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| [[Tetris Perfect]] - T piece may be also shifted left or right (overhang needed if gap). However, if the piece is set up like this, the block highlighted in red is needed for this test, or basic rotation will be used instead. | | [[Tetris Perfect]] - T piece may be also shifted left or right (overhang needed if gap). However, if the piece is set up like this, the block highlighted in red is needed for this test, or basic rotation will be used instead. To unneed this block, piece must be shifted, and there must be overhang. |
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Revision as of 11:45, 16 August 2017
Games that use SRS have a peculiar wall kick that allows the T tetromino to be twisted past other blocks in the playfield, resulting in a triple.
Types of T-Spin triples
Right
Wrong
Tetris Best and Tetris Perfect
Tetris Perfect - T piece may be also shifted left or right (overhang needed if gap). However, if the piece is set up like this, the block highlighted in red is needed for this test, or basic rotation will be used instead. To unneed this block, piece must be shifted, and there must be overhang.
General Tips
- The T tetromino can only fit under the overhang either from sliding or from utilizing the T-Spin Single twist. To use the T-Spin Single twist, make sure the wall opposite the overhang is at least two rows high.
Does not work.
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Works
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Works
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Soft drop to here
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Rotate right
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Rotate right
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Note: In Tetris-ex, Tetris Best and Tetris Perfect (SRS must not be used), all three work.
- If a T-Spin Triple is built on top of an empty garbage column, the column will be open after the setup is performed if it lies under the notch or the filled column beside the notch. This can also apply to other columns if their heights are lower than that of the empty cell under the overhang.
- The overhang left over by a T-Spin Triple can be cleared with a twist, namely a T-Spin Single. Slides and line clears also work. The T-Spin Single method is best used if you have a T tetromino ready or coming soon. Delaying the removal of the overhang can cause overstacking which may leave you with an awkward stack, and is time taken away from removing garbage underneath the setup. Also see how to remove the overhang with a tetris.
T-Spin Single
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L-Spin
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J Slide
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O Line Clear
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- Try to build the notch above an empty column or cell to set up a T-Spin Double in advance. This combination is referred to as a Triple Double
- You can bailout of the setup with a T-Spin Double to avoid stacking high over an empty column
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T-Spin Double
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Leaving the 10th column empty
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Situational Setups
Notch
Garbage Manipulation
TSD Funnel Conversion
TSD Forecast Conversion
T-spin combos
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Imperial TSS
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TST
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Leaving room for a TSD
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Take that, Empire Arcadia
Cave TSS to TST
Openings
Cuts
Place LZ as shown.
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Stack and clear the tail of the Z
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Stack and create overhang.
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LT Variation
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SJ Variation
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TJ Variation
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JT/TL
Jutting TST
ST Transfer
TKI's TSD Morph
Other side
Looping Setups
I,O,J,T,T,Z Loop
Start off with a J and T (L and T if reversed) as shown to set up the field for this loop.
The bottom row clears as you stack columns 1-6, and the loop begins. If you're able to keep columns 1-6 high enough at all times you will get a T-spin triple, T-spin single, and double line clear within each loop. While only I and O pieces can be used against the right wall, they must also be used (as well as J, Z, and occasionally T) in other places to avoid overstacking on the right side.
J creates the TST notch.
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T-spin triple.
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T-spin single.
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Double line clear with a Z piece.
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Now start over from the beginning.
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The I and O pieces can be stacked like so while waiting on a J.
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This is how it all fits together on the right side.
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See also
- Twist - Explanation of twists such as T-Spins
External Links