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{{Infobox |title = Magical Tetris Challenge
{{Infobox/Game
|developer = Capcom
|developer = Capcom
|publisher = Capcom
|publisher = Capcom
|released = Feb 17, 2000 (Game Boy) 1999 (N64) Nov 26, 1999 (Playstation)<br />
|releasedate = Feb 17, 2000 (Game Boy) 1999 (N64) Nov 26, 1999 (Playstation)<br />
Japan: Nov 20, 1998 (Nintendo 64)
Japan: Nov 20, 1998 (Nintendo 64)
|platform = [[:Category:Arcade games|Arcade]], [[:Category:Game Boy games|Game Boy Color]], [[:Category:Nintendo 64 games|Nintendo 64]], [[:Category:PlayStation games|PlayStation]]
|platform = [[:Category:Arcade games|Arcade]], [[:Category:Game Boy games|Game Boy Color]], [[:Category:Nintendo 64 games|Nintendo 64]], [[:Category:PlayStation games|PlayStation]]
Line 10: Line 10:
|hard = locking
|hard = locking
|system = ?
|system = ?
|boxart = mtc.jpg
|image= mtc.jpg
|title-scrn=mtc2.jpg
|twitch=https://www.twitch.tv/directory/category/magical-tetris-challenge
|ingame-scrn=mtc3.jpg
|speedrun=https://www.speedrun.com/magical_tetris_challenge
|strategywiki=Magical_Tetris_Challenge
}}
}}
'''''Magical Tetris Challenge''''' (マジカルテトリスチャレンジ featuring ミッキー ''Magical Tetris Challenge Featuring Mickey'') is a Disney-themed Tetris game released in Japan for arcades and elseware for a variety of consoles. It does not contain any true single-player game modes, restricted entirely to two players, either against the computer or another player.
'''''Magical Tetris Challenge''''' (マジカルテトリスチャレンジ featuring ミッキー ''Magical Tetris Challenge Featuring Mickey'') is a Disney-themed Tetris game released in Japan for arcades and elseware for a variety of consoles. It does not contain any true single-player game modes, restricted entirely to two players, either against the computer or another player.


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It uses a total lock time system, where you are given a certain number of frames of lock delay for each tetromino.
It uses a total lock time system, where you are given a certain number of frames of lock delay for each tetromino.


All pieces rotate as in [[SRS]], ''except'' for the I, which is left handed [[Sega rotation]] system. In GBC version, J and L are also different, rotating like in [[TETRIS MAX]].
All pieces rotate as in [[SRS]], ''except'' for the I, which is left handed [[Sega rotation]] system. In GBC version, J and L are also different, rotating outside of the piece (imagine [[TDX]], but alternate center is basic rotation).


There are some wallkicks as well, but they don't seem to match SRS.
There are some wallkicks as well, but they don't seem to match SRS.
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Apparently the ghost piece system was licensed from Arika.
Apparently the ghost piece system was licensed from Arika.


Link: https://www.playr.org/play/magical_tetris_challenge/1173
Link (Gameboy Color version): https://www.playr.org/play/magical_tetris_challenge/1173


==Magical Tetris==
==Magical Tetris==
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|- valign="top"
|- valign="top"
|{{pfstart}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfrow| | |G|G|G|G|G| | | }}
{{pfrow| | |G|G|G|G|G| | | }}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfend}}
{{pfend}}
I
I
Line 50: Line 50:
{{pfrow| | | |O| |O| | | | }}
{{pfrow| | | |O| |O| | | | }}
{{pfrow| | | |O|O|O| | | | }}
{{pfrow| | | |O|O|O| | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfend}}
{{pfend}}
U
U
Line 85: Line 85:
{|
{|
|{{pfstart}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfrow| | |O|O|O|O|O| | | }}
{{pfrow| | |O|O|O|O|O| | | }}
{{pfrow| | | |O|O|O| | | | }}
{{pfrow| | | |O|O|O| | | | }}
{{pfrow| | | | |O| | | | | }}
{{pfrow| | | | |O| | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfend}}
{{pfend}}
Equilateral Triangle
Equilateral Triangle
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{|
{|
|{{pfstart}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfrow| | | | |sS|sS| | | | }}
{{pfrow| | | | |sS|sS| | | | }}
{{pfrow| | | | |sS|sS| | | | }}
{{pfrow| | | | |sS|sS| | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfend}}
{{pfend}}
2x2 (this is also an o-tetrimino)
2x2 (this is also an o-tetrimino)
|{{pfstart}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfrow| | | |sJ|sJ|sJ| | | | }}
{{pfrow| | | |sJ|sJ|sJ| | | | }}
{{pfrow| | | |sJ|sJ|sJ| | | | }}
{{pfrow| | | |sJ|sJ|sJ| | | | }}
{{pfrow| | | |sJ|sJ|sJ| | | | }}
{{pfrow| | | |sJ|sJ|sJ| | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfend}}
{{pfend}}
3x3
3x3
|{{pfstart}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrowblank}}
{{pfrow| | | |sZ|sZ|sZ|sZ| | | }}
{{pfrow| | | |sZ|sZ|sZ|sZ| | | }}
{{pfrow| | | |sZ|sZ|sZ|sZ| | | }}
{{pfrow| | | |sZ|sZ|sZ|sZ| | | }}
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|}
|}


[[Category:Games List]]
==Gallery==
<gallery>
mtc2.jpg
mtc3.jpg
</gallery>
 
[[Category:Games]]
[[Category:Arcade games]]
[[Category:Arcade games]]
[[Category:Game Boy games]]
[[Category:Game Boy games]]
[[Category:PlayStation games]]
[[Category:PlayStation games]]
[[Category:Nintendo 64 games]]
[[Category:Nintendo 64 games]]

Latest revision as of 07:17, 2 March 2024

Magical Tetris Challenge
Mtc.jpg
Release Information
Developer Capcom
Publisher Capcom
Platform Arcade, Game Boy Color, Nintendo 64, PlayStation
Release Date Feb 17, 2000 (Game Boy) 1999 (N64) Nov 26, 1999 (Playstation)

Japan: Nov 20, 1998 (Nintendo 64)

Gameplay Information
Next pieces Two
Playfield dimensions 10x18 visible
Rotation system ?
Garbage attack type
Garbage blocking type
Hold piece
Hard drop N/A
Has 180° rotation N/A
Adjustable tuning N/A
Websites

Twitch icon.png Speedruncom icon.png StrategyWiki icon.png

Magical Tetris Challenge (マジカルテトリスチャレンジ featuring ミッキー Magical Tetris Challenge Featuring Mickey) is a Disney-themed Tetris game released in Japan for arcades and elseware for a variety of consoles. It does not contain any true single-player game modes, restricted entirely to two players, either against the computer or another player.

This game uses its own rotation system, which seems to be a mix of Atari rotation and SRS, with different initial piece orientations. All pieces other than T and square start vertical. Ls and Js start upside down.

It uses a total lock time system, where you are given a certain number of frames of lock delay for each tetromino.

All pieces rotate as in SRS, except for the I, which is left handed Sega rotation system. In GBC version, J and L are also different, rotating outside of the piece (imagine TDX, but alternate center is basic rotation).

There are some wallkicks as well, but they don't seem to match SRS.

Apparently the ghost piece system was licensed from Arika.

Link (Gameboy Color version): https://www.playr.org/play/magical_tetris_challenge/1173

Magical Tetris

Magical Tetris has a similar formula to Versus modes from other Tetris games, with players drawing from the same "Next" preview à la Tetris Battle Gaiden (though here, it's placed into the player's own "Next" window, as opposed to being the next immediate piece the player uses). However, instead of giving garbage lines to the opponent upon clearing lines, the players send pentominoes that temporarily replace the tetrominoes drawn from the "Next" window on the opponent's side. Up to 14 pentominoes can be sent to the opponent.

The pentominoes that can be sent include the following:

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngGGGGGTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png

I

Tet.pngTet.pngTet.pngIIITet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngITet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngITet.pngTet.pngTet.pngTet.pngTet.png

T

Tet.pngTet.pngTet.pngOTet.pngOTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngOOOTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png

U

Tet.pngTet.pngTet.pngTet.pngTet.pngSTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngSSTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngSSTet.pngTet.pngTet.pngTet.pngTet.png

W

Tet.pngJTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngLTet.png
Tet.pngJJJTet.pngTet.pngLLLTet.png
Tet.pngTet.pngJTet.pngTet.pngTet.pngTet.pngLTet.pngTet.png

F and F'

Tet.pngTet.pngSSTet.pngTet.pngZZTet.pngTet.png
Tet.pngTet.pngSTet.pngTet.pngTet.pngTet.pngZTet.pngTet.png
Tet.pngSSTet.pngTet.pngTet.pngTet.pngZZTet.png

S and Z

Tet.pngTet.pngTet.pngTet.pngTTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTTTTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTTet.pngTet.pngTet.pngTet.pngTet.png

X

I, T, U, and W pieces are the most common, while the remaining four are slightly more rare and the fifth being very rare.

Any further pieces sent will overlap the pieces at the end of the queue and become one of three "giant" shapes, marked in the queue with a red "!".

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngOOOOOTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngOOOTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngOTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png

Equilateral Triangle

Tet.pngTet.pngSSSSSTet.pngTet.pngTet.png
Tet.pngTet.pngSSSSTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngSSSTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngSSTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngSTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png

Right Triangle

Tet.pngTet.pngTet.pngTet.pngTTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTTTTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTTTTTTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTTTTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTTet.pngTet.pngTet.pngTet.pngTet.png

Diamond

By clearing lines with Magic Pieces in the queue, players can "counter" the pentominoes and send them back to the attacker before they are put into the player's own "Next" window, turning them into metallic square pieces in the process (identified as white "?"'s) that start at a size of 2x2 (the o-tetrimino), but if the attacker is able to re-counter the countered pieces, it will increase in size becoming a 3x3 piece, and can be re-countered again to further increase its size, up to 5x5.

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngsSsSTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngsSsSTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png

2x2 (this is also an o-tetrimino)

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngsJsJsJTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngsJsJsJTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngsJsJsJTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png

3x3

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngsZsZsZsZTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngsZsZsZsZTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngsZsZsZsZTet.pngTet.pngTet.png
Tet.pngTet.pngTet.pngsZsZsZsZTet.pngTet.pngTet.png

4x4

Tet.pngTet.pngsGsGsGsGsGTet.pngTet.pngTet.png
Tet.pngTet.pngsGsGsGsGsGTet.pngTet.pngTet.png
Tet.pngTet.pngsGsGsGsGsGTet.pngTet.pngTet.png
Tet.pngTet.pngsGsGsGsGsGTet.pngTet.pngTet.png
Tet.pngTet.pngsGsGsGsGsGTet.pngTet.pngTet.png

5x5

Gallery