Tetris (Commodore 64)
From Hard Drop Tetris Wiki
Tetris | |
---|---|
Developer(s) | Mirrorsoft |
Publisher(s) | Mirrorsoft |
Release Date(s) | 1987 |
Platform(s) | Commodore 64 |
Gameplay Info | |
Next pieces | 1 |
Playfield dimensions | |
Hold piece | No |
Hard drop | Yes |
Rotation system | Original Rotation System |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
The Commodore 64 version of Tetris is one of the earliest-known versions of Tetris to be released.
It is most notable for its background music, other than that, it is one of the weakest Tetris implementations ever made. There is 1 rotate button, no hard drop, and no twisting of pieces at all. Even if the initial and final squares of a rotation are free, the piece will not rotate if it is against a wall.
Another version was programmed by Hungarian developers. It caught the eye of Robert Stein along with its Apple II counterpart, which triggered the release of Tetris outside USSR.
See also
External links
- Tetris - C64-Wiki
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