From Hard Drop Tetris Wiki
(Undo revision 28967 by ERR0R Plus (talk)) |
(Undo revision 28966 by ERR0R Plus (talk)) |
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[[ | Hi, fellow Tetris Addicts! I am eRR0R. You might also know me as Okey_Dokey, mISStAKE or Integration. I like to play classic themed Tetris games such as [[Tetris (Game Boy)]], [[Cultris II]] and [[Multris]]. I don't like [[Hold]] and clean garbage. And I think step- or move-reset [[Lock delay]] ruins any Marathon experience. Sign to my [[User_talk:ERR0R|guestbook]] if you want. | ||
== Pages == | |||
'''Pages I've written:''' | |||
* [[A deadly piece sequence]] | |||
* [[Parity]] | |||
* [[Tetris Battle (Facebook)]] | |||
* [[Tetris X]] | |||
* [[Dream of Pixels]] | |||
* [[Multris]] | |||
* [[Palatris (Dualtris)]] | |||
* [[MisaMino]] | |||
* [[NullpoMino League Edition]] | |||
* [[Tetr.js]] | |||
* [[Tetris Burst]] | |||
* [[Tetris at tetris.com]] | |||
* [[Tetris Twist]] | |||
* [[N-Blox]] | |||
* [[Hachispin]] | |||
* [[MKO Stacking]] | |||
* [[Perfect Clear Opener]] | |||
* [[PC Opener Success Rates]] | |||
* [[PC Opener Continuations]] | |||
* [[Opener]] | |||
* [[Grace System]] | |||
* [[DoubleYou]] | |||
* [[Mini Triple Double]] | |||
'''Pages I've edited:''' | |||
* [[Tetris (Game Boy)]] | |||
* [[Cultris II]] | |||
* [[Tetris with Cardcaptor Sakura Eternal Heart|Tetris with Cardcaptor Sakura]] | |||
* [[SRS]] | |||
* [[Playing forever]] | |||
* [[Combo]] | |||
* [[Combo Setups]] | |||
* [[Tetris Lamp]] | |||
* [[Tetris (Sinclair Spectrum)]] | |||
* [[Tetris (Macintosh)]] | |||
* [[Tetris (Apple II)]] | |||
* [[Spawn Location]] | |||
* [[T-Spin Mini Double]] | |||
* [[Mr. T-Spin's STD]] | |||
* [[Tetris Monsters]] | |||
* [[Puyo Puyo Tetris]] | |||
* [[DT Cannon]] | |||
* [[DT Cannon 2]] | |||
* [[T-Spin Snaking]] | |||
* [[STSD]] | |||
* [[Perfect Clear]] | |||
* [[BT Cannon]] | |||
* [[SZ Double Triple Setups]] | |||
* [[Tetraminos]] | |||
== Matrix Graphics == | |||
I've uploaded some graphics I'd like to use. | |||
A block that conflicts with an existing mino is noted by e.g. '''-J''' where J stands for a J piece. The center of a rotation is noted by e.g. '''+J'''. | |||
{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | J|G|G|G|G|G|G|G}} | |||
{{pfrow| | |+J| |G|G|G|G|G|G}} | |||
{{pfrow|G|-J|-J| |G|G|G|G|G|G}} | |||
{{pfrow|G| G| G| |G|G|G|G|G|G}} | |||
{{pfrow|G| G| | |G|G|G|G|G|G}} | |||
{{pfend}} | |||
In most games the rotation of an I and O piece is off-grid. The notation is more complicated here: a letter/symbol follwed by a number. Examples: '''I1''', '''W2''', '''!3''', '''G4'''. The number at the end notes where the cell is located relative to the origin. The first letter stands for W = white space, G = garbage, I = I piece, O = O piece, ! = I piece in conflict with garbage cell, 0 (zero) = O piece in conflict with garbage cell. | |||
{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | I| | | | | | | | }} | |||
{{pfrow| |I1|W2| | | | | | | }} | |||
{{pfrow| |!3|G4|G|G|G|G|G|G|G}} | |||
{{pfrow| |-I| G|G|G|G|G|G|G|G}} | |||
{{pfrow| | G| G|G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
For chessfield patterns (Parity), use the letters '''W''' and '''B''' for White and Black squares. The current piece can be illustrated by '''Q''' and '''K'''. | |||
{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | |K|Q| | | | }} | |||
{{pfrow|W|B| | | |K| | | | }} | |||
{{pfrow|B|W|B| |B|Q|B|W|B|W}} | |||
{{pfend}} | |||
Or use '''-L''', '''-J''', '''-O''', '''-T''', '''-I''', '''-S''', '''-Z''' to illustrate the current piece | |||
{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | |L|-L| | | | }} | |||
{{pfrow|W|B| | | |L| | | | }} | |||
{{pfrow|B|W|B| |B|-L|B|W|B|W}} | |||
{{pfend}} | |||
I also made a new template where each cell is represented by 8x8 pixels instead of 12x12. Simply use {{tl|sstart}} and {{tl|srow}} instead of {{tl|pfstart}} and {{tl|pfrow}}. As always {{tl|pfend}} is used at the end. | |||
{{sstart}} | |||
{{srow| | | | | | | | | | }} | |||
{{srow| | | | | | | | | | }} | |||
{{srow| | | | | | | | | | }} | |||
{{srow| | | | |L|-L| | | | }} | |||
{{srow|W|B| | | |L| | | | }} | |||
{{srow|B|W|B| |B|-L|B|W|B|W}} | |||
{{pfend}} | |||
And I made new templates for narrower fields: {{tl|mrow2}}, {{tl|mrow3}}, {{tl|mrow4}}, {{tl|mrow5}}, {{tl|mrow6}}, {{tl|mrow7}}, {{tl|mrow8}}. | |||
{{pfstart}} | |||
{{mrow3| |T| }} | |||
{{mrow3|T|+T|T}} | |||
{{mrow3| | | }} | |||
{{pfend}} | |||
Not sure why I made the following but you can use them to indicate twists with all different piece shapes: <span style="font-weight: bold;">'S</span>, <span style="font-weight: bold;">'Z</span> and so on whereas <span style="font-weight: bold;">'T</span> looks exactly like '''P'''. | |||
{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow|G| | | | | | | | | }} | |||
{{pfrow|G|G|'Z|G|G|G|G|'S|'S|G}} | |||
{{pfrow|G|'Z|'Z|G|G|G|'S|'S|G|G}} | |||
{{pfrow|G|'Z|G|G|G|G|G|G|G|G}} | |||
{{pfend}} |
Revision as of 18:42, 18 September 2018
Hi, fellow Tetris Addicts! I am eRR0R. You might also know me as Okey_Dokey, mISStAKE or Integration. I like to play classic themed Tetris games such as Tetris (Game Boy), Cultris II and Multris. I don't like Hold and clean garbage. And I think step- or move-reset Lock delay ruins any Marathon experience. Sign to my guestbook if you want.
Pages
Pages I've written:
- A deadly piece sequence
- Parity
- Tetris Battle (Facebook)
- Tetris X
- Dream of Pixels
- Multris
- Palatris (Dualtris)
- MisaMino
- NullpoMino League Edition
- Tetr.js
- Tetris Burst
- Tetris at tetris.com
- Tetris Twist
- N-Blox
- Hachispin
- MKO Stacking
- Perfect Clear Opener
- PC Opener Success Rates
- PC Opener Continuations
- Opener
- Grace System
- DoubleYou
- Mini Triple Double
Pages I've edited:
- Tetris (Game Boy)
- Cultris II
- Tetris with Cardcaptor Sakura
- SRS
- Playing forever
- Combo
- Combo Setups
- Tetris Lamp
- Tetris (Sinclair Spectrum)
- Tetris (Macintosh)
- Tetris (Apple II)
- Spawn Location
- T-Spin Mini Double
- Mr. T-Spin's STD
- Tetris Monsters
- Puyo Puyo Tetris
- DT Cannon
- DT Cannon 2
- T-Spin Snaking
- STSD
- Perfect Clear
- BT Cannon
- SZ Double Triple Setups
- Tetraminos
Matrix Graphics
I've uploaded some graphics I'd like to use.
A block that conflicts with an existing mino is noted by e.g. -J where J stands for a J piece. The center of a rotation is noted by e.g. +J.
In most games the rotation of an I and O piece is off-grid. The notation is more complicated here: a letter/symbol follwed by a number. Examples: I1, W2, !3, G4. The number at the end notes where the cell is located relative to the origin. The first letter stands for W = white space, G = garbage, I = I piece, O = O piece, ! = I piece in conflict with garbage cell, 0 (zero) = O piece in conflict with garbage cell.
For chessfield patterns (Parity), use the letters W and B for White and Black squares. The current piece can be illustrated by Q and K.
Or use -L, -J, -O, -T, -I, -S, -Z to illustrate the current piece
I also made a new template where each cell is represented by 8x8 pixels instead of 12x12. Simply use {{sstart}}
and {{srow}}
instead of {{pfstart}}
and {{pfrow}}
. As always {{pfend}}
is used at the end.
And I made new templates for narrower fields: {{mrow2}}
, {{mrow3}}
, {{mrow4}}
, {{mrow5}}
, {{mrow6}}
, {{mrow7}}
, {{mrow8}}
.
Not sure why I made the following but you can use them to indicate twists with all different piece shapes: 'S, 'Z and so on whereas 'T looks exactly like P.