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|ingame-scrn = TetrisBattle_Gameplay2.JPG | |ingame-scrn = TetrisBattle_Gameplay2.JPG | ||
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''For the | ''For the more popular Facebook version of Tetris Battle, click here: [[Tetris Battle (Facebook)]].'' | ||
''Not to be confused with [[Tetris Battle Gaiden]], a game released for [[Super Famicom]].'' | ''Not to be confused with [[Tetris Battle Gaiden]], a game released for [[Super Famicom]].'' |
Revision as of 21:12, 11 July 2014
Tetris Battle | |
---|---|
File:TetrisBattle TitleScreen.JPG | |
Developer(s) | G-mode |
Publisher(s) | G-mode |
Release Date(s) | March 1, 2002 |
Platform(s) | Japanese mobile phones |
Gameplay Info | |
Next pieces | Three |
Playfield dimensions | 10w x ?h (20h visible) |
Hold piece | Yes |
Hard drop | Yes |
Rotation system | SRS |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
File:TetrisBattle Gameplay1.JPG | File:TetrisBattle Gameplay2.JPG |
For the more popular Facebook version of Tetris Battle, click here: Tetris Battle (Facebook).
Not to be confused with Tetris Battle Gaiden, a game released for Super Famicom.
Tetris Battle is a pseudo 2-player Tetris game for Japanese mobile phones. Known as Taisen Tetris before its release in G-Mode's Taisen Arena package.
This game is not real time. It uses some sort of "prerecorded play" system.
The objective of this game is get higher score than the opponent within 2 minutes, or kill the opponent out by sending garbage. You can earn "attack points" by clearing lines. When the gauge of "attack points" becomes full, you can send unerasable garbage to the opponent.
After the each game, the game sends your play record (including your movements and sequence of pieces) to server. Your play record may appear as an opponent for other players.
Successor: "VS-MASTER" mode in Tetris Crystal. Except for no garbage rising, it uses the almost same system as this game.