Ghost piece: Difference between revisions

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The '''Ghost piece''', or '''ghost''' for short, also called '''shadow''' or (in Arika games) '''Temporary Landing System (TLS)''', is a shaded representation of where the current [[tetromino]] or other [[piece]] will land if allowed to [[drop]] into the [[playfield]]. It is most helpful for lining up Hard and Soft Drops, especially when the stack is very low. It is generally colored fainter than the falling piece and the blocks in the playfield.
As the player moves the falling piece, the ghost piece moves below it;
when the piece falls far enough that it overlaps the ghost piece, the falling piece is always drawn in front.


Older [[game]]s did not have a ghost piece, but all games that conform to the [[Tetris Guideline]] allow the player to use a ghost piece at all times, and ''[[Dr. Mario]]'' for Nintendo 64 has a ghost piece as well.
The ghost piece reduces the number of [[misdrop]]s, especially for beginners or for high-speed players who use [[Drop#Hard drop|hard drop]], but some players who are migrating from games without a ghost piece have trouble adjusting to the ghost piece when they fail to distinguish it from active piece.
[[Image:TGM_Legend_TLS.gif|none|frame|An L ghost]]
[[Image:Ghost_bug.png|none|frame|A bugged ghost]]
[[Category:Interface]]

Revision as of 19:20, 28 July 2016