Tetris 2: Difference between revisions

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==Gameplay specifics==
==Gameplay specifics==


''Tetris 2'', as mentioned above, is similar to Dr. Mario in concept, where the player must eliminate all the flashing target blocks (which are unaffected by gravity) by lining up three blocks of the same color (Red, Yellow, and Green in NES, Black, Grey, and White in GB, and Pink, Yellow, and Blue in SNES).
''Tetris 2'', as mentioned above, is similar to ''Dr. Mario'' in concept, where the player must eliminate all the flashing target blocks (which are unaffected by gravity) by lining up three blocks of the same color (Red, Yellow, and Green in NES, Black, Grey, and White in GB, and Pink, Yellow, and Blue in SNES).


On the bottom of the field are three special "flashing" target blocks. Clearing these will remove every target block of that color. The more target blocks that are removed via these special target blocks, the higher the player's bonus at the end of the level will be.
On the bottom of the field are three special "flashing" target blocks. Clearing these will remove every target block of that color. The more target blocks that are removed via these special target blocks, the higher the player's bonus at the end of the level will be.

Revision as of 04:57, 25 January 2015

Tetris 2

Tetris2box.jpg
Developer(s)
Publisher(s) Nintendo
Release Date(s) 9/21/1993
Platform(s) NES, Game Boy, SNES

Gameplay Info

Next pieces 1
Playfield dimensions 10w x 20h
Hold piece no
Hard drop no
Rotation system No wall kick
Has 180 rotation {{{180}}}
Adjustable tuning {{{tuning}}}
Garbage attack type {{{garbage}}}
Garbage blocking type {{{blocking}}}
Website {{{website}}}
Tetris2 title.png Tetris2 play.png

Tetris 2 is a Tetris game for the NES, Game Boy, and SNES.

It plays similarly to Dr. Mario with multi-colored tetrominoes and hinged tetrominoes instead of domino-shaped pills.

Known in Japan as Tetris Flash, since they already had their own Tetris 2.

Gameplay specifics

Tetris 2, as mentioned above, is similar to Dr. Mario in concept, where the player must eliminate all the flashing target blocks (which are unaffected by gravity) by lining up three blocks of the same color (Red, Yellow, and Green in NES, Black, Grey, and White in GB, and Pink, Yellow, and Blue in SNES).

On the bottom of the field are three special "flashing" target blocks. Clearing these will remove every target block of that color. The more target blocks that are removed via these special target blocks, the higher the player's bonus at the end of the level will be.

External Links