From Hard Drop Tetris Wiki
mNo edit summary |
m (→2nd Bag) |
||
Line 25: | Line 25: | ||
== 2nd Bag == | == 2nd Bag == | ||
A T must be wasted. This setup requires to stack pieces high up the board in the 1st bag, and that's the main liability that comes with it. T or I has to come before L or J. | A T must be wasted. This setup requires to stack pieces high up the board in the 1st bag, and that's the main liability that comes with it. | ||
'''First route''' | |||
T or I has to come before L or J. | |||
{| | {| | ||
Line 39: | Line 43: | ||
{{pfrow|T|T| |G|G|G|S|S|O|O}} | {{pfrow|T|T| |G|G|G|S|S|O|O}} | ||
{{pfrow|G|T| |G|G|G|G|S|O|O}} | {{pfrow|G|T| |G|G|G|G|S|O|O}} | ||
{{pfend}} | |||
|} | |||
'''Second route''' | |||
Early S | |||
{| | |||
|- valign="top" | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow|J|J| | |I| | | | | }} | |||
{{pfrow|J|T| | |I| | | | | }} | |||
{{pfrow|J|T|T| |I| | | | |Z}} | |||
{{pfrow|S|T| | |I| |O|O|Z|Z}} | |||
{{pfrow|S|S| |G|G|G|O|O|Z|L}} | |||
{{pfrow|G|S| |G|G|G|G|L|L|L}} | |||
{{pfend}} | {{pfend}} | ||
|} | |} |
Revision as of 12:08, 9 May 2022
The Yackspin is a troll TKI followup created by 2 French players named Yack Tenebreux and Trixciel. Although some people might find this setup viable for competitve play, it's mainly used to show off your SRS+ knowledge. It's with noting that this only works if the game has a 180° rotation button and SRS+. Yackspin is a TSD>TSD>TST>TSS opener with multiple Polymer T-spins.
1st bag
After building a TKI Flat Top, and clearing the T-Spin, you should be left with this shape:
|
|
2nd Bag
A T must be wasted. This setup requires to stack pieces high up the board in the 1st bag, and that's the main liability that comes with it.
First route
T or I has to come before L or J.
|
Second route
Early S
|
3nd Bag
A Fin T-Spin Double is needed to go further down this road. It requires a specific rotation sequence.
Soft Drop |
Counter-Clockwise |
180° Rotation |
Clockwise |
With the spin logic out of the way, here are 4 patterns that leave you with an OK stack. If you can't do any, you should try to build the best you can.
Early S/Z
|
|
Early L/J
|
|
4th Bag
From this point onwards, the only thing that matters is the Iso T-Spin Triple or TrIso T-Spin. The other pieces can be placed as the player wishes.
Soft Drop |
Counter-Clockwise |
180° Spin |
Counter-Clockwise |
After a Yackspin
There are quite a few options a player can choose after a Yackspin. There's no particular continuation, but the player could definitely take the T-Spin Single, increasing their Back-To-Back by 1, and leaving them with a 0-9 stack.
Soft Drop |
Counter-Clockwise |
180° Rotation |