Tetris AI: Difference between revisions
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* [http://harddrop.com/forums/index.php?showtopic=5292 MisaMino T-spin AI] | * [http://harddrop.com/forums/index.php?showtopic=5292 MisaMino T-spin AI] | ||
[[Category:General | [[Category:General information]] |
Latest revision as of 21:57, 5 November 2023
Some work has been put into making a Tetris playing algorithm. Tetris AI appears in many games, from Tetris (NES, Tengen) to Tetris DS. Interest increased when Colin Fahey created his own AI. Online fan made games Tetron and Tnet2 gave players the ability to make their own algorithms. Little had been done for making an AI play for tetrises prior to Ryan Heise's work.
External links
- Colin Fahey's Tetris AI
- Colin Fahey on TechTV
- Glamestris (Glen Coppersmith and James Dennis)
- Learning to play Tetris
- Mihys's DTET AI (web archive)
- Playing TETRIS using the PageRank Algorithm (Ryan Heise)
- Applying Artificial Intelligence to Nintendo Tetris (Michael Birken)
- MisaMino T-spin AI