From Hard Drop Tetris Wiki
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== Matrix Graphics == | == Matrix Graphics == | ||
I've uploaded some graphics I'd like to use | I've uploaded some graphics I'd like to use. | ||
A block that conflicts with an existing mino is noted by e.g. '''-J''' where J stands for a J piece. The center of a rotation is noted by e.g. '''+J'''. | A block that conflicts with an existing mino is noted by e.g. '''-J''' where J stands for a J piece. The center of a rotation is noted by e.g. '''+J'''. | ||
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{{pfend}} | {{pfend}} | ||
In most games the rotation of an I and O piece is off- | In most games the rotation of an I and O piece is off-grid. The notation is more complicated here: a letter/symbol follwed by a number. Examples: I1, W2, !3, G4. The number at the end notes where the cell is located relative to the origin. The first letter stands for W = white space, G = garbage, I = I piece, O = O piece, ! = I piece in conflict with garbage cell, 0 (zero) = O piece in conflict with garbage cell. | ||
{{pfstart}} | {{pfstart}} | ||
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{{pfend}} | {{pfend}} | ||
== | For chessfield patterns (Parity), the letters B and G can be used (B=Black, G=Grey). The current piece can be illustrated by Q and W. | ||
{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | |Q|W| | | | }} | |||
{{pfrow|G|B| | | |Q| | | | }} | |||
{{pfrow|B|G|B| |B|W|B|G|B|G}} | |||
{{pfend}} |
Revision as of 08:55, 3 March 2014
Hi, fellow Tetris Addict! You might know me as mISStAKE or Integration. Sign to my guestbook if you want.
Pages
Pages I've written:
NADA
Pages I've edited:
NADA
My Notes
browser games (singleplayer)
http://www.3dtris.de/
http://www.benjoffe.com/code/games/torus
http://www.kongregate.com/games/banthar/hell-tetris
http://ntris.mit.edu/
http://qntm.org/files/hatetris/hatetris.html
downloadable games (singleplayer)
http://stabyourself.net/nottetris2
Matrix Graphics
I've uploaded some graphics I'd like to use.
A block that conflicts with an existing mino is noted by e.g. -J where J stands for a J piece. The center of a rotation is noted by e.g. +J.
In most games the rotation of an I and O piece is off-grid. The notation is more complicated here: a letter/symbol follwed by a number. Examples: I1, W2, !3, G4. The number at the end notes where the cell is located relative to the origin. The first letter stands for W = white space, G = garbage, I = I piece, O = O piece, ! = I piece in conflict with garbage cell, 0 (zero) = O piece in conflict with garbage cell.
For chessfield patterns (Parity), the letters B and G can be used (B=Black, G=Grey). The current piece can be illustrated by Q and W.