Tetris (Apple II): Difference between revisions

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|developer =
|developer =
|publisher =
|publisher =
|released = 1988
|released = 1986
|platform = Apple II
|platform = Apple II
|hold = No
|hold = No
|preview = No
|preview =  
|playfield =
|playfield =
|hard =
|hard =
|system =
|system =
|boxart = AppleII.png
|boxart =  
|title-scrn= AppleIItitle.png
|title-scrn=  
|ingame-scrn= AppleIIingame.png
|ingame-scrn=  
}}
}}


A version was programmed by Hungarian developers. Caught the eye of Robert Stein along with its Commodore64 counterpart, which triggered the release of Tetris outside USSR.
For the commercial Apple versions by Spectrum Holobyte, see [[Tetris (Apple IIgs)]].


[[Category:Games List]]
A version programmed by Hungarian developers caught the eye of Robert Stein along with its Commodore64 counterpart, which triggered the release of Tetris outside USSR.
 
{{stub}}
[[Category:Games]]

Latest revision as of 17:15, 5 November 2023

Tetris (Apple II)

[[File:|175px]]
Developer(s)
Publisher(s)
Release Date(s) 1986
Platform(s) Apple II

Gameplay Info

Next pieces
Playfield dimensions
Hold piece No
Hard drop
Rotation system
Has 180 rotation {{{180}}}
Adjustable tuning {{{tuning}}}
Garbage attack type {{{garbage}}}
Garbage blocking type {{{blocking}}}
Website {{{website}}}
[[File:|100px]] [[File:|100px]]

For the commercial Apple versions by Spectrum Holobyte, see Tetris (Apple IIgs).

A version programmed by Hungarian developers caught the eye of Robert Stein along with its Commodore64 counterpart, which triggered the release of Tetris outside USSR.

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