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Messages - Shuey

#1
Tetris / Phantom Mania X
September 15, 2019, 07:53:41 AM
I posted a more detailed reply finally (posting this additional "fast reply" just in case my edited post doesn't trigger a notification to subscribers of this thread).
#2
Tetris / Phantom Mania X
September 14, 2019, 04:12:25 PM
Dang, that looks like an epic reply!  I haven't even read it yet, but knowing that it's written by Rosti, I know it'll be good .

I've gotta finish up some last minute stuff for the day, but I'll read it in detail and reply back soon!

OK, I read the first paragraphs, and I totally get the gist of what's being said - I don't have the time at the moment to read the rest, but I totally understand the sentiment and agree.

If I was as good as QM claims to be, I would be completely motivated to do everything in my power to prove it - He simply hasn't done that.  And when questioned about it (and rightfully so), he does the opposite of what pretty much all of us would've expected him to do - he basically said it wasn't worth his time.  This makes no sense.... He supposedly spent hundreds (maybe even thousands) of hours becoming a God at invisible Tetris, and then when someone asks for more reliable proof, he says he doesn't feel like dedicating a couple more hours to doing something that SHOULD be relatively easy to produce (especially when compared to the actual achievements themselves).

And then what does he do?  He vanishes from the face of the Earth once again... it's all just too odd O_o...
#3
Ryan Heise did a study on this long ago, and also created an AI for it:
Tetris AI Stacking
#4
Tetris / Phantom Mania X
June 22, 2019, 07:04:36 PM
It's nice to see some people actually supporting QM and his achievements!  I don't know why so many skeptics and haters always seem to come out of the woodwork every time he does something new, but it's really annoying.

If you look at one of his previous videos, it's very clear that he's got true skills.  Look at this one for instance:


Some people thought he was watching a visible playfield that was out of camera shot.  Even if that was true (and it's NOT!), what he's accomplishing with one hand at these speeds is more than I can accomplish with two hands and a visible playfield, lol.

Let's also not forget that he figured out a new playing forever technique that nobody even knew or dreamed was possible, AND his new technique was more optimized than the original AND is playable at 20G!

I wish people could look past their own doubts and have enough sense to realize that the dude has true skill and isn't a scam artist ...
#5
Tetris / Hard Drop at Games Done Quick
March 28, 2019, 05:02:14 AM
*thumbsup*!
#6
I've not had time to really dig into this yet, but the presentation and info looks great so far!
#7
Tetris / WEIRD GLITCH ON TETRIS MANIA
September 08, 2018, 03:58:13 PM
You found my secret easter egg!
#8
How 'bout getting a screenshot of the playfield, then immediately pause?  You can view the screenshot as a reference, then un-pause Nullpomino when you're ready to resume more piece placements.
#9
General / I Spins
June 20, 2018, 01:02:42 PM



#10
Tetris / B2B Tetris PC
April 30, 2018, 08:48:31 PM
Quote from: CosmicCommunist
Shuey I've watched your Sparta video in full at least 20 times (do not ask why I don't think you want to know the answer) and have tried to mentally analyze PC setups. It's been confusing me for a while now.

I'm not sure I follow what you mean :-/... what's confusing you?
#12
Tetris / "Blind" (not invisible) Tetris
February 25, 2018, 12:09:41 PM
This has also been discussed here: http://harddrop.com/forums/index.php?showtopic=2430

When I practiced it, I was completely blindfolded and had my son call out the current piece to me (as well as the upcoming relational piece).  So for example, if an L was the current piece, he would tell me if the O was going to eventually be the next piece or if the J was.  So he would say "L with O" or "L with J".  Then I would know to stack an L either like this "L" or like this "7".

This of course is not like playing 100% in the blind, but it was still a fun challenge.

Another thing I did was used the sound of the piece "touching down" as my queue for when to rotate if a piece needed to be spun.

I personally was never concerned with speed - I just wanted to complete at least 40 lines.  I ended up going beyond that because I used the playing forever method to stack the pieces.  During one of my practice runs with my son, I completed the entire 140-piece sequence.  Unfortunately, we didn't record it because we thought I was going to need a lot more practice before I pulled it off (and I had already practiced off and on for a few months up to that point).
#13
Tetris / B2B Tetris PC
February 25, 2018, 05:18:26 AM
One thing someone could try would be to use my Sparta sequence as a reference and Okey's PC Finder to see if two back-to-back sequences could yield a Tetris from the 10th piece in each sequence (and I think that holding one piece from one sequence and using the 1st piece from the next sequence should be considered)
#14
Tetris / NullPomino DirectX mode possible?
January 20, 2018, 12:09:35 PM
I thought the swing or slick bat was a work around... have you tried that yet?
#15
Tetris / ARST v0.1.2
October 19, 2017, 03:56:11 PM
A video demonstration would be great