This is a work in progress, and for the time being is intended only for T-spin setups. The purpose is to determine which T-spin setup most effectively manipulates a given situation. No more than 1 of every type of piece (I,J,L,O,S,T,Z) can be used in a setup in order to show a plausible setup in games that use the Random Generator. More than one setup can be added to a situation if the pieces come in different orders with the resulting T-spin being equal, or if a lesser T-spin leaves a situation where a 2nd T-spin is likely to happen. The situations are limited to 5 rows but more rows can be added when setting up pieces.
When a column has a hole below a block, the blocks and holes in that column are represented by 1s and 0s in parentheses ordered from bottom to top. A number outside of parentheses represents the solid height of the corresponding column 6-10. Columns 1-5 can be adjusted to fit the needs of a setup, but should be kept simple with the T-spin hole being created on the right side of the well. A complicated example:
4(01000)20(00101)
TSD
Situations are sorted first by the height of column 6, then 7, and so on. When multiple situations are identical in columns 6-10 but different in 1-5 they are labeled "A, B, C..." in no particular order.
00000 To 05555
00000
TSS
10000 To 15555
10000
TSS
1000(10100)
TSD
11000
TSS
11100
A
TSS
B
TST
11101
TSD
11102
TSS
1110(10100)
A
TSD
B
TSD
C
TSD
12100
TST
12101
TSD
20000 To 25555
(01000)0000
TSS
2000(10100)
TSD
20101
TSD
2020(11010)
TSD
21100
TST likely
21101
TSD
2110(10100)
TSD
212(01000)2
TSD
TST likely
2(01000)000
TSS
22000
TSS
22100
TST likely
22101
TSD
30000 To 35555
30100
TST
3010(11010)
TSD likely
3020(11010)
TSD
3100(11010)
TSD
32101
TSD
32(01000)21
TSD
Line clear
|
|
Line clear
|
|
Line clear
|
|
33(10100)02
TST
3(10100)033
TST
3(10100)034
TST
3(10100)043
TST
3(10100)044
TST
3(10100)045
TST
3(10100)055
TST
33000
TSD-(TSD likely)
33101
TSD
40000 To 45555
41012
TST
44101
TSD
44300
TSD
44301
TSD
Double line clear
|
|
Double line clear
|
|
50000 To 55555
55403
TSD