Tetris 64
From Hard Drop Tetris Wiki
Tetris 64 | |
---|---|
Developer(s) | Amtex |
Publisher(s) | Seta |
Release Date(s) | 11/13/98 |
Platform(s) | Nintendo 64 |
Gameplay Info | |
Next pieces | 1 |
Playfield dimensions | 10x22, 8x20? (Familiss) |
Hold piece | No |
Hard drop | No |
Rotation system | BPS rotation? |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
The game includes a "bio-feedback sensor" (a pulsimeter) which influences game speed.
Tetris
Standard mode. Single-player or up to four-player versus (Familiss)
Same A, B, and C Types as Tetris 2 + Bombliss
Starting level 0-30
Giga Tetris
Features double-sized tetrominoes which break into smaller pieces and trigger Cascades
Single-player or up to four-player versus (Familiss)
A, B, and C Types
Starting level 0-30
Field can be adjusted to 8, 10, 12, 14, 16, 18, or 20 blocks wide.
Bio Tetris
Uses the bio sensor packaged with the game.
Like Blokus, this mode also includes pentominoes, trominoes, dominoes, and monominoes. For 1-2 players.