S and Z starts: Difference between revisions

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'''S and Z starts''' often require a player to later use a [[slide]], which may slow him down. A player may avoid the need to slide by manipulating the S and Z differently. He can do this while still only clearing [[tetris clear|tetrises]].
Starting a game with a S or Z piece (known as '''S and Z starts''') is a delicate way of starting, since it leaves a hole in the stack.


The game deals the player the dreaded S and Z [[tetromino|tetrominoes]] to start things off.
{|
{|
|{{pos|=
|{{pfstart}}
| | | | | | | | | | |=
{{pfrowblank}}
| | | | | | | | | | |=
{{pfrow| | | | | | | |Z| | }}
| | | | | | | | | | |=
{{pfrow| | | | | | |Z|Z|S|S}}
| | | | | | | | | | |=
{{pfrow| | | | | | |Z|S|S| }}
| | | | | | | | | | |=
{{pfend}}
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
| | | | | | | | | | |=
|z|z| | | | | | |s|s|=
| |z|z| | | | |s|s| |=
}}
|}
|}
The player then [[platform Clear|platforms]] a tetris over them, making sure not to stack too much over underlying holes.
 
An S and Z start may be handled differently, depending on the player style, skill and the game mode (multiplayer, etc.).
 
== Soft-drop method ==
This method consist in placing a tetromino under the first piece.
 
[[File:sandzstart1.gif]]
 
== T-Spin Method ==
A [[twist#Twists_with_T_.28or_T-Spin.29|T-Spin]] may be used to clear the first line of the stack. This has the same drawbacks as the soft drop method, and is unavailable (or, in the case of the "well-known twist", equivalent to the platform method as described below) in older games that have little or no [[wall kick]], but other games reward a T-Spin with extra points or [[garbage]].
 
This opening works in [[Tetris DX]], [[SRS]] and [[TGM rotation]]:
{|
|- valign="top"
|{{pfstart}}
{{pfrowblank}}
{{pfrow| | | | | |J| | | | }}
{{pfrow| | | | |S|J|J|J|L| }}
{{pfrow| | |Z|Z|S|S|O|O|L| }}
{{pfrow| | | |Z|Z|S|O|O|L|L}}
{{pfend}}
Place some<br>tetrominoes
|{{pfstart}}
{{pfrowblank}}
{{pfrow| | | | | |J| | | | }}
{{pfrow|T| | | |S|J|J|J|L| }}
{{pfrow|T|T|Z|Z|S|S|O|O|L| }}
{{pfrow|T| | |Z|Z|S|O|O|L|L}}
{{pfend}}
Drop a T
|{{pfstart}}
{{pfrowblank}}
{{pfrow| | | | | |J| | | | }}
{{pfrow| | | | |S|J|J|J|L| }}
{{pfrow| |T|Z|Z|S|S|O|O|L| }}
{{pfrow|T|T|T|Z|Z|S|O|O|L|L}}
{{pfend}}
Rotate left
|{{pfstart}}
{{pfrowblank}}
{{pfrow| | | | | |J| | | | }}
{{pfrow| | | | |S|J|J|J|L| }}
{{pfrow| |T|Z|Z|S|S|O|O|L| }}
{{pfrow|-|-|-|-|-|-|-|-|-|-}}
{{pfend}}
T-spin single
|}
Fiddlesworth discovered an expansion of the T-spin method: see [[T-spin single triple single]].
 
== Platform method ==
Since soft-drop method tends to slows the player, he may use the platform method. It consists in making a platform over the first line that [[line clear|clears out]] to reveal the space. This platform can be a single line, or it can be multiple lines:
 
A basic platform single on row 2:
{|
{|
|{{pos|=
|- valign="top"
| | | | | | | | | | |=
|{{pfstart}}
| | | | | | | | | | |=
{{pfrowblank}}
| | | | | | | | | | |=
{{pfrowblank}}
| | | | | | | | | | |=
{{pfrow|Z|Z| | | | | | |S|S}}
| | | | | | | | | | |=
{{pfrow| |Z|Z| | | | |S|S| }}
| | | | | | | | | | |=
{{pfend}}
| | | | | | | | | | |=
|{{pfstart}}
| | | | | | | | | | |=
{{pfrowblank}}
| | | | | | | | | | |=
{{pfrowblank}}
| | | | | | | | | | |=
{{pfrow|Z|Z| |O|O|T|T|T|S|S}}
| | | | | | | | | | |=
{{pfrow| |Z|Z|O|O| |T|S|S| }}
| | | | | | | | | | |=
{{pfend}}
| | | | | | | | | | |=
|{{pfstart}}
| | | | | | | | | | |=
{{pfrowblank}}
| | | | | | | | | | |=
{{pfrow| | |L|L|L| | | | | }}
| | | | | | | | | | |=
{{pfrow|Z|Z|L|O|O|T|T|T|S|S}}
| |z|z| |i| |t| |s| |=
{{pfrow| |Z|Z|O|O| |T|S|S| }}
|l|j|z|z|i| |t|t|s|s|=
{{pfend}}
|l|j|j|j|i| |t|z|z|s|=
|{{pfstart}}
|l|l|o|o|i| |o|o|z|z|=
{{pfrowblank}}
|z|z|o|o|j| |o|o|s|s|=
{{pfrowblank}}
| |z|z| |j|j|j|s|s| |=
{{pfrow| | |L|L|L| | | | | }}
}}
{{pfrow| |Z|Z|O|O| |T|S|S| }}
{{pfend}}
|}
|}
He may then proceed to play as normal.
 
Platform T-spin:
{|
{|
|{{pos|=
|- valign="top"
| | | | | | | | | | |=
|{{pfstart}}
| | | | | | | | | | |=
{{pfrowblank}}
| | | | | | | | | | |=
{{pfrow| | | | |S| | | | |I}}
| | | | | | | | | | |=
{{pfrow| | | | |S|S| | | |I}}
| | | | | | | | | | |=
{{pfrow|Z|Z| | | |S|L|O|O|I}}
| | | | | | | | | | |=
{{pfrow| |Z|Z| |L|L|L|O|O|I}}
| | | | | | | | | | |=
{{pfend}}
| | | | | | | | | | |=
Place some<br>
| | | | | | | | | | |=
tetrominoes
| | | | | | | | | | |=
|{{pfstart}}
| | | | | | | | | | |=
{{pfrowblank}}
| | | | | | | | | | |=
{{pfrow| | | | |S| | | | |I}}
| | | | | | | | | | |=
{{pfrow| | | |T|S|S| | | |I}}
| | | | | | | | | | |=
{{pfrow|Z|Z|T|T| |S|L|O|O|I}}
| | | | | | | | | | |=
{{pfrow| |Z|Z|T|L|L|L|O|O|I}}
| | | | | | | | | | |=
{{pfend}}
| | | | | | | | | | |=
Drop a T
| | | | | | | | | | |=
|{{pfstart}}
| | | | | | | | | | |=
{{pfrowblank}}
| | | | | | | | | | |=
{{pfrow| | | | |S| | | | |I}}
| |z|z| |i| |t| |s| |=
{{pfrow| | | | |S|S| | | |I}}
| |z|z|t|j|j|j|s|s| |=
{{pfrow|Z|Z|T|T|T|S|L|O|O|I}}
}}
{{pfrow| |Z|Z|T|L|L|L|O|O|I}}
{{pfend}}
Rotate left
|{{pfstart}}
{{pfrowblank}}
{{pfrow| | | | |S| | | | |I}}
{{pfrow| | | | |S|S| | | |I}}
{{pfrow|-|-|-|-|-|-|-|-|-|-}}
{{pfrow| |Z|Z|T|L|L|L|O|O|I}}
{{pfend}}
T-spin single
|}
|}
==See also==
 
[[Topics]]
Clearing four lines on a platform can prove especially effective in games that reward a back-to-back tetris:
{|
| [[File:sandzstart4.gif]] || [[File:sandzstart5.gif]]
|}
 
[[Category:General Methods]]

Latest revision as of 18:27, 1 November 2023

Starting a game with a S or Z piece (known as S and Z starts) is a delicate way of starting, since it leaves a hole in the stack.

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngZTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngZZSS
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngZSSTet.png

An S and Z start may be handled differently, depending on the player style, skill and the game mode (multiplayer, etc.).

Soft-drop method

This method consist in placing a tetromino under the first piece.

Sandzstart1.gif

T-Spin Method

A T-Spin may be used to clear the first line of the stack. This has the same drawbacks as the soft drop method, and is unavailable (or, in the case of the "well-known twist", equivalent to the platform method as described below) in older games that have little or no wall kick, but other games reward a T-Spin with extra points or garbage.

This opening works in Tetris DX, SRS and TGM rotation:

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngJTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngSJJJLTet.png
Tet.pngTet.pngZZSSOOLTet.png
Tet.pngTet.pngTet.pngZZSOOLL

Place some
tetrominoes

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngJTet.pngTet.pngTet.pngTet.png
TTet.pngTet.pngTet.pngSJJJLTet.png
TTZZSSOOLTet.png
TTet.pngTet.pngZZSOOLL

Drop a T

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngJTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngSJJJLTet.png
Tet.pngTZZSSOOLTet.png
TTTZZSOOLL

Rotate left

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngJTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngSJJJLTet.png
Tet.pngTZZSSOOLTet.png
----------

T-spin single

Fiddlesworth discovered an expansion of the T-spin method: see T-spin single triple single.

Platform method

Since soft-drop method tends to slows the player, he may use the platform method. It consists in making a platform over the first line that clears out to reveal the space. This platform can be a single line, or it can be multiple lines:

A basic platform single on row 2:

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
ZZTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngSS
Tet.pngZZTet.pngTet.pngTet.pngTet.pngSSTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
ZZTet.pngOOTTTSS
Tet.pngZZOOTet.pngTSSTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngLLLTet.pngTet.pngTet.pngTet.pngTet.png
ZZLOOTTTSS
Tet.pngZZOOTet.pngTSSTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngLLLTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngZZOOTet.pngTSSTet.png

Platform T-spin:

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngSTet.pngTet.pngTet.pngTet.pngI
Tet.pngTet.pngTet.pngTet.pngSSTet.pngTet.pngTet.pngI
ZZTet.pngTet.pngTet.pngSLOOI
Tet.pngZZTet.pngLLLOOI

Place some
tetrominoes

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngSTet.pngTet.pngTet.pngTet.pngI
Tet.pngTet.pngTet.pngTSSTet.pngTet.pngTet.pngI
ZZTTTet.pngSLOOI
Tet.pngZZTLLLOOI

Drop a T

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngSTet.pngTet.pngTet.pngTet.pngI
Tet.pngTet.pngTet.pngTet.pngSSTet.pngTet.pngTet.pngI
ZZTTTSLOOI
Tet.pngZZTLLLOOI

Rotate left

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngSTet.pngTet.pngTet.pngTet.pngI
Tet.pngTet.pngTet.pngTet.pngSSTet.pngTet.pngTet.pngI
----------
Tet.pngZZTLLLOOI

T-spin single

Clearing four lines on a platform can prove especially effective in games that reward a back-to-back tetris:

Sandzstart4.gif Sandzstart5.gif