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'''Breakerspin''', also known as Fairy Cannon or Seal Spin, is an opener | '''Breakerspin''', also known as Fairy Cannon or Seal Spin, is an opener designed by player [[User:Claramay|''Claramay'']]. It is comprised of a [[T-Spin Single]], then either another T-Spin Single or a [[T-Spin Double]], followed by a [[Perfect Clear]] with a very high chance for another T-Spin Double. Its name comes from how the second T-Spin breaks open a gap for the third. | ||
= First Bag = | = First Bag = | ||
*''This guide will be following the original placements of the pieces. The mirrored version is also useful, for example, when L appears before J.'' | *''This guide will be following the original placements of the pieces. The mirrored version is also useful, for example, when L appears before J.'' | ||
The opener requires I before J | The opener requires I before J. | ||
{| | {| | ||
|{{pfstart}} | |{{pfstart}} | ||
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{{pfrow|G|G|G| | | | | |G|G}} | {{pfrow|G|G|G| | | | | |G|G}} | ||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | {{pfrow|G|G|G|G|G|G| |G|G|G}} | ||
{{pfend}} | |||
|} | |||
If L comes too early or O comes too late, you can place the L as shown below and then place the O afterwards. | |||
{| | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow|I| | | | | | | | | }} | |||
{{pfrow|I| | | | | | | | | }} | |||
{{pfrow|I| |Z| | | | | | | }} | |||
{{pfrow|I|Z|Z| | | | | | | }} | |||
{{pfrow|J|Z| | | |S|S|L|L|L}} | |||
{{pfrow|J|J|J| |S|S| |L| | }} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow|I| | | | | | | | | }} | |||
{{pfrow|I| | | | | | | | | }} | |||
{{pfrow|I| |Z| | | | | | | }} | |||
{{pfrow|I|Z|Z| | | | | | | }} | |||
{{pfrow|J|Z|P|P|P|S|S|L|L|L}} | |||
{{pfrow|J|J|J|P|S|S| |L| | }} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow|G| | | | | | | | | }} | |||
{{pfrow|G| | | | | | | | | }} | |||
{{pfrow|G| |G| | | | | | | }} | |||
{{pfrow|G|G|G| | | | | |O|O}} | |||
{{pfrow|G|G|G|G|G|G| |G|O|O}} | |||
{{pfend}} | {{pfend}} | ||
|} | |} |
Revision as of 05:45, 16 May 2023
Breakerspin, also known as Fairy Cannon or Seal Spin, is an opener designed by player Claramay. It is comprised of a T-Spin Single, then either another T-Spin Single or a T-Spin Double, followed by a Perfect Clear with a very high chance for another T-Spin Double. Its name comes from how the second T-Spin breaks open a gap for the third.
First Bag
- This guide will be following the original placements of the pieces. The mirrored version is also useful, for example, when L appears before J.
The opener requires I before J.
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If L comes too early or O comes too late, you can place the L as shown below and then place the O afterwards.
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Second Bag and Onwards
There are multiple ways to stack the second bag.
Continuation 1
Do this if you have an early I.
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Perfect Clear
The resulting field has a 99.92% chance for a Perfect Clear with 73 minimals. Six of them are shown below:
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When the Perfect Clear is unachievable due to garbage, simply take the T-Spin Double and stack normally, or use the Trinity continuation.
Trinity
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Continuation 2
Do this if you have an early L.
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Perfect Clear
The resulting field has a 98.13% chance for a Perfect Clear with 29 minimals. Six of them are shown below:
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When the Perfect Clear is unachievable due to garbage, simply take the T-Spin Double and stack normally, or use the Trinity continuation.
Trinity
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Continuation 3
Optional alternate placement for the S piece compared to Continuation 1. This can be achieved with S after I.
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Perfect Clear
The resulting field has a 100% chance for a Perfect Clear with 92 minimals. Six of them are shown below:
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When the Perfect Clear is unachievable due to garbage, simply create an overhang for the T-Spin Double and stack normally.
Continuation 4
Optional alternate placement for the S piece compared to Continuation 2. This can be achieved with S after L.
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Perfect Clear
The resulting field has a 84.43% chance for a Perfect Clear with 22 minimals. Six of them are shown below:
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When the Perfect Clear is unachievable due to garbage, simply take the T-Spin Single/Double and stack normally.
Continuation 5
Do this if Z comes too early.
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Perfect Clear
The resulting field has a 83.61% chance for a Perfect Clear with 10 minimals as shown below:
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When the Perfect Clear is unachievable due to garbage, simply take the T-Spin Single/Double and stack normally.