Tetris Kiwamemichi: Difference between revisions
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Latest revision as of 17:15, 5 November 2023
Tetris Kiwamemichi | |
---|---|
Developer(s) | Success |
Publisher(s) | Success |
Release Date(s) | December 18, 2003 |
Platform(s) | Arcade, Playstation 2 |
Gameplay Info | |
Next pieces | Six |
Playfield dimensions | 10x20 |
Hold piece | Yes |
Hard drop | Yes |
Rotation system | SRS |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
Tetris Kiwamemichi is a game that looks very similar to Tetris DS and Tetris Advance. The game includes a four player co-op and versus mode. Infinity is included, but can be toggled. Tetris Kiwamemichi features a post entry delay just like in the Game Boy Tetris game, that lets you move and rotate a piece before it starts to drop. This significantly decreases the difficulty of 20G play.
A very rare Sega NAOMI GD-rom version (arcade) of this game has been released. Its product number is GDL-0020.
External links
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