Category:Rotation systems: Difference between revisions
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A '''rotation system''' broadly represents where and how [[tetromino]]es spawn, how they [[rotate]], and what [[wall kick]]s they may perform. Different rotation systems exist through a broad spectrum of [[game]]s, some having their own unique system, others in a series may change only a little. | A '''rotation system''' broadly represents where and how [[tetromino]]es spawn, how they [[rotate]], and what [[wall kick]]s they may perform. Different rotation systems exist through a broad spectrum of [[game]]s, some having their own unique system, others in a series may change only a little. | ||
Notable systems: | Notable systems: | ||
*[[ORS|Original Rotation System]] | *[[ORS|Original Rotation System]], used by the first Tetris games. Also called ORS. | ||
*[[SRS|Super Rotation System]] (or SRS) | *[[SRS|Super Rotation System]] (or SRS) | ||
*[[TGM Rotation|Arika Rotation System]] (or ARS) | *[[TGM Rotation|Arika Rotation System]] (or ARS) | ||
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*[[Nintendo Rotation System]] | *[[Nintendo Rotation System]] | ||
*[[DTET Rotation System]] | *[[DTET Rotation System]] | ||
*Any rotation system created in NullpoMino | *Any rotation system created in NullpoMino due to its various customizations offered. You choose both the rotation stages for all the tetriminoes and the wallkicks. | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Revision as of 13:06, 10 August 2017
A rotation system broadly represents where and how tetrominoes spawn, how they rotate, and what wall kicks they may perform. Different rotation systems exist through a broad spectrum of games, some having their own unique system, others in a series may change only a little. Notable systems:
- Original Rotation System, used by the first Tetris games. Also called ORS.
- Super Rotation System (or SRS)
- Arika Rotation System (or ARS)
- Sega Rotation System
- Nintendo Rotation System
- DTET Rotation System
- Any rotation system created in NullpoMino due to its various customizations offered. You choose both the rotation stages for all the tetriminoes and the wallkicks.
Pages in category "Rotation systems"
The following 8 pages are in this category, out of 8 total.