Overview of Third PC
After completing the second Perfect Clear, you will be left with one piece. Here, the perfect clears get much more abstract. Instead of having 1 rigid setup for each PC queue, you will have to assess the queue ahead and make a decision. After solving your third perfect clear, you will be left with 5 pieces, for your fifth. How good setups can range wildly, from getting a 100% setup almost every time with a T piece, to being lucky to have a good setup at all with the S/Z piece. The order of good saves is (T > O > I > J/L > S/Z)
Note: Extra O and Extra I 3rd is a pretty hotly debated subject. While theoretically Extra I can be better, Extra O is much easier and safer to do
How this article is organized
This article will be organized by the pieces, from best to worst. The article will cover some notable best-chance field setups, as well as a "main" setup to fall back on.
Best chance fields
100%
|
100%
|
100%
|
100%
|
100%
|
100%
|
100%
|
100%
|
100%
|
100%
|
100%
|
99.96%
|
99.841%
|
99.841%
|
Main route
Best Chance Field
100%
Leads to TSZ 7th
|
100%
|
100%
|
100%
|
100%
|
100%
|
99.802%
|
Main route
Note: Try not to rely on this too much, as the 10% chance of failure is still there.
Best Chance Field
100%
|
100%
|
100%
|
99.960%
|
99.802%
|
99.722
|
99.683%
|
Main route
Note: Creates the same shape as Extra O main route, so carries the same percentage.
Best Chance Field
100%
|
100%
|
100%
|
100%
|
99.96%
|
99.96%
|
99.96
|
Main Route
Best Chance Field
100%
|
100%
|
99.841%
|
99.683
|
99.524%
|
98.413%
|
98.333%
|
Main route