Blockbox: Difference between revisions
From Hard Drop Tetris Wiki
m (rip) |
No edit summary |
||
Line 23: | Line 23: | ||
You must get to Level 15 in Classic mode to unlock Marathon 3. The rest are unlocked after playing Marathon 3 and getting to Level 200 or better. | You must get to Level 15 in Classic mode to unlock Marathon 3. The rest are unlocked after playing Marathon 3 and getting to Level 200 or better. | ||
*Marathon 1 - simulation of [[Tetris The Grand Master]]. One preview, no hard | *Marathon 1 - simulation of [[Tetris The Grand Master]]. One preview, no hard drop/holds. | ||
*Marathon 2 - simulates Master mode from [[Tetris The Absolute The Grand Master 2 PLUS]]. One preview, but | *Marathon 2 - simulates Master mode from [[Tetris The Absolute The Grand Master 2 PLUS]]. One preview with hard drops, but no holds. | ||
*Marathon 2.5 - simulates TGM+ mode from [[Tetris The Absolute The Grand Master 2 PLUS]]. One preview, hard | *Marathon 2.5 - simulates TGM+ mode from [[Tetris The Absolute The Grand Master 2 PLUS]]. One preview, hard drop, ''but with garbage.'' | ||
*Marathon 3 - simulates Master mode from [[Tetris The Grand Master 3 Terror-Instinct]]. Three previews, hard drops, holds, section cools/regrets, etc. | *Marathon 3 - simulates Master mode from [[Tetris The Grand Master 3 Terror-Instinct]]. Three previews, hard drops, holds, section cools/regrets, etc. | ||
*Marathon 3.5 - Similar to Marathon 3 (but with a gravity progresion closer to TGM2), but a 10 second timer is activated whenever a x99 level is reached, which stops when the next section is reached, and restarts with the next x99 level. An M rank is achieved if there is 5 seconds or more left at the end of 1500 levels. GM is awarded if 10 seconds are left (which would be achieved by not stopping at any x99's). | *Marathon 3.5 - Similar to Marathon 3 (but with a gravity progresion closer to TGM2), but a 10 second timer is activated whenever a x99 level is reached, which stops when the next section is reached, and restarts with the next x99 level. An M rank is achieved if there is 5 seconds or more left at the end of 1500 levels. GM is awarded if 10 seconds are left (which would be achieved by not stopping at any x99's). |
Revision as of 08:06, 27 July 2016
Blockbox | |
---|---|
Developer(s) | Spelpunt.nl |
Publisher(s) | GamePoint |
Release Date(s) | December 18, 2008 |
Platform(s) | Java (cross-platform) |
Gameplay Info | |
Next pieces | 1 to 3 |
Playfield dimensions | default 10w x 24h with 20h ceiling |
Hold piece | Yes, depending on game type |
Hard drop | Yes, depending on game type |
Rotation system | Selectable: SRS, TGM rotation, others |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
Blockbox was an online game on the casual gaming site GamePoint. The game had many different options, including the typical classic, 40 lines, and Marathon/Expert modes that simulated games in the Tetris The GrandMaster Series. The game also featured multiplayer modes, chat, replays, and high scores.
Game modes
- Classic - regular gameplay.
- 40 Lines - 40 lines in the fastest time.
Marathon modes
You must get to Level 15 in Classic mode to unlock Marathon 3. The rest are unlocked after playing Marathon 3 and getting to Level 200 or better.
- Marathon 1 - simulation of Tetris The Grand Master. One preview, no hard drop/holds.
- Marathon 2 - simulates Master mode from Tetris The Absolute The Grand Master 2 PLUS. One preview with hard drops, but no holds.
- Marathon 2.5 - simulates TGM+ mode from Tetris The Absolute The Grand Master 2 PLUS. One preview, hard drop, but with garbage.
- Marathon 3 - simulates Master mode from Tetris The Grand Master 3 Terror-Instinct. Three previews, hard drops, holds, section cools/regrets, etc.
- Marathon 3.5 - Similar to Marathon 3 (but with a gravity progresion closer to TGM2), but a 10 second timer is activated whenever a x99 level is reached, which stops when the next section is reached, and restarts with the next x99 level. An M rank is achieved if there is 5 seconds or more left at the end of 1500 levels. GM is awarded if 10 seconds are left (which would be achieved by not stopping at any x99's).
- Expert TAP - simulates Death mode from Tetris The Absolute The Grand Master 2 PLUS
- Expert Ti - simulates Shirase from Tetris The Grand Master 3 Terror-Instinct