Cultris II

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Cultris II

Cultris21.png
Developer(s) Gewaltig Entertainment
Publisher(s) Gewaltig Entertainment
Release Date(s) 2011
Platform(s) PC (Windows, Unix compatible (Linux, Mac OS, etc...)

Gameplay Info

Next pieces 1
Playfield dimensions 10w x 18h
Hold piece No
Hard drop Yes
Rotation system Cultris Rotation System
Has 180 rotation {{{180}}}
Adjustable tuning {{{tuning}}}
Garbage attack type {{{garbage}}}
Garbage blocking type {{{blocking}}}
Website {{{website}}}
Cultris22.png Cultris23.png

Cultris II is the sequel to Cultris. It is a PC based online multiplayer tetromino game, similar to Tetris, available as a free download. It is known for it's Timer-based combo system, which makes it an extremly fast-paced game. You can play games over Internet as well as several singleplayer modes. Cultris II uses LWJGL, BASS, Allatori and Excelsior JET. The music and sounds in the game were composed by Tomi Korkalainen, Lukas Nystrand, Stephan Raab (1998), Mark Wallowy, Eivor Lilja, Esa Ruoho, Kai Fischer, Konsta Mikkonen, Christian Antkow and others.

Features

General

  • Customizable control keys
  • Customizable DAS and ARR
  • Customizable tetromino colors and spawn orientations
  • Windowed mode or fullscreen

Single-player

  • Playing against bots

Single player challenges

Tier 1 Challenges



<<Piece of cake>>

Opponents: none

Lines to clear: 25

Clear 25 lines.


<<Winterbottom>>

Opponents: none

Gobble all flying cheese.


<<Easy as ABC>>

Opponents: 2

Win Against two opponents.


<<Easy as 1-2-3>>

Opponents: none

Timelimit: 1:00

You have one minute to do two level 3 combos.


<<Who Can?>>

Opponents: none

Timelimit: 1:30

The garbageman can!


<<Veyron>>

Opponents: 1

Pieces to place: 100

Win a 100 piece drag race.


<<Shepherd>>

Opponents: 1

Timelimit: 3:00

Take good care of your opponent for three minutes.


<<Battle Royale>>

Opponents: none

Timelimit: 1:30

Just keep playing for 90 seconds.


<<Fast>>

Opponents: none

Timelimit: 2:00

Stay alive for two minutes.


<<Unbreakable>>

Opponents: 1

Stop Your Opponent. Be aware that these garbage lines are here to stay.


<<WTF>>

Opponents: none

Pieces to place: 60

Place 60 pieces. No need to hurry.


<<Ruggu>>

Opponents: none

Pieces to place: 75

Try to clear each stage with as few pieces as possible.


<<Gouts us Appezöll>>

Opponents: 3

Have some cheese, will ya?


<<Kajitani>>

Opponents: 2

You're safe as long as you play faster than your opponents.


<<The whole six combos>>

Opponents: none

Make a combo of every single level, from one to six.


<<Return to sender>>

Opponents: 2

Lines to send: 30

Send 30 lines to your opponents.


Tier 2 Challenges


<<<April 11th, 1954>>

Opponents: 2

Win against two opponents while staying below 60 BPM.


<<Easy as pie>>

Opponents: none

Timelimit: 1:00

Make two level 5 combos in a minute


<<Speed>>

Opponents: none

Timelimit: 3:00

Speedlimit: 80 BPM

Don't make Keanu sad. Always stay above 80 BPM.


<<Hello Cleveland>>

Opponents: 1

Something's fishy with the directions here.


<<Om Nom Nom Nom>>

Opponents: none

Lines to clear: 20

Clear 20 lines.


<<Angular momentum>>

Opponents: 2

You spin me right round, baby right round like a record, baby right round right round.


<<Lying>>

Opponents: none

Timelimit: 2:00

At the end of the challenge there will be a green piece. Dear [subject name here] try to play for two minutes.


<<Travolta Fever>>

Opponents: none

Timelimit: 1:30

Stay alive for 90 seconds.

Multiplayer

Online

  • Free for all
  • Team play
  • Cheese

Offline

  • split screen

Mechanics

Rotation System

Cultris II uses its rotation system that is different from SRS.

Wall Kicks

The following table adopts the notation from SRS#Wall_Kicks

I, O, J, L, S, T, Z Tetromino Wall Kick Data
Test 1 Test 2 Test 3 Test 4 Test 5 Test 6 Test 7 Test 8
0->R ( 0, 0) (-1, 0) (+1, 0) ( 0,-1) (-1,-1) (+1,-1) (-2, 0) (+2, 0)
R->0 ( 0, 0) (-1, 0) (+1, 0) ( 0,-1) (-1,-1) (+1,-1) (-2, 0) (+2, 0)
R->2 ( 0, 0) (-1, 0) (+1, 0) ( 0,-1) (-1,-1) (+1,-1) (-2, 0) (+2, 0)
2->R ( 0, 0) (-1, 0) (+1, 0) ( 0,-1) (-1,-1) (+1,-1) (-2, 0) (+2, 0)
2->L ( 0, 0) (-1, 0) (+1, 0) ( 0,-1) (-1,-1) (+1,-1) (-2, 0) (+2, 0)
L->2 ( 0, 0) (-1, 0) (+1, 0) ( 0,-1) (-1,-1) (+1,-1) (-2, 0) (+2, 0)
L->0 ( 0, 0) (-1, 0) (+1, 0) ( 0,-1) (-1,-1) (+1,-1) (-2, 0) (+2, 0)
0->L ( 0, 0) (-1, 0) (+1, 0) ( 0,-1) (-1,-1) (+1,-1) (-2, 0) (+2, 0)
2->0 ( 0, 0) (-1, 0) (+1, 0) ( 0,-1) (-1,-1) (+1,-1) (-2, 0) (+2, 0)
0->2 ( 0, 0) (-1, 0) (+1, 0) ( 0,-1) (-1,-1) (+1,-1) (-2, 0) (+2, 0)

Randomizer

Cultris II does not use the bag randomizer; instead it uses a memoryless one.

Game modes

See Also