Tetris (Commodore 64)

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Tetris

[[File:{{{boxart}}}|175px]]
Developer(s) Mirrorsoft
Publisher(s) Mirrorsoft
Release Date(s) 1988
Platform(s) Commodore 64

Gameplay Info

Next pieces {{{preview}}}
Playfield dimensions {{{playfield}}}
Hold piece {{{hold}}}
Hard drop {{{hard}}}
Rotation system {{{system}}}
Has 180 rotation {{{180}}}
Adjustable tuning {{{tuning}}}
Garbage attack type {{{garbage}}}
Garbage blocking type {{{blocking}}}
Website {{{website}}}
[[File:{{{title-scrn}}}|100px]] [[File:{{{ingame-scrn}}}|100px]]

See also

Most notable for its background music. It is one of the worst tetris implementations ever made other than that. 1 rotate button, no hard drop, and no twisting of pieces at all. even if the initial and final squares of a rotation are free, the peice will not rotate if it is against a wall.

Another version was programmed by Hungarian developpers. Catched the eye of Robert Stein along with its Apple II counterpart, which triggered the release of Tetris outside USSR.