From Hard Drop Tetris Wiki
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If stacking like above is not possible, this is 100%, but you need good count to 4 vision. | If stacking like above is not possible, this is 100%, but you need good count to 4 vision. [5] | ||
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{{pfrow| | | | | | | | | | }} | {{pfrow| | | | | | | | | | }} | ||
{{pfrow| | | | | | | | | | }} | {{pfrow| | | | | | | | | | }} | ||
{{pfrow| | | |G| | | |G|G|G}} | {{pfrow| | | |G| | |G|G|G|G}} | ||
{{pfrow| | |G|G|G|G| |G|G|G}} | {{pfrow| | |G|G|G|G|G|G|G|G}} | ||
{{pfrow| |G|G|G|G|G|G|G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfend}} | |||
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'''100%''' after early S or S between JL [6] | |||
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|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | |I}} | |||
{{pfrow| | | | | | | |S| |I}} | |||
{{pfrow| | | | |Z| | |S|S|I}} | |||
{{pfrow|L|L|L|Z|Z|T|T|T|S|I}} | |||
{{pfrow|L|J|J|Z|O|O|T|G|G|G}} | |||
{{pfrow| |J| |G|O|O| |G|G|G}} | |||
{{pfrow| |J|G|G|G|G| |G|G|G}} | |||
{{pfrow| |G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | |I}} | |||
{{pfrow| | | | | | | |S| |I}} | |||
{{pfrow| | | | |Z| | |S|S|I}} | |||
{{pfrow|J|J|J|Z|Z|T|T|T|S|I}} | |||
{{pfrow|L|L|J|Z|O|O|T|G|G|G}} | |||
{{pfrow| |L| |G|O|O| |G|G|G}} | |||
{{pfrow| |L|G|G|G|G| |G|G|G}} | |||
{{pfrow| |G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | |G}} | |||
{{pfrow| | | | | | | |G| |G}} | |||
{{pfrow| | | | |G| | |G|G|G}} | |||
{{pfrow| |G| |G|G|G| |G|G|G}} | |||
{{pfrow| |G|G|G|G|G| |G|G|G}} | |||
{{pfrow| |G|G|G|G|G| |G|G|G}} | {{pfrow| |G|G|G|G|G| |G|G|G}} | ||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfend}} | |||
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'''100%''' after the 100% after early S or S between JL (Freestyle From Here) [7] | |||
{| | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | |S| }} | |||
{{pfrow| | | | | | | | |S|S}} | |||
{{pfrow| | | | | | | |L|L|S}} | |||
{{pfrow| | |J|J|J| | | |L|G}} | |||
{{pfrow|T|T|T|Z|J|O|O|G|L|G}} | |||
{{pfrow|I|T|Z|Z|G|O|O|G|G|G}} | |||
{{pfrow|I|G|Z|G|G|G| |G|G|G}} | |||
{{pfrow|I|G|G|G|G|G| |G|G|G}} | |||
{{pfrow|I|G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | |G| }} | |||
{{pfrow| | | | | | | | |G|G}} | |||
{{pfrow| | | | | | | |G|G|G}} | |||
{{pfrow| | |G|G|G| | | |G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | |||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | {{pfrow|G|G|G|G|G|G| |G|G|G}} | ||
{{pfrow|G|G|G|G|G|G| |G|G|G}} | {{pfrow|G|G|G|G|G|G| |G|G|G}} |
Revision as of 06:03, 6 February 2023
New Dubble is an opener which sends 1 line of garbage to block PC loops and PC spam.
First Bag
Setup rate is 100% if you switch around JLO box [1]
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Second Bag
There are 2 routes from here:
L>S Leads to 100% 14 line PC (100% with 180, 99.96% without) [2]
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S>L Leads to LST/6-3 stacking [2]
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L>S
100% TSS [3]
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Hold T (After TSS) is 100% 5L (14L total) PC with 180, 99.96% without, and also has a Quad chance [4]
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100% Quad (After TSS) Use when you get sent garbage, freestyle from here (Note: O>T Still has PC chance, but requires learning more minimals) [4]
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S>L
There are 2 routes after this, Z>O and O>Z
Z>O (S>L)
Z>O [3]
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L/S>O (Z>O) Leads to 50% 14L PC [4]
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L/S>O 100% [5]
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L/S>O 100% STSD Freestyle Left / Mech (Swap I and O every time) [6]
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O>L (Z>O) [4]
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O>L 100% Freestyle LST [5]
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O>Z (S>L)
O>Z TSS [3]
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100% Continuation Wastes 1 T but has high chance to lead to a spike focused board. [4]
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Early S or S between JL Leads to good board state. [5]
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If stacking like above is not possible, this is 100%, but you need good count to 4 vision. [5]
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100% after early S or S between JL [6]
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100% after the 100% after early S or S between JL (Freestyle From Here) [7]
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Credits
Credits To XaeL, original inventor of new dubble with I on left instead of right
I on the right was made by ReallyNotSomeone, and the conts were made with the help of Nakamura's COpener Gaming