Template:Pfstart: Difference between revisions
From Hard Drop Tetris Wiki
Piotrlogin (talk | contribs) (→List: The images are back to 10x10 based.) |
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{{pfstart}} | {{pfstart}} | ||
{{tnetrow| Z| L| O| S| I| J| T| G| -| C| P| B}} | {{tnetrow| Z| L| O| S| I| J| T| G| -| C| P| B}} | ||
{{tnetrow| X|1|2|3|4|5|6|7|8|9|0| }} | {{tnetrow| X| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| }} | ||
{{tnetrow| A| D| E| H| K| M| Q| R| U| W|SZ|SL}} | |||
{{width6row|SO|SZ|SI|SJ|ST|SG}} | |||
{{pfend}} | {{pfend}} | ||
Line 93: | Line 95: | ||
| C || [[image:CTet.png| ]] || Rotation center of a piece, a bomb in [[Bombliss]], or any other specially marked block | | C || [[image:CTet.png| ]] || Rotation center of a piece, a bomb in [[Bombliss]], or any other specially marked block | ||
|- | |- | ||
| P || [[image:PTet.png| ]] || | | P || [[image:PTet.png| ]] || Another purple block. | ||
|- | |- | ||
| B || [[image:BTet.png| ]] || Mark a cell that has to be occupied for something (like a wallkick) to happen | | B || [[image:BTet.png| ]] || Mark a cell that has to be occupied for something (like a wallkick) to happen | ||
Line 99: | Line 101: | ||
| X || [[image:XTet.png| ]] || Mark a cell that cannot be occupied for something (like a wallkick) to happen | | X || [[image:XTet.png| ]] || Mark a cell that cannot be occupied for something (like a wallkick) to happen | ||
|- | |- | ||
| | | A || [[image:ATet.png| ]] || 90° rotation | ||
|- | |||
| D || [[image:DTet.png| ]] || Soft drop | |||
|- | |||
| E || [[image:ETet.png| ]] || -90° rotation | |||
|- | |||
| H || [[image:HHet.png| ]] || Hard drop | |||
|- | |||
| K || [[image:KTet.png| ]] || Another gray block | |||
|- | |||
| M || [[image:MTet.png| ]] || Move left | |||
|- | |||
| Q || [[image:QTet.png| ]] || Light gray block. | |||
|- | |||
| R || [[image:RTet.png| ]] || Move right. | |||
|- | |||
| U || [[image:UTet.png| ]] || Used for a high column. | |||
|- | |||
| W || [[image:WTet.png| ]] || another gray block | |||
|- | |||
| S(block) || || A striped block | |||
|- | |||
| 1–0 || [[image:1Tet.png| ]]-[[image:0Tet.png| ]] || Mark the cells that reject a given kick position | |||
|} | |} | ||
</noinclude> | </noinclude> |
Revision as of 20:25, 1 July 2017
Put this at the top of a variable-height playfield.
Usually, you'll have a
{{pfstart}}
one or more{{pfrow}}
lines{{pfend}}
Example
{{pfstart}} {{pfrow| | |J|J|J| | | | | }} {{pfrow| | | | |J| | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow|J| |-|-|-| | | |i| }} {{pfrow|J|J|J|Z|-|S|L|L|i| }} {{pfrow|O|O|Z|Z|T|S|S|L|i| }} {{pfrow|O|O|Z|T|T|T|S|L|i| }} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfend}} |
| |
Code | Output |
It is possible to show one preview by putting the next piece all alone in a 2-row-high playfield above the main playfield.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
For a 12-block-wide playfield as seen in Tetrinet, use {{tnetrow}}
in place of {{pfrow}}
. Narrower diagrams are also available, to help with load times. Currently we have {{width3row}}
to {{width6row}}
.
List
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Code | Img | Description |
---|---|---|
space | ![]() |
Empty Cell |
Z | ![]() |
Red Block (Z Tetromino) |
L | ![]() |
Orange Block (L Tetromino) |
O | ![]() |
Yellow Block (O Tetromino) |
S | ![]() |
Green Block (S Tetromino) |
I | ![]() |
Cyan Block (I Tetromino) |
J | ![]() |
Blue Block (J Tetromino) |
T | ![]() |
Purple Block (T Tetromino) |
G | ![]() |
Gray Block (Garbage or playfield wall) |
- | ![]() |
Ghost piece or Line clear |
C | ![]() |
Rotation center of a piece, a bomb in Bombliss, or any other specially marked block |
P | ![]() |
Another purple block. |
B | ![]() |
Mark a cell that has to be occupied for something (like a wallkick) to happen |
X | ![]() |
Mark a cell that cannot be occupied for something (like a wallkick) to happen |
A | ![]() |
90° rotation |
D | ![]() |
Soft drop |
E | ![]() |
-90° rotation |
H | File:HHet.png | Hard drop |
K | ![]() |
Another gray block |
M | ![]() |
Move left |
Q | ![]() |
Light gray block. |
R | ![]() |
Move right. |
U | ![]() |
Used for a high column. |
W | ![]() |
another gray block |
S(block) | A striped block | |
1–0 | ![]() ![]() |
Mark the cells that reject a given kick position |