Quadrapassel: Difference between revisions
From Hard Drop Tetris Wiki
(20 rows) |
No edit summary |
||
Line 12: | Line 12: | ||
|title-scrn = gnometris.jpg | |title-scrn = gnometris.jpg | ||
|ingame-scrn = gnometris2.jpg | |ingame-scrn = gnometris2.jpg | ||
|system = | |system = Original, no wallkicks | ||
}} | }} | ||
Revision as of 21:07, 30 September 2017
Quadrapassel | |
---|---|
Developer(s) | Marcin Gorycki |
Publisher(s) | GNOME Foundation |
Release Date(s) | 1999 |
Platform(s) | Ubuntu Linux |
Gameplay Info | |
Next pieces | 1 |
Playfield dimensions | 14 x 20 |
Hold piece | None |
Hard drop | |
Rotation system | Original, no wallkicks |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
Quadrapassel (formerly Gnometris) is a tetromino game that comes with the Ubuntu as part of the gnome-games package.
- Hardcoded playfield width: 14 columns. Ouch. This negates the slight I surplus that ordinarily makes back-to-back tetrising bearable; players need to skim a lot more. (TODO.txt lists configurable field width as a known missing feature.)
- No wall kick
- One preview
- Ghost piece is present but disappears whenever it overlaps the falling piece.
- Clockwise OR counterclockwise rotation, chosen before the game starts.
- Sound effects do not interrupt each other; instead, they queue up. Even at 60 TPM, I could still easily play fast enough to get 15 seconds ahead of the sound effects.
- DAS is based on operating system autorepeat. System > Preferences > Keyboard in Ubuntu lets the player set it faster than Windows or Mac Control Panel ever did, but as with anything else that uses OS autorepeat, the rotate key will discharge DAS.