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m (moved Talk:New Tetris, The to Talk:The New Tetris over redirect: revert, inconsistent nomenclature) |
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Top right in Nullpomino. | Top right in Nullpomino. | ||
[[User:Piotrlogin|Piotrlogin]] 02:08, 3 January 2014 (PST) | [[User:Piotrlogin|Piotrlogin]] 02:08, 3 January 2014 (PST) | ||
I tried the hurdle method in the real New Tetris, The after many attempts and found out that top right dominates here too. |
Latest revision as of 13:21, 23 February 2017
Future testing
CT suggested a couple more scenarios:
Does gold dominate over top?
More difficult: Does top dominate over left?
CT said this one was deemed impossible to test (and thus immaterial to a description of the algorithm), as the other O piece can't fit through. However, it certainly is possible (though difficult) to test this by making a hurdle:
The O pairs at top and bottom can be replaced with I pairs, J pairs, or L pairs, but the Os in the center must remain O.
--Tepples 20:22, 30 November 2006 (EST)
- Actually, the "O pairs" at the top and bottom can't possibly be Os or else the Gold square priority will ruin the test. --Colour Thief 21:25, 1 December 2006 (EST)
- Ok, I've tested these in Tetris Worlds on GC. It is left biased and down biased, which is different than TNT. When I tested the relative priorities (note this took the mirror image of the general hurdle test above) I found that Gold > Down > Left. I'm not sure how you'd like to fit this information into the articles, but go about it as you see fit. And be sure to test TNT as well; I'm curious to see the results. --Colour Thief 21:58, 1 December 2006 (EST)
I created a new rule in nullpomino and tested:
Drop O
Notice offset is applied
Top right in Nullpomino. Piotrlogin 02:08, 3 January 2014 (PST)
I tried the hurdle method in the real New Tetris, The after many attempts and found out that top right dominates here too.