Help:Playfield: Difference between revisions

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m (Reverted edits by Sisu has no e-mail (talk) to last revision by Sisu)
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| - || [[image:-Tet.png| ]] || Line clear
| - || [[image:-Tet.png| ]] || Line clear
|-
|-
| D || [[image:DTet.png| ]] || Deleted by [[Nicholas]]
| D || [[image:DTet.png| ]] || Down arrow, soft drop, firm drop
|-
|-
| C || [[image:CTet.png| ]] || Rotation center of a piece, a bomb in [[Bombliss]], or any other specially marked block
| C || [[image:CTet.png| ]] || Rotation center of a piece, a bomb in [[Bombliss]], or any other specially marked block

Revision as of 15:17, 15 January 2017

Usually, you'll have a

<playfield>
one or more lines of the same length
</playfield>

Example

<playfield>
..JJJ.....
....J.....
..........
..........
..........
J.---...I.
JJJZ-SLLI.
OOZZTSSLI.
OOZTTTSLI.
GGG.GGGGGG
GGG.GGGGGG
</playfield>
<playfield>

..JJJ..... ....J..... .......... .......... .......... J.---...I. JJJZ-SLLI. OOZZTSSLI. OOZTTTSLI. GGG.GGGGGG GGG.GGGGGG </playfield>

Code Output

It is possible to show one preview by putting the next piece all alone in a 2-row-high playfield above the main playfield.

<playfield> .......... ...IIII... </playfield> <playfield> ......T... .....TTT.. .......... .......... ......-... J.JJJ---I. JJJZJSLLI. OOZZTSSLI. OOZTTTSLI. GGG.GGGGGG GGG.GGGGGG </playfield>

Unlike the now-deprecated pfstart and friends, you can use any arbitrary width you want. Just be sure every row is the same length to ensure it works properly.

List

<playfield> ZLOSIJTG-CPB X1234567890.D </playfield>

Note: Using space as an empty cell is not suggested, as it hinders readability for other editors; support for using space may or may not be unsupported in the future, as well. It is also suggested you only use purely uppercase letters, as there may be extensions in the future that interpret lowercase as something different from uppercase.

Code Img Description
space Tet.png Empty Cell
. .Tet.png Empty Cell
Z ZTet.png Red Block (Z Tetromino)
L LTet.png Orange Block (L Tetromino)
O OTet.png Yellow Block (O Tetromino)
S STet.png Green Block (S Tetromino)
I ITet.png Cyan Block (I Tetromino)
J JTet.png Blue Block (J Tetromino)
T TTet.png Purple Block (T Tetromino)
G GTet.png Gray Block (ghost piece)
- -Tet.png Line clear
D DTet.png Down arrow, soft drop, firm drop
C CTet.png Rotation center of a piece, a bomb in Bombliss, or any other specially marked block
P PTet.png Purple block for the T Tetromino, designed for use in documenting T-Spin setups
B BTet.png Mark a cell that has to be occupied for something (like a wallkick) to happen
X XTet.png Mark a cell that cannot be occupied for something (like a wallkick) to happen
1–9 1Tet.png2Tet.png3Tet.png Mark the cells that reject a given kick position