Talk:Playing forever

From Hard Drop Tetris Wiki

Revision as of 20:58, 3 August 2006 by Tepples (talk | contribs) (→‎That won't work: SRS wall kick)
Jump to: navigation, search

The random factor will make let's say 10 S figures appear in a row, thus wrecking your scheme. Btw I came up with exactly the same scheme a year ago, and proceeded to obliterate it with the current argument.

Cheers! -- 82.11.190.158

What you talk about does not apply to newer versions of Tetris. Older versions used a memoryless random number generator. Newer versions generate a bag of all seven pieces in random order, then another bag of all seven pieces, etc. See Tetris Guideline --Tepples 19:01, 9 July 2006 (EDT)

That won't work

TZS, ZTS:

Tet.pngSTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
SSZTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
STZZTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
TTTZTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
GGGGTet.pngTet.pngTet.pngTet.pngTet.pngTet.png

I don't understand. If you get dealt ZTS, how are you going to put the T under the Z? You can't slip it under unless you've got the Z against the right wall, and I was under the impression you were putting this well on the left wall. Perhaps what you ment is this:

ZTS:

Tet.pngTet.pngSTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngZSSTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
ZZTSTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
ZTTTTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
GGGGTet.pngTet.pngTet.pngTet.pngTet.pngTet.png

If so, why don't you enumerate all the possibilities so that it is clear.

Yup, I had "The New Tetris box art syndrome" (reversing Z and S in diagram). Besides, in both SRS and TGM, T can kick under an overhang. I'll go back and clarify that section. --Tepples 16:58, 3 August 2006 (EDT)