From Hard Drop Tetris Wiki
Tetris | |
---|---|
Developer(s) | Alexey Pajitnov |
Publisher(s) | N/A |
Release Date(s) | June 6, 1984 [1] |
Platform(s) | Electronika 60 |
Gameplay Info | |
Next pieces | 1 |
Playfield dimensions | 10 wide x 20 high |
Hold piece | No |
Hard drop | Yes |
Rotation system | Original Rotation System? |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
Tetris for the Electronika 60, the original creation which Alexey Pajitnov programmed in Pascal on an Electronika 60 computer, features black and white (or green, depending on the computer) graphics. The style used is called ASCII (American Standard Code for Information Interchange)art. A pair of brackets represents each block in a tetromino. A player controls input through the number pad, and there are greater/less than/slashes and lines outlining the playfield.
You need to know some Russian to understand this game. The controls are as follows:
- 7: Left
- 9: Right
- 8: Rotate
- 4: Change level
- 5: Restart
- 1: Show/hide next
- 0: Exit
From top to bottom, the text in the upper left corner translates to "lines" "level" and "score" respectively.
See also
- Games
- Tetris The Grand Master 3 Terror-Instinct, where the bracket-based representation of the blocks are given tribute to in (pieces turn into brackets after the player reaches Level 1000 in Shirase mode)
- Tetris Effect and Tetris Effect: Connected have a secret level which features the exact same graphics on the playfield
External links
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