Tetris: New Century: Difference between revisions
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{{Infobox | | {{Infobox/Game | ||
|developer = Sega | |name=Tetris: New Century | ||
|publisher = Sega | |image= | ||
| | |imagesize= | ||
|developer=Sega | |||
|preview = 3 | |publisher=Sega | ||
|playfield = 10w x ?h (20h visible) | |platform=Playstation2 | ||
|hold = Yes | |releasedate=Sep 28 2006 | ||
|hard = Lock | |preview=3 | ||
| | |playfield=10w x ?h (20h visible) | ||
| | |system=[[SRS]] | ||
| | |garbage= | ||
| | |blocking= | ||
|hold=Yes | |||
|hard=Lock | |||
|180= | |||
|tuning= | |||
|twitch= | |||
|speedrun= | |||
|strategywiki= | |||
|website= | |||
}} | }} | ||
'''Tetris: New Century''' is a [[Tetris Guideline]] compatible game which is in the Japanese PS2 game, [[Sega Ages 2500 Series Vol.28 Tetris Collection]]. | '''Tetris: New Century''' is a [[Tetris Guideline]] compatible game which is in the Japanese PS2 game, [[Sega Ages 2500 Series Vol.28 Tetris Collection]]. | ||
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Also, the game recognizes back to back, but doesn't distinguish between Tetrises and T-spins. So if you get 1 T-spin double and 1 Tetris, it counts as a back to back. | Also, the game recognizes back to back, but doesn't distinguish between Tetrises and T-spins. So if you get 1 T-spin double and 1 Tetris, it counts as a back to back. | ||
==Gallery== | |||
<gallery> | |||
tetrisnc1.jpg | | |||
</gallery> | |||
== External links == | == External links == |
Latest revision as of 05:17, 21 September 2024
Tetris: New Century | |
---|---|
Release Information | |
Developer | Sega |
Publisher | Sega |
Platform | Playstation2 |
Release Date | Sep 28 2006 |
Gameplay Information | |
Next pieces | 3 |
Playfield dimensions | 10w x ?h (20h visible) |
Rotation system | SRS |
Hold piece | ✓ |
Hard drop | N/A |
Has 180° rotation | N/A |
Adjustable tuning | N/A |
Websites
|
Tetris: New Century is a Tetris Guideline compatible game which is in the Japanese PS2 game, Sega Ages 2500 Series Vol.28 Tetris Collection.
Gameplay Info
- ARE:No
- DAS:1G
- The infinity option can be toggled. When turned off, it uses classic step reset behavior instead of modern move reset.
- This game has "Lock delay cancel using down key" feature, similar to Tetris DS. Touch the ground by using soft-drop key, then push the sort-drop key again to lock the Tetromino instantly.
- Screen layout is similar to TGM3 and TGMA.
- It is possible to change the settings of buttons. Any of the buttons can even be set to "NO ASSIGN". [1]
- Modes:
- MARATHON:Standard Tetris mode. Level advances by clearing every 10 lines. Game ends after clearing 150 lines.
- 40LINE:A well-known 40 line time attack mode.
- ULTRA: A three minute game.
- EXTRA:Endless mode for expert players. After the gravity reaches 20G, the lock delay decreases. Level advances by clearing every 4 lines.
The game recognizes T-Spins even when they don't clear lines.
Also, the game recognizes back to back, but doesn't distinguish between Tetrises and T-spins. So if you get 1 T-spin double and 1 Tetris, it counts as a back to back.
Gallery
External links
Sega Ages 2500 Series Vol.28 Tetris Collection
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