Template:Pfstart: Difference between revisions
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Line 3: | Line 3: | ||
Usually, you'll have a | Usually, you'll have a | ||
{{tl|pfstart}} | {{tl|pfstart}}<br> | ||
one or more {{tl|pfrow}} lines | one or more {{tl|pfrow}} lines<br> | ||
{{tl|pfend}} | {{tl|pfend}} | ||
Line 14: | Line 14: | ||
{{pfrow| | |J|J|J| | | | | }} | {{pfrow| | |J|J|J| | | | | }} | ||
{{pfrow| | | | |J| | | | | }} | {{pfrow| | | | |J| | | | | }} | ||
{{ | {{pfrowblank}} | ||
{{ | {{pfrowblank}} | ||
{{ | {{pfrowblank}} | ||
{{pfrow|J| |-|-|-| | | |i| }} | {{pfrow|J| |-|-|-| | | |i| }} | ||
{{pfrow|J|J|J|Z|-|S|L|L|i| }} | {{pfrow|J|J|J|Z|-|S|L|L|i| }} | ||
Line 28: | Line 28: | ||
{{pfrow| | |J|J|J| | | | | }} | {{pfrow| | |J|J|J| | | | | }} | ||
{{pfrow| | | | |J| | | | | }} | {{pfrow| | | | |J| | | | | }} | ||
{{ | {{pfrowblank}} | ||
{{ | {{pfrowblank}} | ||
{{ | {{pfrowblank}} | ||
{{pfrow|J| |-|-|-| | | |i| }} | {{pfrow|J| |-|-|-| | | |i| }} | ||
{{pfrow|J|J|J|Z|-|S|L|L|i| }} | {{pfrow|J|J|J|Z|-|S|L|L|i| }} | ||
Line 44: | Line 44: | ||
{{pfstart}} | {{pfstart}} | ||
{{ | {{pfrowblank}} | ||
{{pfrow| | | |i|i|i|i| | | }} | {{pfrow| | | |i|i|i|i| | | }} | ||
{{pfend}}{{pfstart}} | {{pfend}}{{pfstart}} | ||
{{pfrow| | | | | | |T| | | }} | {{pfrow| | | | | | |T| | | }} | ||
{{pfrow| | | | | |T|T|T| | }} | {{pfrow| | | | | |T|T|T| | }} | ||
{{ | {{pfrowblank}} | ||
{{ | {{pfrowblank}} | ||
{{pfrow| | | | | | |-| | | }} | {{pfrow| | | | | | |-| | | }} | ||
{{pfrow|J| |J|J|J|-|-|-|I| }} | {{pfrow|J| |J|J|J|-|-|-|I| }} | ||
Line 60: | Line 60: | ||
{{pfend}} | {{pfend}} | ||
For a 12-block-wide playfield as seen in [[Tetrinet]], use {{tl|tnetrow}} in place of {{tl|pfrow}}. Narrower diagrams are also available, to help with load times. Currently we have {{tl|mrow1}} to {{tl|mrow9}}. | |||
For a 12-block-wide playfield as seen in [[Tetrinet]], use {{tl|tnetrow}} in place of {{tl|pfrow}}. | |||
==List== | ==List== | ||
{{pfstart}} | {{pfstart}} | ||
{{tnetrow| Z| L| O| S| I| J| T| G| -| C| P| B}} | {{tnetrow| Z| L| O| S| I| J| T| G| -| C| P| B}} | ||
{{tnetrow| X| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0 | {{tnetrow| X|1|2|3|4|5|6|7|8|9|0| }} | ||
{{pfend}} | {{pfend}} | ||
{| class="wikitable" | |||
! Code || Image || Description | |||
{| | |||
! Code || | |||
|- | |- | ||
| | | space | ||
|style="background-color:#000000| [[File:Tet.png| ]] | |||
| Empty Cell | |||
|- | |- | ||
| | | Z || [[File:ZTet.png| ]] || Red Block (Z Tetromino) | ||
|- | |- | ||
| | | L || [[File:LTet.png| ]] || Orange Block (L Tetromino) | ||
|- | |- | ||
| | | O || [[File:OTet.png| ]] || Yellow Block (O Tetromino) | ||
|- | |- | ||
| | | S || [[File:STet.png| ]] || Green Block (S Tetromino) | ||
|- | |- | ||
| | | I || [[File:ITet.png| ]] || Cyan Block (I Tetromino) | ||
|- | |- | ||
| | | J || [[File:JTet.png| ]] || Blue Block (J Tetromino) | ||
|- | |- | ||
| | | T || [[File:TTet.png| ]] || Purple Block (T Tetromino) | ||
|- | |- | ||
| | | G || [[File:GTet.png| ]] || Gray Block (Garbage or playfield wall) | ||
|- | |- | ||
| | | - || [[File:-Tet.png| ]] || [[Ghost piece]] or [[Line clear]] | ||
|- | |- | ||
| | | C || [[File:CTet.png| ]] || Rotation center of a piece, a bomb in [[Bombliss]], or any other specially marked block | ||
|- | |- | ||
| | | P || [[File:PTet.png| ]] || Purple block for the T Tetromino, designed for use in documenting T-Spin setups | ||
|- | |- | ||
| | | B || [[File:BTet.png| ]] || Mark a cell that has to be occupied for something (like a wallkick) to happen | ||
|- | |- | ||
| | | X || [[File:XTet.png| ]] || Mark a cell that cannot be occupied for something (like a wallkick) to happen | ||
|- | |- | ||
| 1–0 || [[File:1Tet.png| ]][[File:2Tet.png| ]][[File:3Tet.png| ]] || Mark the cells that reject a given kick position | |||
| 1–0 || [[ | |||
|} | |} | ||
[[Category:Playfield templates]] | |||
</noinclude> | </noinclude> |
Latest revision as of 05:06, 21 August 2024
Put this at the top of a variable-height playfield.
Usually, you'll have a
{{pfstart}}
one or more{{pfrow}}
lines
{{pfend}}
Example
{{pfstart}} {{pfrow| | |J|J|J| | | | | }} {{pfrow| | | | |J| | | | | }} {{pfrowblank}} {{pfrowblank}} {{pfrowblank}} {{pfrow|J| |-|-|-| | | |i| }} {{pfrow|J|J|J|Z|-|S|L|L|i| }} {{pfrow|O|O|Z|Z|T|S|S|L|i| }} {{pfrow|O|O|Z|T|T|T|S|L|i| }} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfend}} |
| |
Code | Output |
It is possible to show one preview by putting the next piece all alone in a 2-row-high playfield above the main playfield.
For a 12-block-wide playfield as seen in Tetrinet, use {{tnetrow}}
in place of {{pfrow}}
. Narrower diagrams are also available, to help with load times. Currently we have {{mrow1}}
to {{mrow9}}
.
List
Code | Image | Description |
---|---|---|
space | Empty Cell | |
Z | Red Block (Z Tetromino) | |
L | Orange Block (L Tetromino) | |
O | Yellow Block (O Tetromino) | |
S | Green Block (S Tetromino) | |
I | Cyan Block (I Tetromino) | |
J | Blue Block (J Tetromino) | |
T | Purple Block (T Tetromino) | |
G | Gray Block (Garbage or playfield wall) | |
- | Ghost piece or Line clear | |
C | Rotation center of a piece, a bomb in Bombliss, or any other specially marked block | |
P | Purple block for the T Tetromino, designed for use in documenting T-Spin setups | |
B | Mark a cell that has to be occupied for something (like a wallkick) to happen | |
X | Mark a cell that cannot be occupied for something (like a wallkick) to happen | |
1–0 | Mark the cells that reject a given kick position |