From Hard Drop Tetris Wiki
Gravytris | |
---|---|
Developer(s) | |
Publisher(s) | |
Release Date(s) | 2005 |
Platform(s) | |
Gameplay Info | |
Next pieces | 7 |
Playfield dimensions | 10x20 |
Hold piece | no |
Hard drop | yes (locking or non-locking) |
Rotation system | TOD Successor |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
Gravytris is the predecessor to CubeStorm Planets
Gravytris is a unique combination of Tetris and Columns with realistic gravity effects. The simple principle of tile stacking in Tetris to delete full rows is combined with the fast paced color matching in Columns. In Gravytris you may delete lines or colors in the same game. Another unique feature is the realistic calculation of gravity. All blocks fall until they reach the bottom or a supporting stone. If you play other Tetris games, you will sometimes notice free blocks "hanging in the sky", if a deleted line splits a tile. This no longer happens in Gravytris and makes the gameplay more surprising.
Gravytris colors are customizable, pieces rotate as in SRS and kick tests 8 positions around, in this order:
Wall Kick | |
---|---|
1 | one space right |
2 | one space left |
3 | one space up |
4 | one space down |
5 | one space up-right |
6 | one space up-left |
7 | one space down-right |
8 | one space down-left |
External links
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