User:ERR0R: Difference between revisions

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Hi, fellow Tetris Addicts! I am eRR0R. You might also know me as Okey_Dokey, mISStAKE or Integration. I like to play classic themed Tetris games such as [[Tetris (Game Boy)]], [[Cultris II]] and [[Multris]]. I don't like [[Hold]] and clean garbage. And I think step- or move-reset [[Lock delay]] ruins any Marathon experience. Sign to my [[User_talk:ERR0R|guestbook]] if you want.
Hi, fellow Tetris Addicts! I am eRR0R. You might also know me as Okey_Dokey, mISStAKE or Integration. I like to play classic themed Tetris games such as [[Tetris (Game Boy)]], [[Cultris II]] and [[Multris]]. I don't like [[Hold]] and clean garbage. And I think step- or move-reset [[Lock delay]] ruins any Marathon experience. Sign to my [[User_talk:ERR0R|guestbook]] if you want.


== Pages ==
It always seems impossible until it's done
 
'''Pages I've written:'''
* [[A deadly piece sequence]]
* [[Parity]]
* [[Tetris Battle (Facebook)]]
* [[Tetris X]]
* [[Dream of Pixels]]
* [[Multris]]
* [[Palatris (Dualtris)]]
* [[MisaMino]]
* [[NullpoMino League Edition]]
* [[Tetr.js]]
* [[Tetris Burst]]
* [[Tetris at tetris.com]]
* [[N-Blox]]
 
'''Pages I've edited:'''
* [[Tetris (Game Boy)]]
* [[Cultris II]]
* [[Tetris with Cardcaptor Sakura Eternal Heart|Tetris with Cardcaptor Sakura]]
* [[SRS]]
* [[Playing forever]]
* [[Combo]]
* [[Combo Setups]]
* [[Tetris Lamp]]
* [[Tetris (Sinclair Spectrum)]]
* [[Tetris (Macintosh)]]
* [[Tetris (Apple II)]]
* [[Spawn Location]]
* [[T-Spin Mini Double]]
* [[Mr. T-Spin's STD]]
* [[Tetris Monsters]]


== Matrix Graphics ==
== Matrix Graphics ==

Revision as of 17:43, 9 December 2016

Hi, fellow Tetris Addicts! I am eRR0R. You might also know me as Okey_Dokey, mISStAKE or Integration. I like to play classic themed Tetris games such as Tetris (Game Boy), Cultris II and Multris. I don't like Hold and clean garbage. And I think step- or move-reset Lock delay ruins any Marathon experience. Sign to my guestbook if you want.

It always seems impossible until it's done

Matrix Graphics

I've uploaded some graphics I'd like to use.

A block that conflicts with an existing mino is noted by e.g. -J where J stands for a J piece. The center of a rotation is noted by e.g. +J.

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngJGGGGGGG
Tet.pngTet.png+JTet.pngGGGGGG
G-J-JTet.pngGGGGGG
GGGTet.pngGGGGGG
GGTet.pngTet.pngGGGGGG

In most games the rotation of an I and O piece is off-grid. The notation is more complicated here: a letter/symbol follwed by a number. Examples: I1, W2, !3, G4. The number at the end notes where the cell is located relative to the origin. The first letter stands for W = white space, G = garbage, I = I piece, O = O piece, ! = I piece in conflict with garbage cell, 0 (zero) = O piece in conflict with garbage cell.

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngITet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngI1W2Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.png!3G4GGGGGGG
Tet.png-IGGGGGGGG
Tet.pngGGGGGGGGG

For chessfield patterns (Parity), use the letters W and B for White and Black squares. The current piece can be illustrated by Q and K.

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngKQTet.pngTet.pngTet.pngTet.png
WBTet.pngTet.pngTet.pngKTet.pngTet.pngTet.pngTet.png
BWBTet.pngBQBWBW

Or use -L, -J, -O, -T, -I, -S, -Z to illustrate the current piece

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngL-LTet.pngTet.pngTet.pngTet.png
WBTet.pngTet.pngTet.pngLTet.pngTet.pngTet.pngTet.png
BWBTet.pngB-LBWBW

I also made a new template where each cell is represented by 8x8 pixels instead of 12x12. Simply use {{sstart}} and {{srow}} instead of {{pfstart}} and {{pfrow}}. As always {{pfend}} is used at the end.

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngL-LTet.pngTet.pngTet.pngTet.png
WBTet.pngTet.pngTet.pngLTet.pngTet.pngTet.pngTet.png
BWBTet.pngB-LBWBW

And I made new templates for narrower fields: {{mrow2}}, {{mrow3}}, {{mrow4}}, {{mrow5}}, {{mrow8}}.

Tet.pngTTet.png
T+TT
Tet.pngTet.pngTet.png