Tetris AI: Difference between revisions

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Some work has been put into making a Tetris playing algorithm. Tetris AI appears in many [[game]]s, from [[Tetris (NES, Tengen)]] to [[Tetris DS]]. Interest increased when Colin Fahey created his own AI. Online fan made games [[Tetron]] and [[Tnet2]] gave players the ability to make their own algorithms. Little had been done for making an AI play for [[line clear|tetrises]] prior to Ryan Heise's work.
==External links==
==External links==
* [http://www.colinfahey.com/2003jan_tetris/|Colin Fahey's Tetris AI] (currently offline ; [http://web.archive.org/web/20040202083543/www.colinfahey.com/2003jan_tetris/2003jan_tetris.htm|can be seen] through archive.org
* [http://www.colinfahey.com/tetris/tetris.html Colin Fahey's Tetris AI]
* [http://www.ccs.neu.edu/home/punkball/tetris/|Glamestris]: Glen Coppersmith and James Dennis' AI
* [http://www.colinfahey.com/techtv_tetris/techtv_tetris.html Colin Fahey on TechTV]
* [http://www.ccs.neu.edu/home/punkball/tetris/ Glamestris] (Glen Coppersmith and James Dennis)
* [http://www.cs.cornell.edu/boom/1999sp/projects/tetris/ Learning to play Tetris]
* [http://web.archive.org/web/1/http://dtet.web.infoseek.co.jp/dtet/ga/dtcptr/index.html Mihys's DTET AI] (web archive)
* [http://www.ryanheise.com/tetris/tetris_artificial_intelligence.html Playing TETRIS using the PageRank Algorithm] (Ryan Heise)
* [http://meatfighter.com/nintendotetrisai/ Applying Artificial Intelligence to Nintendo Tetris] (Michael Birken)
* [http://harddrop.com/forums/index.php?showtopic=5292 MisaMino T-spin AI]
 
[[Category:General information]]

Latest revision as of 21:57, 5 November 2023

Some work has been put into making a Tetris playing algorithm. Tetris AI appears in many games, from Tetris (NES, Tengen) to Tetris DS. Interest increased when Colin Fahey created his own AI. Online fan made games Tetron and Tnet2 gave players the ability to make their own algorithms. Little had been done for making an AI play for tetrises prior to Ryan Heise's work.

External links