Super Tetris 3: Difference between revisions

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==Standard Tetris==
==Standard Tetris==
This is either Endless (the standard Tetris) or Standard. Standard has 25 lines to clear to advance to the next level, and clears the screen for each level. It also gives three lives, allowing two [[Top out]]s without ending the game. Standard plays like the original BPS Famicom version of Tetris did, with better, more modernized controls.
This is either Endless (the standard Tetris) or Standard. Standard has 25 lines to clear to advance to the next level, and clears the screen for each level. It also gives three lives, allowing three [[top out]]s.


==Magicaliss==
==Magicaliss==
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==Sparkliss==
==Sparkliss==
Sparkliss plays very similarly to Bombliss from ''[[Tetris 2 + Bombliss]]'' and ''[[Super Tetris 2 + BomBliss]]'' and in several ways is considered a sequel to it. The primary change between Bombliss and Sparkliss is that the "bombs" explode in a cross-shape, only erasing in their column and row with more lines completed extending the length of the electricity launched by the bombs. Any square surrounded with explosions also vanish. As with Bombliss, there is both a contest and a puzzle mode.
Sparkliss is a revised version of the Bombliss mode from ''[[Tetris 2 + Bombliss]]'' and ''[[Super Bombliss]]''. As with Bombliss, there is standard and puzzle modes.
 
The primary change is that Sparkliss lightning strikes in a cross shape instead of in the large squares of Bombliss's explosions. This means that lightning blocks only erase columns and rows, and more lines completed extends the length of the lightning instead. However, creating a box with lightning will also clear any blocks within that box. The end result is that it's harder to get good lightning strikes going, but you can potentially clear much bigger sections of block with less lightning blocks.


==Familiss==
==Familiss==
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[[image:Super tetris 3-Famliss.png]]
[[image:Super tetris 3-Famliss.png]]


This was the first Tetris mode for more than two players, predating [[Tetris X]], [[Tetrinet]], [[Tetris 64]], [[Tetris 4D]], and [[The New Tetris]]. Involving three or four players requires a [http://en.wikipedia.org/wiki/SNES_Multitap Multitap].
This was the first Tetris mode for more than two players, predating [[Tetrinet]] and [[Tetris 64]]. Involving three or four players requires a [http://en.wikipedia.org/wiki/SNES_Multitap Multitap].


== External links ==
== External links ==

Revision as of 04:31, 8 January 2017

Super Tetris 3

File:581086 21962 front.jpg
Developer(s) Bullet Proof Software
Publisher(s) Bullet Proof Software
Release Date(s) December 16, 1994
Platform(s) Super Famicom

Gameplay Info

Next pieces 1
Playfield dimensions 10x22, 7x19 (Familiss)
Hold piece No
Hard drop No
Rotation system BPS rotation
(SRS predecessor)
Has 180 rotation {{{180}}}
Adjustable tuning {{{tuning}}}
Garbage attack type {{{garbage}}}
Garbage blocking type {{{blocking}}}
Website {{{website}}}
Super tetris 3.jpg Super tetris 3-1.jpg

Super Tetris 3 (スーパーテトリス3) is the third and final entry in Bullet Proof Software's Tetris trilogy, which began with the Famicom Tetris and continued with Tetris 2 + Bombliss/Super Tetris 2 + BomBliss.

This game uses SRS, but without wallkicks, as well as non-standard piece colors. Randomizer is apparently memoryless, or close to it.

The game does have lock delay, uses step reset, and has smooth fall and rotate animation, just like The New Tetris (with all of its problems with overhangs)

Standard Tetris

This is either Endless (the standard Tetris) or Standard. Standard has 25 lines to clear to advance to the next level, and clears the screen for each level. It also gives three lives, allowing three top outs.

Magicaliss

The Tetrominoes that are dropped onto the play field have a color, red, green, or blue, which can be changed by rotating 4 times in the same direction. Clearing a line that is one solid color erases all blocks that match the color. There are also wild blocks, which count as all colors, but are not removed by a single color clear, and smaller, grey blocks, which are never removed in a line clear. The only way to remove a grey block is to do a single color line clear with no grey blocks in it, which converts all grey blocks to the color. The game features cascade gravity after a single color line clear. Again, endless and standard are available.

Sparkliss

Sparkliss is a revised version of the Bombliss mode from Tetris 2 + Bombliss and Super Bombliss. As with Bombliss, there is standard and puzzle modes.

The primary change is that Sparkliss lightning strikes in a cross shape instead of in the large squares of Bombliss's explosions. This means that lightning blocks only erase columns and rows, and more lines completed extends the length of the lightning instead. However, creating a box with lightning will also clear any blocks within that box. The end result is that it's harder to get good lightning strikes going, but you can potentially clear much bigger sections of block with less lightning blocks.

Familiss

Familiss is a two to four-player version of Tetris with special powers:

Super tetris 3-Famliss.png

This was the first Tetris mode for more than two players, predating Tetrinet and Tetris 64. Involving three or four players requires a Multitap.

External links