Jpn.txt: Difference between revisions

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MSG_DECO_SLOT_TEXT3 = "%s\n%d, after"
MSG_DECO_SLOT_TEXT3 = "%s\n%d, after"


ITEM_Next_MouseOver = "Available games: all \ n \ n If you Gatsha the Nekusutoaitemu \ n can maximize the number displayed next \ n \ n this item, TM uses the \ n and press the button on the page TECO shop \ n open shop page so Gatsha Masu \ n Please \ n Hisashi, the effect of an item from the next login \ n will be reflected"
ITEM_Next_MouseOver = "使用可能ゲーム : 全体\n\nネクストアイテムをガチャすると\nネクスト表示数を最大にできます\n\nこのアイテムは、TMを使用します\nボタンを押すとTECOショップページが\n開きますのでショップページからガチャ\nしてください\n尚、アイテムの効果は次回ログインから\n反映されます"
ITEM_Hold_MouseOver = "Available games: all \ n \ n If you hold an item Gatsha \ n is used to hold an unlimited number of times \ n \ n this item, TM uses the \ n and press the button on the page TECO shop \ n Gatsha shop page, so open \ n Please \ n Hisashi, the effect of an item from the next login \ n will be reflected"
ITEM_Hold_MouseOver = "使用可能ゲーム : 全体\n\nホールドアイテムをガチャすると\nホールドの使用回数が無制限になります\n\nこのアイテムは、TMを使用します\nボタンを押すとTECOショップページが\n開きますのでショップページからガチャ\nしてください\n尚、アイテムの効果は次回ログインから\n反映されます"


ITEM_Change_Garbage_MouseOver = "Price: 200 TP \ n times available: 20 Games \ n games available: Ä Æ ° Ý ¸ Ú 、 play with everyone \ n \ n If the item Gatsha hitch block \ n hitch block an opponent sent \ n You can change the pattern \ n \ n Please press the button to Gatsha"
ITEM_Change_Garbage_MouseOver = "価格 : 200 TP\n使用可能回数 : 20 ゲーム\n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\nじゃまブロックアイテムをガチャすると\n対戦相手に送るじゃまブロックの\nパターンを変更できます\n\nガチャするにはボタンを押してください"
ITEM_Change_Garbage_Click = "Block obstruction] \ n \ n Price: 200 TP \ n times available: 20 Games \ n games available: Ä Æ ° Ý ¸ Ú 、 play with everyone \ n \ n hitch block an opponent sent \ n You can change the pattern \ n \ n ※ hitch block type can not be selected"
ITEM_Change_Garbage_Click = "[じゃまブロック]\n\n価格 : 200 TP\n使用可能回数 : 20 ゲーム\n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\n対戦相手に送るじゃまブロックの\nパターンを変更できます\n\n※じゃまブロックのタイプは選べません"
ITEM_Change_Garbage_Result = "Category: hitch block \ n Name: \ n \ n hitch to send opponents block \ n You can change the pattern"
ITEM_Change_Garbage_Result = "種類 : じゃまブロック\n名前 : \n\n対戦相手に送るじゃまブロックの\nパターンを変更できます"


ITEM_Anti_Miss_MouseOver = "Price: 200 TP \ n times available: 20 Games \ n games available: the whole \ n \ n If you miss item Gatsha anti \ n hard by the drop to prevent the improper use \ n makes it \ n \ n addition, a hard drop in the same place again \ n that you can ignore this feature \ n \ n Please press the button to Gatsha"
ITEM_Anti_Miss_MouseOver = "価格 : 200 TP\n使用可能回数 : 20 ゲーム\n使用可能ゲーム : 全体\n\nアンチミスアイテムをガチャすると\n操作ミスによるハードドロップを防止\nしてくれます\n\nまた、再度同じ場所にハードドロップ\nすることで、この機能を無視できます\n\nガチャするにはボタンを押してください"
ITEM_Anti_Miss_Click = "[Miss anti-] \ n \ n Price: 200 TP \ n times available: 20 Games \ n games available: the whole \ n \ n hard by the drop to prevent the improper use \ n you please"
ITEM_Anti_Miss_Click = "[アンチミス]\n\n価格 : 200 TP\n使用可能回数 : 20 ゲーム\n使用可能ゲーム : 全体\n\n操作ミスによるハードドロップを防止\nしてくれます"
ITEM_Anti_Miss_Result = "Category: Anti-Miss \ n Name: \ n \ n If you miss item Gatsha anti \ n hard by the drop to prevent the improper use \ n makes it"
ITEM_Anti_Miss_Result = "種類 : アンチミス\n名前 : \n\nアンチミスアイテムをガチャすると\n操作ミスによるハードドロップを防止\nしてくれます"


ITEM_AI_Help_MouseOver = "Price: 200 TP \ n times available: 20 times \ n game available: Training, playing in all \ n \ n Otasuke Gatsha items and AI \ nTAB by pressing a key, 7 seconds \ nAI your support then \ n \ n Please press the button to Gatsha"
ITEM_AI_Help_MouseOver = "価格 : 200 TP\n使用可能回数 : 20 \n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\nおたすけAIアイテムをガチャすると\nTABキーを押すとことで、7秒間\nAIがあなたをサポートします\n\nガチャするにはボタンを押してください"
ITEM_AI_Help_Click = "[Otasuke AI] \ n \ n Price: 200 TP \ n times available: 20 times \ n game available: Training, playing in all \ n \ n Otasuke Gatsha items and AI \ nTAB by pressing, 7 seconds \ nAI you support \ n \ n ※ Otasuke type AI can not be selected"
ITEM_AI_Help_Click = "[おたすけAI]\n\n価格 : 200 TP\n使用可能回数 : 20 \n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\nおたすけAIアイテムをガチャすると\nTABキーを押すとことで、7秒間\nAIがあなたをサポートします\n\n※おたすけAIのタイプは選べません"
ITEM_AI_Help_Result = "Category: Otasuke AI \ n Name: \ n \ nTAB by pressing a key, 7 seconds \ nAI your support"
ITEM_AI_Help_Result = "種類 : おたすけAI\n名前 : \n\nTABキーを押すとことで、7秒間\nAIがあなたをサポートします"


ITEM_Change_Mino_MouseOver = "Price: 100 TP \ n times available: 30 Games \ n games available: the whole \ n \ n If the item Gatsha block \ n You can change the pattern of block \ n \ n You can Gatsha please press the button \ n \ n set here:"
ITEM_Change_Mino_MouseOver = "価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nブロックアイテムをガチャすると\nブロックの模様を変更できます\n\nガチャするにはボタンを押してください\n\n現在設定 : "
ITEM_Change_Mino_Click = "Block] \ n \ n Price: 100 TP \ n times available: 30 Games \ n games available: the whole \ n \ n You can change the pattern of block \ n \ n ※ block type can not be selected "
ITEM_Change_Mino_Click = "[ブロック]\n\n価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nブロックの模様を変更できます\n\n※ブロックのタイプは選べません"
ITEM_Change_Mino_Result = "Type: Block \ n Name: \ n \ n You can change the pattern of the block"
ITEM_Change_Mino_Result = "種類 : ブロック\n名前 : \n\nブロックの模様を変更できます"


ITEM_Single_BG_MouseOver = "Price: 100 TP \ n times available: 30 Games \ n games available: play in one \ n \ n The background Gatsha one item \ n You can change the background of the play in the one \ n \ n You can Gatsha the Please press the button \ n \ n set here:"
ITEM_Single_BG_MouseOver = "価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : ひとりで遊ぶ\n\nひとり背景アイテムをガチャすると\nひとりで遊ぶの背景を変更できます\n\nガチャするにはボタンを押してください\n\n現在設定 : "
ITEM_Single_BG_Click = "Background alone] \ n \ n Price: 100 TP \ n times available: 30 Games \ n games available: play in one \ n \ n You can change the background of the play in the one \ n \ n ※ one of the background type can not be selected"
ITEM_Single_BG_Click = "[ひとり背景]\n\n価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : ひとりで遊ぶ\n\nひとりで遊ぶの背景を変更できます\n\n※ひとり背景のタイプは選べません"
ITEM_Single_BG_Result = "Category: Background one \ n Name: \ n \ n You can change the background of the play alone"
ITEM_Single_BG_Result = "種類 : ひとり背景\n名前 : \n\nひとりで遊ぶの背景を変更できます"


ITEM_Multi_BG_MouseOver = "Price: 100 TP \ n times available: 30 Games \ n games available: Ä Æ ° Ý ¸ Ú 、 play with everyone \ n \ n background items to Gatsha everyone \ n You can change the background of the play with everyone \ n \ n to Gatsha Please press the button \ n \ n set here:"
ITEM_Multi_BG_MouseOver = "価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\nみんな背景アイテムをガチャすると\nみんなで遊ぶの背景を変更できます\n\nガチャするにはボタンを押してください\n\n現在設定 : "
ITEM_Multi_BG_Click = "Background everyone] \ n \ n Price: 100 TP \ n times available: 30 Games \ n games available: Ä Æ ° Ý ¸ Ú 、 play with everyone \ n \ n You can change the background of the play with everyone \ n \ n ※ everyone background type can not be selected"
ITEM_Multi_BG_Click = "[みんな背景]\n\n価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\nみんなで遊ぶの背景を変更できます\n\n※みんな背景のタイプは選べません"
ITEM_Multi_BG_Result = "Category: Background everyone \ n Name: \ n \ n You can change the background of the play everyone"
ITEM_Multi_BG_Result = "種類 : みんな背景\n名前 : \n\nみんなで遊ぶの背景を変更できます"


ITEM_Change_Voice_MouseOver = "Price: 100 TP \ n times available: 30 Games \ n games available: the whole \ n \ n If the item Gatsha voice \ n You can change the voice in the game \ n \ n You can Gatsha please press the button"
ITEM_Change_Voice_MouseOver = "価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nボイスアイテムをガチャすると\nゲーム中の音声を変更できます\n\nガチャするにはボタンを押してください"
ITEM_Change_Voice_Click = "[Voice] \ n \ n Price: 100 TP \ n times available: 30 Games \ n games available: the whole \ n \ n You can change the voice in the game \ n \ n ※ voice type can not be selected"
ITEM_Change_Voice_Click = "[ボイス]\n\n価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nゲーム中の音声を変更できます\n\n※ボイスのタイプは選べません"
ITEM_Change_Voice_Result = "Category: Voice \ n Name: \ n \ n You can change the voice in the game"
ITEM_Change_Voice_Result = "種類 : ボイス\n名前 : \n\nゲーム中の音声を変更できます"


ITEM_Change_Matrix_MouseOver = "Price: 100 TP \ n times available: 30 Games \ n games available: the whole \ n \ n If the item Gatsha frame \ n You can change the style of the frame \ n \ n You can Gatsha please press the button \ n \ n set here:"
ITEM_Change_Matrix_MouseOver = "価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nフレームアイテムをガチャすると\nフレームのスタイルを変更できます\n\nガチャするにはボタンを押してください\n\n現在設定 : "
ITEM_Change_Matrix_Click = "[Frames] \ n \ n Price: 100 TP \ n times available: 30 Games \ n games available: the whole \ n \ n You can change the style of the frame \ n \ n ※ frame type can not be selected"
ITEM_Change_Matrix_Click = "[フレーム]\n\n価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nフレームのスタイルを変更できます\n\n※フレームのタイプは選べません"
ITEM_Change_Matrix_Result = "Type: frame \ n Name: \ n \ n You can change the style of the frame"
ITEM_Change_Matrix_Result = "種類 : フレーム\n名前 : \n\nフレームのスタイルを変更できます"


ITEM_Buy_Now = "Want to buy now?"
ITEM_Buy_Now = "Want to buy now?"

Revision as of 02:53, 6 January 2010

LANGUAGE="JPN"+
!!!!!!!!!!!!!!!!!!!  variable  !!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!
ZORDER_TOP 	= "300000000"
ZORDER_MODAL	= "100000000"
TOP_ZORDER 	= "300000000"
!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
OK = "OK"
CANCEL = "Cancel"
MSG_PLEASE_WAIT = "Please wait"
MSG_INVALID_FILE = "Invalid file"
MSG_INVALID_PARAM = "Invalid parameter"
MSG_CONNECT_TO_SERVER = "Connecting to server. Please wait."
MSG_CONNECT_ERROR = "Could not connect to server…" 
MSG_LOGIN_ERROR_INVALID_VERSION = "Invalid version"
MSG_LOGIN_ERROR_INVALID_ID = "ID is invalid"
MSG_LOGIN_ERROR_INVALID_PW = "Password is invalid"
MSG_LOGIN_ERROR_DUPLICATE = "This ID is currently in use!\n\nThe previous user is disconnected\n\n"
MSG_LOGIN_ERROR_SERVER_BUSY = "Server is full"
MSG_PREMIUM = "Solo play and training mode\n\nis a premium-only service"

MSG_APPLY = "Apply"
MSG_DEFAULT = "Default"
MSG_CANCEL = "Cancel"
MSG_OK = "OK"
MSG_CREATEROOM_FAIL_FULL = "The lobby is full.\n\nFailed to create a room."
MSG_DISCONNECTED = "Connection to server terminated"

MSG_KO_BY_WHO = "%s KO %s"
MSG_GAME_START = "START GAME"
MSG_AI_START = "AI START"
MSG_AI_END = "AI END"
MSG_CHAT_DEFAULT_MSG_1 = "Hi thank you"
MSG_CHAT_DEFAULT_MSG_2 = "Stand the stomach."
MSG_CHAT_DEFAULT_MSG_3 = "Please help."
MSG_CHAT_DEFAULT_MSG_4 = "Stop messing around."
MSG_CHAT_DEFAULT_MSG_5 = "Game was fun"

MSG_ID_LEVEL = "%s LV%d"
MSG_ENTER_GAMEMODE_ERROR = "Cannot enter game mode"
MSG_VSMODE_LEVEL = "Level %d"
MSG_VSMODE_RESULT = "%d %d wins the game (%d%%)"
MSG_JOINROOM_FAIL_FULL = "This room is full"
MSG_JOINROOM_FAIL_BANNED = "Are prohibited"
MSG_JOINROOM_FAIL_NONEXIST = "The room does not exist"
MSG_JOINROOM_FAIL_INVALIDPASSWORD = "Invalid password"
MSG_QUICKJOINROOM_FAIL_CANNOTCREATE = "Failed to create the room"
MSG_UNRANKED = "Rank out"
MSG_NOW_LOADING = "NOW LOADING...%3.0f%%"
MSG_HAVE_NOT_REQUESTED_CHARACTER_TYPE = "Please do not change the character type"
MSG_CANNOT_CHANGE_CHARACTER = "Cannot change the character"
MSG_WAIT_CONFIRM = "Waiting for approval"
MSG_REJECTED = "Request denied"
MSG_NEED_CONFIRM = "Request approval"
MSG_NOT_EXIST_USER = "The user does not exist\n\n typographical error, or ID is not registered"
MSG_FRIEND_LIST_FULL = "Cannot add any more friends"
MSG_UPDATE_FRIEND_FAIL_SERVERDOWN = "The system abnormally"
MSG_CANNOT_ADD_SELF = "Cannot add yourself"
MSG_UNKNOWN_FAIL = "Unknown error occurred"
MSG_ALREADY_IN_LIST = "User is already in your friends list"
MSG_FRIEND_CONFIRMED = "%s has been added to your friends list"
MSG_FRIEND_REMOVED = "%s has been removed from your friends list"
MSG_FRIEND_NEED_CONFIRM = "Mr. %s\n\n was a friend request"
MSG_FRIEND_REQ_REMOVE = "Do you want to delete from the list of friends?"
MSG_JOINCHANNEL_FAIL_INVALID = "Unable to change class"
MSG_JOINCHANNEL_FAIL_FULL = "This class is full. Unable to enter this class."
MSG_JOINCHANNEL_FAIL_OUTOFLEVEL = "You do not meet the requirements to enter this class"
MSG_PLAYWITH_FAIL_NOTINROOM = "You are not in the room"
MSG_PLAYWITH_FAIL_NOTONLINE = "We are currently offline"
MSG_PLAYWITH_FAIL_CANNOT_ENTER_TARGET_PLAYER_CHANNEL="And friends invited to a different level,\n\nunable to play in the same class"
MSG_PLAYWITH_FAIL_ALREADY_IN_ROOM = "Are already in the same room"
MSG_PLAYWITH_FAIL_CANNOT_PLAY_MYSELF="Cannot invite yourself to the game"
MSG_ONLINE="Online"
MSG_OFFLINE="Offline"
MSG_START_GAME_FAIL_NOT_SET_TEAM="Teams are not set correctly.\n\nTeams must be even before the game can start.\n\nSelect button in the teeth of the team\n\nthe different teams none set please"
MSG_START_GAME_FAIL_NOT_ENOUGH_PLAYER=" Need more players to participate\n\nYou can not start"
MSG_REQ_EXIT_ROOM="When leaving the room during the game\n\nmay cause penalty\n\n Would you really leave the room?"
MSG_CHAT_WITH = "%s conversation with"
MSG_CHAT_ID = "%s:"
MSG_CHAT_FAIL_NOT_FRIEND = "User is not in your friends list\n\nThe message did not send"
MSG_CHAT_FAIL_OFFLINE = "We are currently offline"
MSG_CANNOT_CHAT_WITH_NOTFRIEND = "User is not in your friends list\n\nThe message did not send"
MSG_EXIT_RESERVE = "%s: leave the room now has a"
MSG_EXIT_RESERVE_CANCEL = "%s: leave the room reservation has been canceled"

MSG_FRIEND_NEED_REMOVE = "This person from your friends list,\n\n your name to be removed,\n\n can not be applied friends"
MSG_ALREADY_IN_LIST_BAN = "Users who refuse to accept your\n\nto be removed from the list of friends,\n\ncan not be applied friends"
MSG_CANNOT_CLOSE_APP = "While in the middle of a multiplayer game,\n\nyou cannot quit."

GAMEMODE_SINGLE = "Single Play"
GAMEMODE_GAMEMODESELECT = "Select Mode"
GAMEMODE_MARATHON = "Marathon"
GAMEMODE_CHALLENGE = "Challenge"
GAMEMODE_SPRINT = "Time Attack"
GAMEMODE_VSCPU = "Training Mode"
GAMEMODE_MULTI = "Multi Play"
GAMEMODE_HORI = "Digger"

RATING_LEVEL_0 = "Novice"
RATING_LEVEL_1 = "Amateur"
RATING_LEVEL_2 = "Natural"
RATING_LEVEL_3 = "Player"
RATING_LEVEL_4 = "Go-getter"
RATING_LEVEL_5 = "First-class"
RATING_LEVEL_6 = "スター"
RATING_LEVEL_7 = "Hero"
RATING_LEVEL_8 = "Legend"
RATING_LEVEL_9 = "God"
RATING_LEVEL_10 = "廃人"

MSG_TIME = "TIME"
MSG_SCORE="SCORE"
MSG_LINE="LINE"
MSG_LPM="LPM"
MSG_NONE="NONE"
MSG_REPLAY="REPLAY"

MSG_STAT_STREAK = "%d wins(Streak: %d wins)"
MSG_STAT_LPM = "%0.1fLPM(%0.1fAPM)"
MSG_STAT_VALUE = "%d games %d wins(%d%%)"
MSG_STAT_RATING = "%s %d"

MSG_STAT_ALPM = "%0.1fLPM"
MSG_STAT_AAPM = "%0.1fAPM"
MSG_STAT_AVG_TETRIS = "%0.1f"
MSG_STAT_AVG_COMBO = "%0.1f"
MSG_STAT_AVG_TSPIN = "%0.1f"
MSG_STAT_AVG_B2B = "%0.1f"

MSG_RESULT_SPEED="Speed: %0.1fLPM"
MSG_RESULT_TETRIS="Tetris: %d"
MSG_RESULT_COMBO="Max Combo: %d"
MSG_RESULT_TSPIN="T-Spin: %d"

SAVE_SCREENSHOT="Screenshot saved: SNAPSHOT\%s.JPG"

ROOMNAMES = "To Tetris","Like Tetris","この指と~まれ!","Let's play it all!","So Lonely!","Soft on your hands","一緒にあそぼう♪","日々コツコツ","Tetris selfishness","Sunny Day","During Work","Any Takers?","I do not care about level","のんびりテトテト","picnic","Tetris meal","Strongest Tetris Space","More Tet flower","掘ってけテトリス","レッツテトリス","Tetris Daily"
HELP_ADDR = "http://www.tetrisonline.co.jp"

MSG_REQ_CLOSE_APP = "Thank you for playing.\nClosing Tetris now.\n\nAbout Tetris Online\nPlease send us your feedback and opinions without hesitation.\nWe are currently accepting feature requests!!"
MSG_TARGET_LIST_FULL = "User's friend list is full\nCannot add user to friends list"

MSG_REMAIN_CHARGE_TIME1 = "Time for another use Tetorisupasu %d minutes"
MSG_REMAIN_CHARGE_TIME2 = "after the use of free play time is Tetorisupasu"
MSG_REMAIN_FREE_TIME = "free-play time is available after %d minutes"
MSG_REMAIN_TIME = "left: %02d min %02d hours Sun %02d"
MSG_PLAY_CHARGE_TIME = "Tetorisupasu in use"
MSG_PLAY_FREE_TIME = "During free play"
MSG_DAY = "Day"
MSG_HOUR = "Time"
MSG_MIN = "Minutes"

MSG_CHARGE_TIME_END1 = "Tetorisupasu ended the use of time"
MSG_CHARGE_TIME_END2 = "Playing is free"

MSG_FREE_TIME_END1 = "Use of free play time is over"
MSG_FREE_TIME_END2 = "Use of free play time is over"

BUY_TICKET_ADDR = "\"http://mall.tetrisonline.jp/m_shop/g_m_shop_pass.asp\""
BUY_HOLD_ADDR = "\"http://mall.tetrisonline.jp/m_shop/g_m_shop_func.asp?g_m_category=3\""
BUY_NEXT_ADDR = "\"http://mall.tetrisonline.jp/m_shop/g_m_shop_func.asp?g_m_category=3\""
BUY_WEBSHOP_ADDR = "\"http://www.tetrisonline.jp/toj/mediate/texch_game.aspx?tgt=%s&ts=%d&u=%d&sec=%s""
BUY_WEBSHOP_ADDR_QA = "\"http://swww.tetrisonline.jp/toj/mediate/texch_game.aspx?tgt=%s&ts=%d&u=%d&sec=%s""
BUY_WEBSHOP_ADDR = "\"http://www.tetrisonline.jp/toj/mediate/texch_game.aspx?tgt=%s&ts=%d&u=%d&sec=%s""
BUY_WEBSHOP_ADDR_QA = "\"http://swww.tetrisonline.jp/toj/mediate/texch_game.aspx?tgt=%s&ts=%d&u=%d&sec=%s""
WEB_ITEM_NOTE_QA = "\"http://swww.tetrisonline.jp/toj/_contx/ttxguide.aspx?id=g4c_a&m1=2&m2=4&m3=3"
WEB_ITEM_NOTE = "\"http://www.tetrisonline.jp/toj/_contx/ttxguide.aspx?id=g4c_a&m1=2&m2=4&m3=3"

TIMEATTACK_WEBRANK_WEEKLY = "\"http://www.tetrisonline.jp/toj/gmain/tgame_rnk_s.aspx?tgt=1&sch_day=7""
TIMEATTACK_WEBRANK_MONTHLY = "\"http://www.tetrisonline.jp/toj/gmain/tgame_rnk_s.aspx?tgt=1&sch_day=30""
CHALLENGE_WEBRANK_WEEKLY = "\"http://www.tetrisonline.jp/toj/gmain/tgame_rnk_s.aspx?tgt=2&sch_day=7""
CHALLENGE_WEBRANK_MONTHLY = "\"http://www.tetrisonline.jp/toj/gmain/tgame_rnk_s.aspx?tgt=2&sch_day=30""
MARATHON_WEBRANK_WEEKLY = "\"http://www.tetrisonline.jp/toj/gmain/tgame_rnk_s.aspx?tgt=3&sch_day=7""
MARATHON_WEBRANK_MONTHLY = "\"http://www.tetrisonline.jp/toj/gmain/tgame_rnk_s.aspx?tgt=3&sch_day=30""

WEBGUIDE_CONTROL = "\"http://www.tetrisonline.jp/toj/_contx/ttxguide.aspx?id=g3b&m1=2&m2=3&m3=2""
WEB_MYPAGE = "\"http://www.tetrisonline.jp/toj/mypg/tmyp_top.aspx?blogmaster=""

MSG_TICKET_END_OK = "Quit Game"
MSG_TICKET_END_CANCEL = "テトリスパスを購入する"

MSG_TUNE_NAMES = "Traverse speed", "Lecturas next", "Rokkudauntaimu", "Sofutodoroppusupido", "Rainkuriasupido", "Block incidence", "Hold times"

MSG_TUNE_REQ_LEVEL = "%s\n+%dLv → +%dLv"
MSG_TUNE_REQ_TP = "Require TP: %d"
MSG_TUNE_REQ_TCOIN = "Require Coins: %d"
MSG_TUNE_REQ_COUPON = "Require Coupon: %d"

MSG_TUNE_SUCCEESS_LEVEL = "%s\n+%dLv → +%dLv"
MSG_TUNE_FAIL_LEVEL = "%d %d"
MSG_REMAIN_COUNT = "%d remaining"

MSG_GACHA_TEXT1 = "%s\n%d games/ %d %s"
MSG_GACHA_TEXT2 = "%s\n%d games/ %s"
MSG_GACHA_PRICE_CCP = "CCP"
MSG_GACHA_PRICE_CP = "Coin"
MSG_GACHA_PRICE_TP = "TP"
MSG_GACHA_PRICE_FREE = "Free"
MSG_GACHA_BLOCK = "%d Block Species"
MSG_GACHA_FRAME = "%d Frame Species"
MSG_GACHA_S_BG = "One %d background species"
MSG_GACHA_M_BG = "Everybody %d background species"
MSG_GACHA_MUSIC = "Music %d species"
MSG_GACHA_VOICE = "Voice %d species"
MSG_GACHA_SE = "SE %d species"
MSG_GACHA_ITEM = "Support items %d species"
MSG_GACHA_POPUP_NAME = "%s"
MSG_GACHA_POPUP_PRICE_TEXT1 = "%d%s"
MSG_GACHA_POPUP_PRICE_TEXT2 = "%s"
MSG_GACHA_POPUP_DECO_GET = "[%s]\n[%s] Get the item!"
GACHA_TYPE_0 = "Block"
GACHA_TYPE_1 = "Background alone"
GACHA_TYPE_2 = "Background"
GACHA_TYPE_3 = "Voice"
GACHA_TYPE_4 = "Frame"
GACHA_TYPE_5 = "Support Items"
MSG_DECO_SLOT_TEXT1 = "%s\n%d times after"
MSG_DECO_SLOT_TEXT2 = "%s\n unlimited"
MSG_DECO_SLOT_TEXT3 = "%s\n%d, after"

ITEM_Next_MouseOver = "使用可能ゲーム : 全体\n\nネクストアイテムをガチャすると\nネクスト表示数を最大にできます\n\nこのアイテムは、TMを使用します\nボタンを押すとTECOショップページが\n開きますのでショップページからガチャ\nしてください\n尚、アイテムの効果は次回ログインから\n反映されます"
ITEM_Hold_MouseOver = "使用可能ゲーム : 全体\n\nホールドアイテムをガチャすると\nホールドの使用回数が無制限になります\n\nこのアイテムは、TMを使用します\nボタンを押すとTECOショップページが\n開きますのでショップページからガチャ\nしてください\n尚、アイテムの効果は次回ログインから\n反映されます"

ITEM_Change_Garbage_MouseOver = "価格 : 200 TP\n使用可能回数 : 20 ゲーム\n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\nじゃまブロックアイテムをガチャすると\n対戦相手に送るじゃまブロックの\nパターンを変更できます\n\nガチャするにはボタンを押してください"
ITEM_Change_Garbage_Click = "[じゃまブロック]\n\n価格 : 200 TP\n使用可能回数 : 20 ゲーム\n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\n対戦相手に送るじゃまブロックの\nパターンを変更できます\n\n※じゃまブロックのタイプは選べません"
ITEM_Change_Garbage_Result = "種類 : じゃまブロック\n名前 : \n\n対戦相手に送るじゃまブロックの\nパターンを変更できます"

ITEM_Anti_Miss_MouseOver = "価格 : 200 TP\n使用可能回数 : 20 ゲーム\n使用可能ゲーム : 全体\n\nアンチミスアイテムをガチャすると\n操作ミスによるハードドロップを防止\nしてくれます\n\nまた、再度同じ場所にハードドロップ\nすることで、この機能を無視できます\n\nガチャするにはボタンを押してください"
ITEM_Anti_Miss_Click = "[アンチミス]\n\n価格 : 200 TP\n使用可能回数 : 20 ゲーム\n使用可能ゲーム : 全体\n\n操作ミスによるハードドロップを防止\nしてくれます"
ITEM_Anti_Miss_Result = "種類 : アンチミス\n名前 : \n\nアンチミスアイテムをガチャすると\n操作ミスによるハードドロップを防止\nしてくれます"

ITEM_AI_Help_MouseOver = "価格 : 200 TP\n使用可能回数 : 20 回\n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\nおたすけAIアイテムをガチャすると\nTABキーを押すとことで、7秒間\nAIがあなたをサポートします\n\nガチャするにはボタンを押してください"
ITEM_AI_Help_Click = "[おたすけAI]\n\n価格 : 200 TP\n使用可能回数 : 20 回\n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\nおたすけAIアイテムをガチャすると\nTABキーを押すとことで、7秒間\nAIがあなたをサポートします\n\n※おたすけAIのタイプは選べません"
ITEM_AI_Help_Result = "種類 : おたすけAI\n名前 : \n\nTABキーを押すとことで、7秒間\nAIがあなたをサポートします"

ITEM_Change_Mino_MouseOver = "価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nブロックアイテムをガチャすると\nブロックの模様を変更できます\n\nガチャするにはボタンを押してください\n\n現在設定 : "
ITEM_Change_Mino_Click = "[ブロック]\n\n価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nブロックの模様を変更できます\n\n※ブロックのタイプは選べません"
ITEM_Change_Mino_Result = "種類 : ブロック\n名前 : \n\nブロックの模様を変更できます"

ITEM_Single_BG_MouseOver = "価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : ひとりで遊ぶ\n\nひとり背景アイテムをガチャすると\nひとりで遊ぶの背景を変更できます\n\nガチャするにはボタンを押してください\n\n現在設定 : "
ITEM_Single_BG_Click = "[ひとり背景]\n\n価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : ひとりで遊ぶ\n\nひとりで遊ぶの背景を変更できます\n\n※ひとり背景のタイプは選べません"
ITEM_Single_BG_Result = "種類 : ひとり背景\n名前 : \n\nひとりで遊ぶの背景を変更できます"

ITEM_Multi_BG_MouseOver = "価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\nみんな背景アイテムをガチャすると\nみんなで遊ぶの背景を変更できます\n\nガチャするにはボタンを押してください\n\n現在設定 : "
ITEM_Multi_BG_Click = "[みんな背景]\n\n価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : トレーニング、みんなで遊ぶ\n\nみんなで遊ぶの背景を変更できます\n\n※みんな背景のタイプは選べません"
ITEM_Multi_BG_Result = "種類 : みんな背景\n名前 : \n\nみんなで遊ぶの背景を変更できます"

ITEM_Change_Voice_MouseOver = "価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nボイスアイテムをガチャすると\nゲーム中の音声を変更できます\n\nガチャするにはボタンを押してください"
ITEM_Change_Voice_Click = "[ボイス]\n\n価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nゲーム中の音声を変更できます\n\n※ボイスのタイプは選べません"
ITEM_Change_Voice_Result = "種類 : ボイス\n名前 : \n\nゲーム中の音声を変更できます"

ITEM_Change_Matrix_MouseOver = "価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nフレームアイテムをガチャすると\nフレームのスタイルを変更できます\n\nガチャするにはボタンを押してください\n\n現在設定 : "
ITEM_Change_Matrix_Click = "[フレーム]\n\n価格 : 100 TP\n使用可能回数 : 30 ゲーム\n使用可能ゲーム : 全体\n\nフレームのスタイルを変更できます\n\n※フレームのタイプは選べません"
ITEM_Change_Matrix_Result = "種類 : フレーム\n名前 : \n\nフレームのスタイルを変更できます"

ITEM_Buy_Now = "Want to buy now?"
ITEM_Apply_Now = "Do you want to apply now?"

MSG_ITEM_SELECT_FAIL = "Failed to select the item"
MSG_ITEM_SELECT_FAIL_NOW_GAME_PLAYING = "Currently playing for\ncan not be changed"
MSG_ITEM_SELECT_FAIL_NOW_MULTI_GAME_PLAYING = "Decorations in the room\ncan not be changed"
MSG_BUY_ITEM_FAIL = "Failed to purchase the item"
MSG_BUY_ITEM_FAIL_DBBUSY = "We are unable to purchase because the server is busy \ n Please buy again at a later time"
MSG_BUY_ITEM_FAIL_NOT_EXIST_GOOD = "The item does not exist\ncan not be purchased"
MSG_BUY_ITEM_FAIL_NOT_ENOUGH_TP = "TP because of the lack of\ncan not be purchased"
MSG_BUY_ITEM_FAIL_NOT_ENOUGH_TCOIN = "COIN because of the lack of\ncan not be purchased"
MSG_BUY_ITEM_FAIL_NOT_ENOUGH_COUPON = "COUPON because of the lack of\ncan not be purchased"
MSG_BUY_ITEM_FAIL_OVERFLOW_STACKCOUNT = "Number of items held for more than 1000 pieces\norder can not be more"

MSG_REMAIN_COUNT_DEFAULT = "Unlimited"
MSG_REMAIN_COUNT_NONE_ITEM = "Remaining X"
MSG_REMAIN_OFF = "OFF"

CHANNELNAMES = "Lazy","normal","1 ON 1","Master","items"
ROOM_NO = "%d"
ROOM_CHANNEL_NAME = "%s"
ROOM_TITLE = "%s"
WAITER_COUNT = "Waiting %d name"

CHAT_FUNCTION_SHOW_CNT = "1"
CHAT_FUNCTION_COMMENTS = "スタートショートカットキー: Spaceボタン"

LIVE_GAME_SERVER_ADDR = "r-game.tetrisonline.jp"
LIVE_WEB_SERVER_ADDR = "timg.tetrisonline.jp" 

STAGING_GAME_ADDR = "s-tgame.tetrisonline.jp"
STAGING_WEB_ADDR = "s-timg.tetrisonline.jp"

OHTER_WEB_ADDR = "192.168.1.241"

LOBBY_DEFAULT_NOTE = "Maximum of 6 players in a game.\nCollect as many Tetris Points as possible!"
LOBBY_QUICKSOLO_NOTE = "Participate in the room already.\nIf you do not have room, create a new room\n the admission to the room."
LOBBY_TEAM_QUICKSTART = "Join the rooms have a team game.\nIf you do not have a war room team is to create a new room\n the admission to the room."
LOBBY_CREATE_ROOM = "Create a new room, and admission to the room."
LOBBY_CHANGE_CHANNEL = "You may change class."
LOBBY_INTEREST = "Register interest"
LOBBY_INTEREST_CANCEL = "Cancellation interest"
FRIEND_ITEM_0 = "User information"
FRIEND_ITEM_1 = "Play together"
FRIEND_ITEM_2 = "Remove friend"

FRIEND_INVITE_ITEM_0 = "Accept"
FRIEND_INVITE_ITEM_1 = "Reject"
MAINMENU_DEFAULT_NOTE = "[Tetris together] Welcome to!\nTsukurou the Maitetorisu Tetorisupointo collecting!\nFor more information, please visit the shop."
MAINMENU_SINGLE_NOTE = "Play alone, [Tetris] is.\nmode and play daily."
MAINMENU_TRAINING_NOTE = "Training to play [Tetris] is.\n24 can play at the level of training."
MAINMENU_MULTI_NOTE = "Six people to play [Tetris] is.\nbackground can make a room that you can create your own using the room."
MAINMENU_SHOP_NOTE = "Tetorisupointo (TP) and can purchase items using a coin.\nEnjoy the Tetris tune your own decorations and!"
MAINMENU_EXIT = "Exit"

SINGLE_ENTRY_SPRINT = "Compete for time to clear 40 lines."
SINGLE_ENTRY_CHALLENGE = "Attain the highest score within the time limit."
SINGLE_ENTRY_MARATHON = "20 level mode, compete for the highest score."
SINGLE_ENTRY_HORI = "Digging mode, compete for the lowest times."
SINGLE_DEFAULT_NOTE = "Play alone, [Tetris] is.\n[daily menu] Please select from the play mode.\nPremium Member, you can play mode anytime you want."
SINGLE_PAUSE = "To resume the game, press any key."
SINGLE_PAUSE_COUNT = "(Can be used %d times)"
USERINFO_SHOP_TP_NOT = "\nInsufficient"
USERINFO_TUNING_JAMA_BLOCK = "Obstruction block"
USERINFO_TUNING_ANTI_MISS = "Anti Miss"
USERINFO_TUNING_AI_HELP = "Otasuke AI"

VSCOM_PLAYER = "Player"
VSCOM_LEVEL = "Level"
VSCOM_CLEAR = "3 times to win"
VSCOM_LEVEL1 = "Level 1"
VSCOM_LEVEL2 = "Level 2"
VSCOM_LEVEL3 = "Level 3"
VSCOM_LEVEL4 = "Level 4"
VSCOM_LEVEL5 = "Level 5"
VSCOM_LEVEL6 = "Level 6"
VSCOM_LEVEL7 = "Level 7"
VSCOM_LEVEL8 = "Level 8"
VSCOM_LEVEL9 = "Level 9"
VSCOM_LEVEL10 = "Level 10"
VSCOM_LEVEL11 = "Level 11"
VSCOM_LEVEL12 = "Level 12"
VSCOM_LEVEL13 = "Level 13"
VSCOM_LEVEL14 = "Level 14"
VSCOM_LEVEL15 = "Level 15"
VSCOM_LEVEL16 = "Level 16"
VSCOM_LEVEL17 = "Level 17"
VSCOM_LEVEL18 = "Level 18"
VSCOM_LEVEL19 = "Level 19"
VSCOM_LEVEL20 = "Level 20"
VSCOM_LEVEL21 = "Level 21"
VSCOM_LEVEL22 = "Level 22"
VSCOM_LEVEL23 = "Level 23"
VSCOM_LEVEL24 = "Level 24"

VSCOM_ENTRY_RESULT_CLEAR = "3 times to win"
VSCOM_ENTRY_DEFAULT = "Training to play [Tetris] is.\ngather Tetorisupointo won!"

LOBBY_SOLO_QUICKSTART = "Join a random multiplayer game immediately"
LOBBY_TEAM_QUICKSTART = "Join a random multiplayer team game immediately"

TOPBAR_MYINFO = "User information"
TOPBAR_OPTION = "Change options"
TOPBAR_MINIMIZE = "Minimize"
TOPBAR_FULLSCREEN = "Fullscreen"
TOPBAR_WINDOW = "Window"
TOPBAR_MESSENGER = "Messenger"
TOPBAR_HELP = "Help"
TOPBAR_HELP_NOTE = "Under construction"
TOPBAR_EXIT = "Close"
COMMON_PAGE_PREV = "Back"

LOBBY_LEVEL = "Level"
LOBBY_RATING = "Rating"

MULTI_PRACTICE_START = ""
MULTI_PRACTICE_END = ""
MULTI_EXIT = ""

MULTI_EXIT_RESERVE = ""
MULTI_EXIT_RESERVE_CANCEL = ""
MULTI_TEAM_SELECT = ""
MULTI_MAP_SELECT = ""
MULTI_AI_PLAYER_OFF = ""
MULTI_AI_PLAYER_ON = ""
MULTI_START = ""

LOBBY_SOLO_QUICKSTART_BTN = "Join a random multiplayer game immediately"
LOBBY_TEAM_QUICKSTART_BTN = "Join a random multiplayer team game immediately"

//@@@@@@@@@@@@@@@@@ real은 s-를 뺴야함!!!!! @@@@@@@@@@@@@@@@@ 
LOBBY_PROFILE_DOWNLOAD_URL = "http://s-timg.tetrisonline.jp/user/personImg/thumbmini/%s"
SHOP_SHOP_BOTTOM = "Tetris can be decorated with items that you get."
SHOP_TUNE_BOTTOM = "You can change the tuning and auxiliary items."
SHOP_DECO_BOTTOM = "You can change the decoration of items available."

MSG_FULLSCREEN_YESNO = "Game resolution is less than the current screen resolution.\n switch forces the grass mode."