Talk:TGM Rotation: Difference between revisions

From Hard Drop Tetris Wiki

Jump to: navigation, search
(Floor kick, hold, floor kick?)
No edit summary
 
Line 6: Line 6:


For the sake of completeness, does hold piece clear the flag stating whether the piece has floor kicked? For example, can I sonic drop, rotate with floor kick, hold, sonic drop, rotate with floor kick, and then lock the piece? Yes, I know it would be far less efficient than with IHS. --[[User:Tepples|tepples]] 19:08, 19 February 2008 (EST)
For the sake of completeness, does hold piece clear the flag stating whether the piece has floor kicked? For example, can I sonic drop, rotate with floor kick, hold, sonic drop, rotate with floor kick, and then lock the piece? Yes, I know it would be far less efficient than with IHS. --[[User:Tepples|tepples]] 19:08, 19 February 2008 (EST)
Rotation in ARS is pretty uncomfortable in 20G.
{{pfstart}}

Latest revision as of 19:47, 12 January 2015

Are you sure about that last one? Cos it looks weird as hell... --Lardarse 20:36, 18 August 2007 (EDT)

Floor kick, hold, floor kick?

"Like hold piece, floor kick can be performed only once per tetromino."

For the sake of completeness, does hold piece clear the flag stating whether the piece has floor kicked? For example, can I sonic drop, rotate with floor kick, hold, sonic drop, rotate with floor kick, and then lock the piece? Yes, I know it would be far less efficient than with IHS. --tepples 19:08, 19 February 2008 (EST)

Rotation in ARS is pretty uncomfortable in 20G.