Magical Tetris Challenge: Difference between revisions
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[[Category:Games List]] | [[Category:Games List]] | ||
This game uses it's own rotation system, | This game uses it's own rotation system, which seems to be a bastard mix of Atari rotation and SRS, with different initial piece orientations. all pieces other than T and square start vertical (!). Ls and Js start upside down. | ||
It uses a total lock time system, where you are given a certain number of frames of lock delay for each tetromino. | It uses a total lock time system, where you are given a certain number of frames of lock delay for each tetromino. | ||
All pieces rotate as in SRS, EXCEPT for the I, which is left handed | All pieces rotate as in SRS, EXCEPT for the I, which is left handed Sega rotation system. | ||
There are some wallkicks as well, but they don't seem to match SRS. | There are some wallkicks as well, but they don't seem to match SRS. | ||
Apparently the ghost piece system was | Apparently the ghost piece system was licensed from Arika. |
Revision as of 23:08, 27 December 2009
Magical Tetris Challenge | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Release Date(s) | Feb 17, 2000 (Game Boy) 1999 (N64) Nov 26, 1999 (Playstation) Japan: Nov 20, 1998 (Nintendo 64) |
Platform(s) | Arcade, Gameboy Color, Nintendo 64, Playstation |
Gameplay Info | |
Next pieces | Two |
Playfield dimensions | 10x18 visible |
Hold piece | No |
Hard drop | locking |
Rotation system | Original |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
This game uses it's own rotation system, which seems to be a bastard mix of Atari rotation and SRS, with different initial piece orientations. all pieces other than T and square start vertical (!). Ls and Js start upside down.
It uses a total lock time system, where you are given a certain number of frames of lock delay for each tetromino.
All pieces rotate as in SRS, EXCEPT for the I, which is left handed Sega rotation system.
There are some wallkicks as well, but they don't seem to match SRS.
Apparently the ghost piece system was licensed from Arika.