From Hard Drop Tetris Wiki
Cultris II | |
---|---|
Developer(s) | Gewaltig Entertainment |
Publisher(s) | Gewaltig Entertainment |
Release Date(s) | 2011 |
Platform(s) | PC (Windows, Unix compatible (Linux, Mac OS, etc...) |
Gameplay Info | |
Next pieces | 1 |
Playfield dimensions | 10w x 18h |
Hold piece | No |
Hard drop | Yes |
Rotation system | Cultris Rotation System |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
Cultris II is the sequel to Cultris. It is a PC based online multiplayer tetromino game, similar to Tetris, available as a free download. It is known for it's Timer-based combo system, which makes it an extremly fast-paced game. You can play games over Internet as well as several singleplayer modes. Cultris II uses LWJGL, BASS, Allatori and Excelsior JET. The music and sounds in the game were composed by Tomi Korkalainen, Lukas Nystrand, Stephan Raab (1998), Mark Wallowy, Eivor Lilja, Esa Ruoho, Kai Fischer, Konsta Mikkonen, Christian Antkow and others.
Features
General
- Customizable control keys
- Customizable DAS and ARR
- Customizable tetromino colors and spawn orientations
- Windowed mode or fullscreen
Single-player
- Playing against bots
Single player challenges
Tier 1 Challenges
<<Piece of cake>>
Opponents: none
Lines to clear: 25
Clear 25 lines.
<<Winterbottom>>
Opponents: none
Gobble all flying cheese.
<<Easy as ABC>>
Opponents: 2
Win Against two opponents.
<<Easy as 1-2-3>>
Opponents: none
Timelimit: 1:00
You have one minute to do two level 3 combos.
<<Who Can?>>
Opponents: none
Timelimit: 1:30
The garbageman can!
<<Veyron>>
Opponents: 1
Pieces to place: 100
Win a 100 piece drag race.
<<Shepherd>>
Opponents: 1
Timelimit: 3:00
Take good care of your opponent for three minutes.
<<Battle Royale>>
Opponents: none
Timelimit: 1:30
Just keep playing for 90 seconds.
<<Fast>>
Opponents: none
Timelimit: 2:00
Stay alive for two minutes.
<<Unbreakable>>
Opponents: 1
Stop Your Opponent. Be aware that these garbage lines are here to stay.
<<WTF>>
Opponents: none
Pieces to place: 60
Place 60 pieces. No need to hurry.
<<Ruggu>>
Opponents: none
Pieces to place: 75
Try to clear each stage with as few pieces as possible.
<<Gouts us Appezöll>>
Opponents: 3
Have some cheese, will ya?
<<Kajitani>>
Opponents: 2
You're safe as long as you play faster than your opponents.
<<The whole six combos>>
Opponents: none
Make a combo of every single level, from one to six.
<<Return to sender>>
Opponents: 2
Lines to send: 30
Send 30 lines to your opponents.
Tier 2 Challenges
<<<April 11th, 1954>>
Opponents: 2
Win against two opponents while staying below 60 BPM.
<<Easy as pie>>
Opponents: none
Timelimit: 1:00
Make two level 5 combos in a minute
<<Speed>>
Opponents: none
Timelimit: 3:00
Speedlimit: 80 BPM
Don't make Keanu sad. Always stay above 80 BPM.
<<Hello Cleveland>>
Opponents: 1
Something's fishy with the directions here.
<<Om Nom Nom Nom>>
Opponents: none
Lines to clear: 20
Clear 20 lines.
<<Angular momentum>>
Opponents: 2
You spin me right round, baby right round like a record, baby right round right round.
<<Lying>>
Opponents: none
Timelimit: 2:00
At the end of the challenge there will be a green piece. Dear [subject name here] try to play for two minutes.
<<Travolta Fever>>
Opponents: none
Timelimit: 1:30
Stay alive for 90 seconds.
Multiplayer
Online
- Free for all
- Team play
- Cheese
Offline
- split screen
Mechanics
Rotation System
Cultris II uses its rotation system that is different from SRS.
Wall Kicks
The following table adopts the notation from SRS#Wall_Kicks
Test 1 | Test 2 | Test 3 | Test 4 | Test 5 | Test 6 | Test 7 | Test 8 |
---|
0->R | ( 0, 0) | (-1, 0) | (+1, 0) | ( 0,-1) | (-1,-1) | (+1,-1) | (-2, 0) | (+2, 0) |
R->0 | ( 0, 0) | (-1, 0) | (+1, 0) | ( 0,-1) | (-1,-1) | (+1,-1) | (-2, 0) | (+2, 0) |
R->2 | ( 0, 0) | (-1, 0) | (+1, 0) | ( 0,-1) | (-1,-1) | (+1,-1) | (-2, 0) | (+2, 0) |
2->R | ( 0, 0) | (-1, 0) | (+1, 0) | ( 0,-1) | (-1,-1) | (+1,-1) | (-2, 0) | (+2, 0) |
2->L | ( 0, 0) | (-1, 0) | (+1, 0) | ( 0,-1) | (-1,-1) | (+1,-1) | (-2, 0) | (+2, 0) |
L->2 | ( 0, 0) | (-1, 0) | (+1, 0) | ( 0,-1) | (-1,-1) | (+1,-1) | (-2, 0) | (+2, 0) |
L->0 | ( 0, 0) | (-1, 0) | (+1, 0) | ( 0,-1) | (-1,-1) | (+1,-1) | (-2, 0) | (+2, 0) |
0->L | ( 0, 0) | (-1, 0) | (+1, 0) | ( 0,-1) | (-1,-1) | (+1,-1) | (-2, 0) | (+2, 0) |
2->0 | ( 0, 0) | (-1, 0) | (+1, 0) | ( 0,-1) | (-1,-1) | (+1,-1) | (-2, 0) | (+2, 0) |
0->2 | ( 0, 0) | (-1, 0) | (+1, 0) | ( 0,-1) | (-1,-1) | (+1,-1) | (-2, 0) | (+2, 0) |
Randomizer
Cultris II does not use the bag randomizer; instead it uses a memoryless one.