Category:Rotation systems: Difference between revisions

From Hard Drop Tetris Wiki

Jump to: navigation, search
No edit summary
No edit summary
Line 11: Line 11:
**[[Tetris Best 2 rotation system]] (or TB2R), only has floorkicks
**[[Tetris Best 2 rotation system]] (or TB2R), only has floorkicks
*[[Tetris Perfect rotation system]] (or TPRS), condemned
*[[Tetris Perfect rotation system]] (or TPRS), condemned
**Tetris Return rotation system, approved version of the above
**Tetris Return rotation system, approved version of the above, as side 3-kick tests were moved behind up to 2 floorkicks


Some are not included above, but shown below.
Some are not included above, but shown below.


[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Revision as of 16:37, 27 August 2017

A rotation system broadly represents where and how tetrominoes spawn, how they rotate, and what wall kicks they may perform. Different rotation systems exist through a broad spectrum of games, some having their own unique system, others in a series may change only a little. Notable systems:

Some are not included above, but shown below.

Pages in category "Rotation systems"

The following 8 pages are in this category, out of 8 total.