Category:Rotation systems

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Revision as of 00:34, 7 September 2017 by 108.65.80.16 (talk) (removed nullpomino and added tetris at tetris.com, because it seems to have glitched superkicks.)
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A rotation system broadly represents where and how tetrominoes spawn, how they rotate, and what wall kicks they may perform. Different rotation systems exist through a broad spectrum of games, some having their own unique system, others in a series may change only a little. Notable systems:

Some are not included above, but shown below.

Pages in category "Rotation systems"

The following 8 pages are in this category, out of 8 total.