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Hi, fellow Tetris Addict! You might know me as mISStAKE or Integration. Sign to my guestbook if you want.
 
== Pages ==
 
'''Pages I've written:''' <br>
NADA
 
'''Pages I've edited:''' <br>
NADA
 
== My Notes ==
 
browser games (singleplayer) <br>
http://www.3dtris.de/ <br>
http://www.benjoffe.com/code/games/torus <br>
http://www.kongregate.com/games/banthar/hell-tetris <br>
http://ntris.mit.edu/ <br>
http://qntm.org/files/hatetris/hatetris.html
 
downloadable games (singleplayer) <br>
http://stabyourself.net/nottetris2
 
== Matrix Graphics ==
 
I've uploaded some graphics I'd like to use.
 
A block that conflicts with an existing mino is noted by e.g. '''-J''' where J stands for a J piece. The center of a rotation is noted by e.g. '''+J'''.
 
{{pfstart}}
{{pfrow| |  |  | | | | | | | }}
{{pfrow| |  | J|G|G|G|G|G|G|G}}
{{pfrow| |  |+J| |G|G|G|G|G|G}}
{{pfrow|G|-J|-J| |G|G|G|G|G|G}}
{{pfrow|G| G| G| |G|G|G|G|G|G}}
{{pfrow|G| G|  | |G|G|G|G|G|G}}
{{pfend}}
 
In most games the rotation of an I and O piece is off-grid. The notation is more complicated here: a letter/symbol follwed by a number. Examples: I1, W2, !3, G4. The number at the end notes where the cell is located relative to the origin. The first letter stands for W = white space, G = garbage, I = I piece, O = O piece, ! = I piece in conflict with garbage cell, 0 (zero) = O piece in conflict with garbage cell.
 
{{pfstart}}
{{pfrow| |  |  | | | | | | | }}
{{pfrow| | I|  | | | | | | | }}
{{pfrow| |I1|W2| | | | | | | }}
{{pfrow| |!3|G4|G|G|G|G|G|G|G}}
{{pfrow| |-I| G|G|G|G|G|G|G|G}}
{{pfrow| | G| G|G|G|G|G|G|G|G}}
{{pfend}}
 
For chessfield patterns (Parity), use the letters W and B for White and Black squares. The current piece can be illustrated by Q and K.
 
{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |K|Q| | | | }}
{{pfrow|W|B| | | |K| | | | }}
{{pfrow|B|W|B| |B|Q|B|W|B|W}}
{{pfend}}
 
Or use -L, -J, -O, -T, -I, -S, -Z to illustrate the current piece
 
{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |L|-L| | | | }}
{{pfrow|W|B| | | |L| | | | }}
{{pfrow|B|W|B| |B|-L|B|W|B|W}}
{{pfend}}

Revision as of 17:24, 5 March 2014

Hi, fellow Tetris Addict! You might know me as mISStAKE or Integration. Sign to my guestbook if you want.

Pages

Pages I've written:
NADA

Pages I've edited:
NADA

My Notes

browser games (singleplayer)
http://www.3dtris.de/
http://www.benjoffe.com/code/games/torus
http://www.kongregate.com/games/banthar/hell-tetris
http://ntris.mit.edu/
http://qntm.org/files/hatetris/hatetris.html

downloadable games (singleplayer)
http://stabyourself.net/nottetris2

Matrix Graphics

I've uploaded some graphics I'd like to use.

A block that conflicts with an existing mino is noted by e.g. -J where J stands for a J piece. The center of a rotation is noted by e.g. +J.

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngJGGGGGGG
Tet.pngTet.png+JTet.pngGGGGGG
G-J-JTet.pngGGGGGG
GGGTet.pngGGGGGG
GGTet.pngTet.pngGGGGGG

In most games the rotation of an I and O piece is off-grid. The notation is more complicated here: a letter/symbol follwed by a number. Examples: I1, W2, !3, G4. The number at the end notes where the cell is located relative to the origin. The first letter stands for W = white space, G = garbage, I = I piece, O = O piece, ! = I piece in conflict with garbage cell, 0 (zero) = O piece in conflict with garbage cell.

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngITet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngI1W2Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.png!3G4GGGGGGG
Tet.png-IGGGGGGGG
Tet.pngGGGGGGGGG

For chessfield patterns (Parity), use the letters W and B for White and Black squares. The current piece can be illustrated by Q and K.

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngKQTet.pngTet.pngTet.pngTet.png
WBTet.pngTet.pngTet.pngKTet.pngTet.pngTet.pngTet.png
BWBTet.pngBQBWBW

Or use -L, -J, -O, -T, -I, -S, -Z to illustrate the current piece

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngL-LTet.pngTet.pngTet.pngTet.png
WBTet.pngTet.pngTet.pngLTet.pngTet.pngTet.pngTet.png
BWBTet.pngB-LBWBW