From Hard Drop Tetris Wiki
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Rather than using your I-mino on the top left to complete the last T-Spin double, you can instead use a J and a hang to transform the remaining shape into a [[Double_Triple_Cannon_Setups|DT Cannon]]. | Rather than using your I-mino on the top left to complete the last T-Spin double, you can instead use a J and a hang to transform the remaining shape into a [[Double_Triple_Cannon_Setups|DT Cannon]]. | ||
== TSD Declined or Approved? == | |||
Depending on which side your hang is on, beware of substituting your T-Spin Double. | |||
{| | |||
|- valign="top" | |||
|{{pfstart}} | |||
{{pfrow|G|G| | | | | | | | }} | |||
{{pfrow|G| | | | | | | | | }} | |||
{{pfrow|G| |G|G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | | |G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
This is okay | |||
|{{pfstart}} | |||
{{pfrow|G|G| | | | | | | | }} | |||
{{pfrow|G| | | | | | | | | }} | |||
{{pfrow|G| |G|G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| |T|G|G|G|G|G|G|G}} | |||
{{pfrow|G|P|P|P|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
T-Spin Single | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow|G|G| | | | | | | | }} | |||
{{pfrow|G| | | | | | | | | }} | |||
{{pfrow|G| |G|G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| |T|G|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
T-Spin Triple left behind | |||
|} | |||
{| | |||
|- valign="top" | |||
|{{pfstart}} | |||
{{pfrow| | |G|G| | | | | | }} | |||
{{pfrow| | | |G| | | | | | }} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | | |G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
Is not okay | |||
|{{pfstart}} | |||
{{pfrow| | |G|G| | | | | | }} | |||
{{pfrow| | | |G| | | | | | }} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| |T|G|G|G|G|G|G|G}} | |||
{{pfrow|G|P|P|P|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
T-Spin Single | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | |G|G| | | | | | }} | |||
{{pfrow| | | |G| | | | | | }} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| |T|G|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
Z-Spin Triple left behind | |||
|} | |||
With Twist bonus, the result is actually not bad at all. | |||
{| | |||
|- valign="top" | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | |G|G| | | | | | }} | |||
{{pfrow| | | |G| | | | | | }} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| |T|G|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| |Z| | | | | | | | }} | |||
{{pfrow|Z|Z|G|G| | | | | | }} | |||
{{pfrow|Z| | |G| | | | | | }} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| |T|G|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow|Z|Z|G|G| | | | | | }} | |||
{{pfrow| |Z|Z|G| | | | | | }} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| |T|G|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | |G|G| | | | | | }} | |||
{{pfrow| | | |G| | | | | | }} | |||
{{pfrow|G|G|Z|G|G|G|G|G|G|G}} | |||
{{pfrow|G|Z|Z|G|G|G|G|G|G|G}} | |||
{{pfrow|G|Z|T|G|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | |G|G| | | | | | }} | |||
{{pfrow| | | |G| | | | | | }} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
Z-Spin Triple | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | |G|G| | | | | | }} | |||
{{pfrow| | | |G| | | | | | }} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
J-Spin Double left behind | |||
|} | |||
== See also == | == See also == |
Revision as of 12:34, 29 July 2010
Trinity (OR Abyss) is a T-Spin setup that allows for three T-Spin Doubles. This is a fancy setup, although arguably if you can do your T-spin earlier it is preferred. If no T is in sight, you may opt to invest into forming a Trinity. Also note that not all Trinity setups will give you the option of TSD Declined. Depending on which side your "hang" is on, you may be left with a S-Spin Triple or Z-Spin Triple instead.
Abyss
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3 TSD
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TSD Declined
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TKI 3 Replacement
Main Article: TKI 3 Setup
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Mid-Game setup (TSD→STSD)
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Chopin Signature Trinity
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Continuation into DT Cannon
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Rather than using your I-mino on the top left to complete the last T-Spin double, you can instead use a J and a hang to transform the remaining shape into a DT Cannon.
TSD Declined or Approved?
Depending on which side your hang is on, beware of substituting your T-Spin Double.
This is okay |
T-Spin Single |
T-Spin Triple left behind |
Is not okay |
T-Spin Single |
Z-Spin Triple left behind |
With Twist bonus, the result is actually not bad at all.
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Z-Spin Triple |
J-Spin Double left behind |