Tetris (Commodore 64)
From Hard Drop Tetris Wiki
Tetris | |
---|---|
[[File:{{{boxart}}}|175px]] | |
Developer(s) | Mirrorsoft |
Publisher(s) | Mirrorsoft |
Release Date(s) | 1988 |
Platform(s) | Commodore 64 |
Gameplay Info | |
Next pieces | {{{preview}}} |
Playfield dimensions | {{{playfield}}} |
Hold piece | {{{hold}}} |
Hard drop | {{{hard}}} |
Rotation system | {{{system}}} |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
[[File:{{{title-scrn}}}|100px]] | [[File:{{{ingame-scrn}}}|100px]] |
See also
Most notable for its background music. It is one of the worst tetris implementations ever made other than that. 1 rotate button, no hard drop, and no twisting of pieces at all. even if the initial and final squares of a rotation are free, the peice will not rotate if it is against a wall.
Another version was programmed by Hungarian developpers. Catched the eye of Robert Stein along with its Apple II counterpart, which triggered the release of Tetris outside USSR.