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=== Timings === | === Timings === | ||
The timings for death mode are as follows: | TAP runs at 60fps and all timing is done in frame counts. As soon as the game enters 20g (immediately in the case of death mode) the following 4 values define every aspect of flow and speed. The timings for death mode are as follows: | ||
{| | {| | ||
! Level | ! Level | ||
! [[ARE]]<br>(frames) | ! [[ARE]]<br>(frames) | ||
! [[DAS]] | ! [[DAS]]<br>(frames) | ||
! [[Drop|Lock | ! [[Drop|Lock]]<br>(frames) | ||
! [[Line clear]] | ! [[Line clear]]<br>(frames) | ||
|- | |- | ||
| 000 - 099 || 15 || 12 || 30 || 8 | | 000 - 099 || 15 || 12 || 30 || 8 |
Revision as of 23:52, 22 August 2006
Tetris The Absolute The Grand Master 2 | |
---|---|
[[File:{{{boxart}}}|175px]] | |
Developer(s) | Arika |
Publisher(s) | Psikyo |
Release Date(s) | 2000 |
Platform(s) | Psikyo arcade PCB |
Gameplay Info | |
Next pieces | 1 |
Playfield dimensions | 10w |
Hold piece | No |
Hard drop | Yes (Sonic Drop) |
Rotation system | {{{system}}} |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
[[File:{{{title-scrn}}}|100px]] | [[File:{{{ingame-scrn}}}|100px]] |
Tetris The Absolute The Grand Master 2 is the second arcade game in Arika's TGM series. Shortly after it was released Arika offered a free upgrade to a PLUS version, which among other things introduced the popular death mode, a faster variant of 20G mode.
Death Mode
Tetrominoes always drop at 20G. To become a "death master", the player must meet two goals:
- Get to level 500 within 3:25.00; this will require a sustained rate of at least 105 tetrominoes per minute.
- Get to level 999.
A video called Death 800 has floated around the Internet under the name Tetris Japan Finals. It is a video of a player reaching level 809 on death mode. Some other TGM2 death videos show the player winning.
Timings
TAP runs at 60fps and all timing is done in frame counts. As soon as the game enters 20g (immediately in the case of death mode) the following 4 values define every aspect of flow and speed. The timings for death mode are as follows:
Level | ARE (frames) |
DAS (frames) |
Lock (frames) |
Line clear (frames) |
---|---|---|---|---|
000 - 099 | 15 | 12 | 30 | 8 |
100 - 199 | 14 | 12 | 26 | 0 |
200 - 299 | 14 | 11 | 22 | 0 |
300 - 399 | 8 | 10 | 18 | 6 |
400 - 999 | 7 | 8 | 15 | 5 |