List of twists: Difference between revisions

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'''''Twists''''', called "spin moves" in ''[[The New Tetris]]'''s manual, let a player fix some otherwise difficult situations. These examples cover [[Tetris Guideline|recent games]], but some of them may not work for earlier ''[[Tetris]]'' [[game]]s that use little or no [[wall kick]].
SHIT SHIT SHIT
 
For a tutorial video of '''SRS''' twists, see:
*[[http://www.youtube.com/watch?v=gRBmqTrJDUA| Chopin's Twist Guide]]
 
 
==Rewards for twists==
Some games give scoring rewards for twisting a tetromino into a tight space. Two basic algorithms, with slight variations, have been used in newer games to detect and reward in-place spins:
*Immobile, used in ''[[The New Tetris]]'': A twist is recognised if a tetromino locks in a position where it cannot move left, right, or up. There is only [[The_New_Tetris#Twist_reward|a reward]] if rows are completed in this way.
*3-corner T, used in ''[[Tetris DS]]'' and other [[SRS]] based games: A T-spin bonus is awarded if all of the following are true:<sup>[http://www.tetrisconcept.com/forum/viewtopic.php?t=78]</sup>
*#Tetromino being locked is T.
*#Last successful movement of the tetromino was a rotate, as opposed to sideways movement, downward movement, or falling due to gravity. (Canceling lock delay in games that allow it, such as Tetris DS, does not count as a movement.) The tetromino doesn't even have to end up in a different orientation than it was dropped in; setting up the "well-known twist" below in ''Tetris Worlds'' or ''Tetris DS'' and pressing both rotate buttons (B&ndash;A or A&ndash;B) will trigger the T-spin bonus even without any net rotation.
*#Three of the 4 squares diagonally adjacent to the T's center are occupied. (In ''Tetris DS'', the walls and floor surrounding the playfield are considered "occupied", while in ''[[Tetris Worlds]]'' for GBA, they aren't.
 
[[Guideline compliant game differences|Different games]] add further restrictions:
*3-corner T no wall, used in ''[[Tetris Worlds]]'': The walls and floor surrounding the playfield are not considered "occupied". This means that if a wall kick places the T tetromino with its flat side against the wall or floor, the T-spin will not be recognized. (Kicks that place the flat side against blocks in the playfield still work.)
*3-corner T no kick, used in ''[[Tetris: New Century]]'', ''[[iPod Tetris]]'', and ''[[Tetris Evolution]]'': The final rotation must not involve a wall kick, that is, it recognizes only the "well known twist" below.
 
(The names for the algorithms are unofficial, taken from the [[fan game]] ''[[Lockjaw]]''.)
 
In some of these diagrams, especially those involving ''S'' and ''Z'' [[tetromino]]es, the "center" corresponding to the center of rotation in [[SRS]] is marked with a circle ([[Image:CTet.png|C]]).
 
==<span id="T">Twists with ''T'' (or ''T-Spin'')</span>==
 
A well-known twist involves the tetromino ''T''. In fact, these are the only twists that games that use "3-corner T no kick" reward.
{|
|{{pfstart}}
{{pfrow| | | | |D|t|g|g| | }}
{{pfrow|g|g|g|g|t|C| |g|g|g}}
{{pfrow|g|g|g|g|g|t|g|g|g|g}}
{{pfend}}
Drop
|{{pfstart}}
{{pfrow| | | | |E| |g|g| | }}
{{pfrow|g|g|g|g|t|C|t|g|g|g}}
{{pfrow|g|g|g|g|g|t|g|g|g|g}}
{{pfend}}
Rotate left
|}
 
{|
|{{pfstart}}
{{pfrow| | | | |D|t|g|g| | }}
{{pfrow| | | | |t|C| |g|g|g}}
{{pfrow|g|g|g|g|g|t|g|g|g|g}}
{{pfend}}
Drop
|{{pfstart}}
{{pfrow| | | | |E| |g|g| | }}
{{pfrow| | | | |t|C|t|g|g|g}}
{{pfrow|g|g|g|g|g|t|g|g|g|g}}
{{pfend}}
Rotate once
|{{pfstart}}
{{pfrow| | | | |E|t|g|g| | }}
{{pfrow| | | | | |C|t|g|g|g}}
{{pfrow|g|g|g|g|g|t|g|g|g|g}}
{{pfend}}
Or twice
|}
 
In SRS games that reward kick T-Spins like ''[[Tetris DS]]'' and ''[[Tetris Zone]]'', making use of a wall kick saves a bit of dropping time. This will not count in newer games like ''[[Tetris Evolution]]'' or ''[[Tetris Splash]]''.
{|
|{{pfstart}}
{{pfrow| | | | |t|D| | | | }}
{{pfrow| | |g|g|C|t|g|g| | }}
{{pfrow|g|g|g|g|t| | |g|g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfend}}
Drop
|{{pfstart}}
{{pfrow| | | | | |A| | | | }}
{{pfrow| | |g|g| | |g|g| | }}
{{pfrow|g|g|g|g|t|C|t|g|g|g}}
{{pfrow|g|g|g|g|g|t|g|g|g|g}}
{{pfend}}
Rotate right
|}
 
This works in Atari Rotation and SRS:
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|t|d| | | | | | }}
{{pfrow|g|t|t|t| | | | | | }}
{{pfrow|g|g| |g|g|g|g|g|g|g}}
{{pfend}}
Drop and slide
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|t|e| | | | | | }}
{{pfrow|g|t|t| | | | | | | }}
{{pfrow|g|g|t|g|g|g|g|g|g|g}}
{{pfend}}
Rotate left
|}
 
The following works in ''[[Tetris DX]]'', [[TGM rotation]], and [[SRS]], but it is not scored as a T-spin in ''Tetris Worlds'' if performed on the floor of the playfield.
{|
|{{pfstart}}
{{pfrow| | | | |d|t|g|g|g|g}}
{{pfrow|g|g|g|g|t|t|g|g|g|g}}
{{pfrow|g|g|g| | |t|g|g|g|g}}
{{pfend}}
Drop
|{{pfstart}}
{{pfrow | | | | |a| |g|g|g|g}}
{{pfrow |g|g|g|g|t| |g|g|g|g}}
{{pfrow |g|g|g|t|t|t|g|g|g|g}}
{{pfend}}
Rotate right
|}
 
The above move must be done differently in ''[[The New Tetris]]'', but also works and in games using TGM rotation. As this does not involve a wallkick in TGM, it also works in Sega rotation:
{|
|- valign="top"
|{{pfstart}}
{{pfrow| | | | |o|d|g|g|g|g}}
{{pfrow|g|g|g|g|o|o|g|g|g|g}}
{{pfrow|g|g|g| |o| |g|g|g|g}}
{{pfend}}
Firm drop
|{{pfstart}}
{{pfrow | | | | | |e|g|g|g|g}}
{{pfrow |g|g|g|g|o| |g|g|g|g}}
{{pfrow |g|g|g|o|o|o|g|g|g|g}}
{{pfend}}
Rotate left
|}
 
This example from SRS is not a T-spin under the old rule, as the tetromino could have been rotated before being dropped, but SRS games from ''Tetris Worlds'' through ''Tetris Online (Japan)'' count it anyway:
{|
|{{pfstart}}
{{pfrow | | | | | |g| |t|d| }}
{{pfrow |g|g|g|g|g|g|t|t|t|g}}
{{pfrow |g|g|g|g|g|g| |g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | |g|t| |a| }}
{{pfrow|g|g|g|g|g|g|t|t| |g}}
{{pfrow|g|g|g|g|g|g|t|g|g|g}}
{{pfend}}
|}
 
This one is a T-spin in ''Tetris DS'' but not ''Tetris Worlds'' due to the difference in how the playfield walls are handled:
{|
|{{pfstart}}
{{pfrow | |t|d| | | | | | |g}}
{{pfrow |t|C|t|g|g|g|g|g|g|g}}
{{pfrow | |g|g|g|g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow|t| |a| | | | | | |g}}
{{pfrow|C|t| |g|g|g|g|g|g|g}}
{{pfrow|t|g|g|g|g|g|g|g|g|g}}
{{pfend}}
|}
 
Triples may not seem possible, but especially games using [[SRS]] will allow them regardless. Notice that the ending position of the T tetromino does not overlap the starting position. Later guideline games don't recognise this, either by not counting triples made with this twist as a T-spin (''[[Tetris Zone]]''), or by not recognising this twist as a T-spin at all (''[[Tetris Evolution]]'').
{|
|{{pfstart}}
{{pfrow| | |d|t|g|g| | | | }}
{{pfrow| | |t|t|t|g| | | | }}
{{pfrow|g|g|g|g| |g|g|g|g|g}}
{{pfrow|g|g|g| | |g|g|g|g|g}}
{{pfrow|g|g|g|g| |g|g|g|g|g}}
{{pfend}}
Drop and slide
|{{pfstart}}
{{pfrow | | |e| |g|g| | | | }}
{{pfrow | | | | | |g| | | | }}
{{pfrow |g|g|g|g|t|g|g|g|g|g}}
{{pfrow |g|g|g|t|t|g|g|g|g|g}}
{{pfrow |g|g|g|g|t|g|g|g|g|g}}
{{pfend}}
Rotate left
|}
This one works in [[Tetris (Atari)|Atari rotation]]:
{|
|{{pfstart}}
{{pfrow| | | |g|g|d| | | | }}
{{pfrow| | | |g|S|S|S| | | }}
{{pfrow| | | |g| |S| | | | }}
{{pfrow|g|g|g|g| |g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | |g|g|e| | | | }}
{{pfrow| | | |g|S| | | | | }}
{{pfrow| | | |g|S|S| | | | }}
{{pfrow|g|g|g|g|S|g|g|g|g|g}}
{{pfend}}
|}
And this works in both SRS and Atari rotation (assuming there is a rotate right button):
{|
|{{pfstart}}
{{pfrow| | | |g|g|d| | | | }}
{{pfrow| | | |g| |t| | | | }}
{{pfrow| | | |g|t|t|t| | | }}
{{pfrow|g|g|g|g| |g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | |g|g|a| | | | }}
{{pfrow| | | |g|t| | | | | }}
{{pfrow| | | |g|t|t| | | | }}
{{pfrow|g|g|g|g|t|g|g|g|g|g}}
{{pfend}}
|}
 
A complicated SRS example:
{|
|{{pfstart}}
{{pfrow|g|g|g|g|g|g|g|g|t|d}}
{{pfrow|g|g|g|g|g|g| | |t|t}}
{{pfrow|g|g|g|g|g|g|g| |t|g}}
{{pfrow|g|g|g|g|g|g|g| | |g}}
{{pfrow|g|g|g|g|g|g|g| |g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow|g|g|g|g|g|g|g|g| |a}}
{{pfrow|g|g|g|g|g|g| |t|t|t}}
{{pfrow|g|g|g|g|g|g|g| |t|g}}
{{pfrow|g|g|g|g|g|g|g| | |g}}
{{pfrow|g|g|g|g|g|g|g| |g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow|g|g|g|g|g|g|g|g| |m}}
{{pfrow|g|g|g|g|g|g|t|t|t| }}
{{pfrow|g|g|g|g|g|g|g|t| |g}}
{{pfrow|g|g|g|g|g|g|g| | |g}}
{{pfrow|g|g|g|g|g|g|g| |g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow|g|g|g|g|g|g|g|g| |e}}
{{pfrow|g|g|g|g|g|g| | | | }}
{{pfrow|g|g|g|g|g|g|g|t| |g}}
{{pfrow|g|g|g|g|g|g|g|t|t|g}}
{{pfrow|g|g|g|g|g|g|g|t|g|g}}
{{pfend}}
|}
 
==<span id="I">Twists with ''I''</span>==
Works in TGM and SRS:
 
{|
|{{pfstart}}
{{pfrow|g|g|g|g|g|g|g|g|i| }}
{{pfrow|g|g|g|g|g|g| | |i| }}
{{pfrow|g|g|g|g|g|g|g|g|i| }}
{{pfrow|g|g|g|g|g|g|g|g|i| }}
{{pfend}}
|{{pfstart}}
{{pfrow|g|g|g|g|g|g|g|g| | }}
{{pfrow|g|g|g|g|g|g|i|i|i|i}}
{{pfrow|g|g|g|g|g|g|g|g| | }}
{{pfrow|g|g|g|g|g|g|g|g| | }}
{{pfend}}
|}
 
If changing position to the second row, [[rotate]] three times so to twist on lower-middle square.
{|
|- valign="top"
|{{pfstart}}
{{pfrow | | | |i|i|i|i| | | }}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g| | | | |g|g|g}}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow |g|g|g|g|i|g|g|g|g|g}}
{{pfrow |g|g|g| |i| | |g|g|g}}
{{pfrow |g|g|g|g|i|g|g|g|g|g}}
{{pfrow |g|g|g|g|i|g|g|g|g|g}}
{{pfend}}
Rotate left
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g|i|i|i|i|g|g|g}}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfend}}
Rotate right
|}
If changing positions to the right columns, turn right. If left, turn left.
 
In SRS, I tetrominoes can be rotated on their end blocks:
{|
|{{pfstart}}
{{pfrow | | | | |i| | | | | }}
{{pfrow | | | |g|i|g| | | | }}
{{pfrow |g|g|g|g|i|g|g|g|g|g}}
{{pfrow |g|g|g|g|i| | | |g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow | | | |g| |g| | | | }}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g|g|i|i|i|i|g|g}}
{{pfend}}
|}
This one works in SRS and [[Tetris (Atari)|Atari]] rotation:
{|
|- valign="top"
|{{pfstart}}
{{pfrow|g|g|g| | | | | | | }}
{{pfrow|g|g|i|i|i|i| | | | }}
{{pfrow|g|g| |g|g|g|g|g|g|g}}
{{pfrow|g|g| |g|g|g|g|g|g|g}}
{{pfrow|g|g| |g|g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow|g|g|g| | | | | | | }}
{{pfrow|g|g|i| | | | | | | }}
{{pfrow|g|g|i|g|g|g|g|g|g|g}}
{{pfrow|g|g|i|g|g|g|g|g|g|g}}
{{pfrow|g|g|i|g|g|g|g|g|g|g}}
{{pfend}}
|}
 
SRS has a slight asymmetry with how end-block rotation is handled. See [[I-spins in SRS]].
 
This one is silly but should work (with minor variations) in most systems, even if it is not rewarded:
{|
|{{pfstart}}
{{pfrow|g|g|g| | | | | | | }}
{{pfrow|g|g| | | | | | | | }}
{{pfrow|g|i|i|i|i| | | | | }}
{{pfrow|g|g| |g|g|g|g|g|g|g}}
{{pfrow|g|g| |g|g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow|g|g|g| | | | | | | }}
{{pfrow|g|g|i| | | | | | | }}
{{pfrow|g| |i| | | | | | | }}
{{pfrow|g|g|i|g|g|g|g|g|g|g}}
{{pfrow|g|g|i|g|g|g|g|g|g|g}}
{{pfend}}
|}
 
The minor variation required for TGM and Sega rotation systems is to do a mirror-image version. This also works in SRS, as well as other systems where I rounds to the right and has no wallkick:
 
{|
|{{pfstart}}
{{pfrow| | | | | | | |g|g|g}}
{{pfrow| | | | | | | | |g|g}}
{{pfrow| | | | | |z|z|z|z|g}}
{{pfrow|g|g|g|g|g|g|g| |g|g}}
{{pfrow|g|g|g|g|g|g|g| |g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | |g|g|g}}
{{pfrow| | | | | | | |z|g|g}}
{{pfrow| | | | | | | |z| |g}}
{{pfrow|g|g|g|g|g|g|g|z|g|g}}
{{pfrow|g|g|g|g|g|g|g|z|g|g}}
{{pfend}}
|}
 
In games that use Atari rotation, a similar maneuver can produce a triple:
{|
|{{pfstart}}
{{pfrow|g|g|g| | | | | | | }}
{{pfrow|g|z|z|z|z| | | | | }}
{{pfrow|g|g| |g|g|g|g|g|g|g}}
{{pfrow|g|g| |g|g|g|g|g|g|g}}
{{pfrow|g|g| |g|g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow|g|g|g| | | | | | | }}
{{pfrow|g| |z| | | | | | | }}
{{pfrow|g|g|z|g|g|g|g|g|g|g}}
{{pfrow|g|g|z|g|g|g|g|g|g|g}}
{{pfrow|g|g|z|g|g|g|g|g|g|g}}
{{pfend}}
|}
 
==<span id="S">Twists with ''S''</span> and <span id="Z">''Z''</span>==
 
''Game Boy, Sega, TDX, TGM, SRS''
{|
|- valign="top"
|{{pfstart}}
{{pfrow | | | |s| |g|g|g|g|g}}
{{pfrow |g|g|g|s|C| |g|g|g|g}}
{{pfrow |g|g|g| |s|g|g|g|g|g}}
{{pfend}}
Rotate left<br>and drop
|
{{pfstart}}
{{pfrow | | | | | |g|g|g|g|g}}
{{pfrow |g|g|g| |C|s|g|g|g|g}}
{{pfrow |g|g|g|s|s|g|g|g|g|g}}
{{pfend}}
Rotate left
|}
 
''NES, Sega, TDX, TGM, SRS''
{|
|- valign="top"
|{{pfstart}}
{{pfrow|G|G|G|G|G| |Z| | | }}
{{pfrow|G|G|G|G| |C|Z|G|G|G}}
{{pfrow|G|G|G|G|G|Z| |G|G|G}}
{{pfend}}
Rotate right<br>and drop
|
{{pfstart}}
{{pfrow|G|G|G|G|G| | | | | }}
{{pfrow|G|G|G|G|Z|C| |G|G|G}}
{{pfrow|G|G|G|G|G|Z|Z|G|G|G}}
{{pfend}}
Rotate right
|}
 
''SRS and [[DTET]]:''
{|
|- valign="top"
|{{pfstart}}
{{pfrow | | | |s| | | | | | }}
{{pfrow | | | |C|s| | | | | }}
{{pfrow |g|g|g|g|s| |g|g|g|g}}
{{pfrow |g|g|g| | |g|g|g|g|g}}
{{pfend}}
Rotate right<br>and drop
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow | | | | | | | | | | }}
{{pfrow |g|g|g|g|C|s|g|g|g|g}}
{{pfrow |g|g|g|s|s|g|g|g|g|g}}
{{pfend}}
Rotate right again
|}
 
''SRS and DTET:''
{|
|- valign="top"
|{{pfstart}}
{{pfrow | | | |s| | | | | | }}
{{pfrow | | | |C|s|g|g|g|g|g}}
{{pfrow |g|g|g|g|s| |g|g|g|g}}
{{pfrow |g|g|g| | |g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow | | | | | |g|g|g|g|g}}
{{pfrow |g|g|g|g|C|s|g|g|g|g}}
{{pfrow |g|g|g|s|s|g|g|g|g|g}}
{{pfend}}
|}
 
''SRS only:''
{|
|{{pfstart}}
{{pfrow | | | |z|z|g|g| | | }}
{{pfrow | | | | |C|z|g| | | }}
{{pfrow |g|g|g|g|g| |g|g|g|g}}
{{pfrow |g|g|g|g| | |g|g|g|g}}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | |g|g| | | }}
{{pfrow | | | | | | |g| | | }}
{{pfrow |g|g|g|g|g|z|g|g|g|g}}
{{pfrow |g|g|g|g|z|C|g|g|g|g}}
{{pfrow |g|g|g|g|z|g|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow | | | |g|g|s|s| | | }}
{{pfrow | | | |g|s|C| | | | }}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g|g| | |g|g|g|g}}
{{pfrow |g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | |g|g| | | | | }}
{{pfrow | | | |g| | | | | | }}
{{pfrow |g|g|g|g|s|g|g|g|g|g}}
{{pfrow |g|g|g|g|C|s|g|g|g|g}}
{{pfrow |g|g|g|g|g|s|g|g|g|g}}
{{pfend}}
|}
In this case, if using ''S'', turn left both times and if using ''Z'', turn right both times.
 
'''No overhang method'''
{|
|{{pfstart}}
{{pfrow | | |g|z|z| | | | | }}
{{pfrow | | |g|g|C|z| | | | }}
{{pfrow |g|g|g|g|g| |g|g|g|g}}
{{pfrow |g|g|g|g| | |g|g|g|g}}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfend}}
 
|{{pfstart}}
{{pfrow | | |g| | | | | | | }}
{{pfrow | | |g|g| | | | | | }}
{{pfrow |g|g|g|g|g|z|g|g|g|g}}
{{pfrow |g|g|g|g|C|Z|g|g|g|g}}
{{pfrow |g|g|g|g|z|g|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow | | | | | |s|s|g| | }}
{{pfrow | | | | |s|C|g|g| | }}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g|g| | |g|g|g|g}}
{{pfrow |g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | |g| | }}
{{pfrow | | | | | | |g|g| | }}
{{pfrow |g|g|g|g|s|g|g|g|g|g}}
{{pfrow |g|g|g|g|S|C|g|g|g|g}}
{{pfrow |g|g|g|g|g|s|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow | | | |s| | | | | | }}
{{pfrow | | |g|s|C|g| | | | }}
{{pfrow |g|g|g| |s|g|g|g|g|g}}
{{pfrow |g|g| | |g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow | | |g| | |g| | | | }}
{{pfrow |g|g|g|C|s|g|g|g|g|g}}
{{pfrow |g|g|s|s|g|g|g|g|g|g}}
{{pfend}}
|}
 
==<span id="J">Twists with ''J''</span> <span id="L">and ''L''</span>==
Works in virtually all versions<sup>1</sup>, including [[Tetris (Game Boy)]]:
<sup>1</sup>The L-Spin shown below does not work in Atari Rotation.
{|
|{{pfstart}}
{{pfrow| | | | |L|G|G|G|G|G}}
{{pfrow|G|G|G| |L| |G|G|G|G}}
{{pfrow|G|G|G| |L|L|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | |G|G|G|G|G}}
{{pfrow|G|G|G|L|L|L|G|G|G|G}}
{{pfrow|G|G|G|L| | |G|G|G|G}}
{{pfend}}
|}
 
Works with TGM and SRS:
{|
|{{pfstart}}
{{pfrow | | | |j|j| | | | | }}
{{pfrow |g|g|g|j|g|g|g|g|g|g}}
{{pfrow |g|g|g|j| | |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow |g|g|g|j|g|g|g|g|g|g}}
{{pfrow |g|g|g|j|j|j|g|g|g|g}}
{{pfend}}
|}
{|
|{{pfstart}}
{{pfrow | | | | |l|l| | | | }}
{{pfrow |g|g|g|g|g|l|g|g|g|g}}
{{pfrow |g|g|g| | |l|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow |g|g|g|g|g|l|g|g|g|g}}
{{pfrow |g|g|g|l|l|l|g|g|g|g}}
{{pfend}}
|}
{|
|{{pfstart}}
{{pfrow | | |l|g|g|g|g|g|g|g}}
{{pfrow | | |l|g| |g|g|g|g|g}}
{{pfrow | | |l|l| |g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | |g|g|g|g|g|g|g}}
{{pfrow | | | |g|l|g|g|g|g|g}}
{{pfrow | | |l|l|l|g|g|g|g|g}}
{{pfend}}
|}
{|
|{{pfstart}}
{{pfrow |g|g|g|g|g|g|g|j| | }}
{{pfrow |g|g|g|g|g| |g|j| | }}
{{pfrow |g|g|g|g|g| |j|j| |SZ}}
{{pfend}}
|{{pfstart}}
{{pfrow |g|g|g|g|g|g|g| | | }}
{{pfrow |g|g|g|g|g|j|g| | | }}
{{pfrow |g|g|g|g|g|j|j|j| |SZ}}
{{pfend}}
|}
(For the last one, the block highlighted in red is needed in TGM, but is optional in SRS. The edge of the field may also be used in place of that block.)
 
Works with TGM and [[TOD]]:
{|
|{{pfstart}}
{{pfrow |g|g|g|j|j| | | | | }}
{{pfrow |g| | |j|g|g|g|g|g|g}}
{{pfrow |g|g|g|j|g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow |g|g|g| | | | | | | }}
{{pfrow |g|j|j|j|g|g|g|g|g|g}}
{{pfrow |g|g|g|j|g|g|g|g|g|g}}
{{pfend}}
|}
{|
|{{pfstart}}
{{pfrow | | | | | |l|l|g|g|g}}
{{pfrow |g|g|g|g|g|g|l| | |g}}
{{pfrow |g|g|g|g|g|g|l|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | |g|g|g}}
{{pfrow |g|g|g|g|g|g|l|l|l|g}}
{{pfrow |g|g|g|g|g|g|l|g|g|g}}
{{pfend}}
|}
 
Works with SRS only:
{|
|{{pfstart}}
{{pfrow | | | | | |l|l| | | }}
{{pfrow | | | |g|g|g|l| | | }}
{{pfrow |g|g|g|g| | |l| | | }}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow | | | |g|g|g| | | | }}
{{pfrow |g|g|g|g|l|l|l| | | }}
{{pfrow |g|g|g|g|l|g|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |J|J| | | | | }}
{{pfrow| | | |J|g|g|g| | | }}
{{pfrow| | | |J| | |g| | | }}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |g|g|g| | | }}
{{pfrow| | | |J|J|J|g| | | }}
{{pfrow|g|g|g|g|g|J|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |L| | | | }}
{{pfrow| | | | | |L|g|g|g|g}}
{{pfrow| | | | | |L|L| |g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | |g|g|g|g}}
{{pfrow| | | | | |L|L|L|g|g}}
{{pfrow|g|g|g|g|g|L|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |J| | | | }}
{{pfrow|g|g|g|g|g|J| | | | }}
{{pfrow|g|g|g| |J|J| | | | }}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g|g|g| | | | | }}
{{pfrow|g|g|g|J|J|J| | | | }}
{{pfrow|g|g|g|g|g|J|g|g|g|g}}
{{pfend}}
|}
 
SRS and DTET:
{|
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow |g|g|g|g|g|l|l| | | }}
{{pfrow |g|g|g|g| | |l| | | }}
{{pfrow |g|g|g|g| |g|l| | | }}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow |g|g|g|g|g| | | | | }}
{{pfrow |g|g|g|g|l|l|l| | | }}
{{pfrow |g|g|g|g|l|g| | | | }}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow | | | |j|j|g|g|g|g|g}}
{{pfrow | | | |j| | |g|g|g|g}}
{{pfrow | | | |j|g| |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow | | | | | |g|g|g|g|g}}
{{pfrow | | | |j|j|j|g|g|g|g}}
{{pfrow | | | | |g|j|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |L|L| | | | }}
{{pfrow|g|g|g|g| |L|g|g|g|g}}
{{pfrow|g|g|g| | |L|g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g|g| | |g|g|g|g}}
{{pfrow|g|g|g|L|L|L|g|g|g|g}}
{{pfrow|g|g|g|L|g|g|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |J|J| | | | | }}
{{pfrow|g|g|g|J| |g|g|g|g|g}}
{{pfrow|g|g|g|J| | |g|g|g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g| | |g|g|g|g|g}}
{{pfrow|g|g|g|J|J|J|g|g|g|g}}
{{pfrow|g|g|g|g|g|J|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |L| | | | | | }}
{{pfrow| | | |L| |g|g|g|g|g}}
{{pfrow|g|g|g|L|L| |g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |g|g|g|g|g}}
{{pfrow|g|g|g|L|L|L|g|g|g|g}}
{{pfrow|g|g|g|L|g|g|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |J| | | | }}
{{pfrow|g|g|g|g| |J| | | | }}
{{pfrow|g|g|g| |J|J|g|g|g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g|g| | | | | | }}
{{pfrow|g|g|g|J|J|J|g|g|g|g}}
{{pfrow|g|g|g|g|g|J|g|g|g|g}}
{{pfend}}
|}
 
Like other spin triples, this works with SRS only:
{|
|{{pfstart}}
{{pfrow | | |j| |g|g| | | | }}
{{pfrow | | |j|j|j|g| | | | }}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g| | |g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow | | | | |g|g| | | | }}
{{pfrow | | | | | |g| | | | }}
{{pfrow |g|g|g|g|j|g|g|g|g|g}}
{{pfrow |g|g|g|g|j|g|g|g|g|g}}
{{pfrow |g|g|g|j|j|g|g|g|g|g}}
{{pfend}}
|}
Also works with higher overhang:
{|
|{{pfstart}}
{{pfrow | | | | |g|g| | | | }}
{{pfrow | | |j| | |g| | | | }}
{{pfrow | | |j|j|j|g| | | | }}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g| | |g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
 
{{pfrow | | | | |g|g| | | | }}
{{pfrow | | | | | |g| | | | }}
{{pfrow | | | | | |g| | | | }}
{{pfrow |g|g|g|g|j|g|g|g|g|g}}
{{pfrow |g|g|g|g|j|g|g|g|g|g}}
{{pfrow |g|g|g|j|j|g|g|g|g|g}}
{{pfend}}
|}
In The New Tetris overhang is not required:
{|
|{{pfstart}}
{{pfrow | | | | | | | | | | }}
{{pfrow | | | | | | | | | | }}
{{pfrow | | |j|j|j| | | | | }}
{{pfrow |g|g|g|g|j|g|g|g|g|g}}
{{pfrow |g|g|g|g| |g|g|g|g|g}}
{{pfrow |g|g|g| | |g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
 
{{pfrow | | | | | | | | | | }}
{{pfrow | | | | | | | | | | }}
{{pfrow | | | | | | | | | | }}
{{pfrow |g|g|g|g|j|g|g|g|g|g}}
{{pfrow |g|g|g|g|j|g|g|g|g|g}}
{{pfrow |g|g|g|j|j|g|g|g|g|g}}
{{pfend}}
|}
[[Tetris (NES, Tengen)|Atari rotation]] unevenball ([http://www.youtube.com/watch?v=hhH16bgbupc video]):
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|I|I| | | | | | | | }}
{{pfrow|Z|I|I| | | | | | | }}
{{pfrow|Z| |L|L|L| | | | | }}
{{pfrow|Z| |J|J|L| | | | | }}
{{pfrow|Z| |J|J| | | | | | }}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|I|I| | | | | | | | }}
{{pfrow|Z|I|I| | | | | | | }}
{{pfrow|Z|L|L| | | | | | | }}
{{pfrow|Z|L|J|J| | | | | | }}
{{pfrow|Z|L|J|J| | | | | | }}
{{pfend}}
|}
SRS only:
{|
|{{pfstart}}
{{pfrow| | | | | | |g|g|g|g}}
{{pfrow| | | | | | |g| |g|g}}
{{pfrow|g|g|g|g| | | | |g|g}}
{{pfrow|g|g|g|g|g| |l|g|g|g}}
{{pfrow|g|g|g|g|g| |l|g|g|g}}
{{pfrow|g|g|g|g|g| |l|l|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | |g|g|g|g}}
{{pfrow| | | | | | |g|l|g|g}}
{{pfrow|g|g|g|g| |l|l|l|g|g}}
{{pfrow|g|g|g|g|g| | |g|g|g}}
{{pfrow|g|g|g|g|g| | |g|g|g}}
{{pfrow|g|g|g|g|g| | | |g|g}}
{{pfend}}
|}
 
==180° Twists==
For games with 180° rotation buttons other twists are possible. These are most commonly used in ''[[Nullpomino]]'' because it has an option to reward all-spins. Other games besides Nullpomino may or may not have rotation systems that support the types of 180° twists listed here.
 
All of these twists are for SRS.
 
 
T-Spin Single
{|
 
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|T| |G|G|G|G|G}}
{{pfrow|G|G|T|T|T| | |G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G| | |G|G|G|G|G}}
{{pfrow|G|G| | |T|T|T|G|G|G}}
{{pfrow|G|G|G|G|G|T|G|G|G|G}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|T| |G|G|G|G|G|G}}
{{pfrow|G|T|T|T| | | |G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G| | |G|G|G|G|G|G}}
{{pfrow|G| | | |T|T|T|G|G|G}}
{{pfrow|G|G|G|G|G|T|G|G|G|G}}
{{pfend}}
|}
 
T-Spin Double
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|T| |G|G|G|G}}
{{pfrow|G|G|G|T|T|T|G|G|G|G}}
{{pfrow|G|G|G|G|G| | | |G|G}}
{{pfrow|G|G|G|G|G|G| |G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfrow|G|G|G| | | |G|G|G|G}}
{{pfrow|G|G|G|G|G|T|T|T|G|G}}
{{pfrow|G|G|G|G|G|G|T|G|G|G}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | |T| | | | | }}
{{pfrow|G|G|G|T|T|G|G|G|G|G}}
{{pfrow|G|G|G|G|T| |G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G| |T|G|G|G|G|G}}
{{pfrow|G|G|G|G|T|T|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |T| | | | | }}
{{pfrow| | | |T|T|G|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfrow|G|G|G| | | |G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |G|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfrow|G|G|G| |T|T|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |G|G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfrow|G|G|G|T|T|T|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfend}}
|}
 
T-Spin Triple
{|
|{{pfstart}}
{{pfrow| | | | |T| | | | | }}
{{pfrow| | | |T|T|G|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |G|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfrow|G|G|G|G|T|T|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |G|G|G|G|G}}
{{pfrow| | | | |T|G|G|G|G|G}}
{{pfrow| | | |T|T|G|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |G|G|G|G|G}}
{{pfrow| | | | | |G|G|G|G|G}}
{{pfrow| | | | | |G|G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfrow|G|G|G|G|T|T|G|G|G|G}}
{{pfrow|G|G|G|G|T|G|G|G|G|G}}
{{pfend}}
|}
 
I-Spin Single
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|I|G|G|G|G|G|G|G|G}}
{{pfrow|G|I| |G|G|G|G|G|G|G}}
{{pfrow|G|I| |G|G|G|G|G|G|G}}
{{pfrow|G|I| |G|G|G|G|G|G|G}}
{{pfrow|G|G| |G|G|G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G| |G|G|G|G|G|G|G|G}}
{{pfrow|G| |I|G|G|G|G|G|G|G}}
{{pfrow|G| |I|G|G|G|G|G|G|G}}
{{pfrow|G| |I|G|G|G|G|G|G|G}}
{{pfrow|G|G|I|G|G|G|G|G|G|G}}
{{pfend}}
|}
 
I-Spin Double
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|I|G|G|G|G|G|G|G|G}}
{{pfrow|G|I|G|G|G|G|G|G|G|G}}
{{pfrow|G|I| |G|G|G|G|G|G|G}}
{{pfrow|G|I| |G|G|G|G|G|G|G}}
{{pfrow|G|G| |G|G|G|G|G|G|G}}
{{pfrow|G|G| |G|G|G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G| |G|G|G|G|G|G|G|G}}
{{pfrow|G| |G|G|G|G|G|G|G|G}}
{{pfrow|G| |I|G|G|G|G|G|G|G}}
{{pfrow|G| |I|G|G|G|G|G|G|G}}
{{pfrow|G|G|I|G|G|G|G|G|G|G}}
{{pfrow|G|G|I|G|G|G|G|G|G|G}}
{{pfend}}
|}
 
S-Spin Single
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | |S|S| | }}
{{pfrow|G|G|G|G|G|S|S| | | }}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|G|S|S| | | }}
{{pfrow|G|G|G|G|S|S|G|G|G|G}}
{{pfend}}
|}
 
S-Spin Double
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|G| |S|S|G|G}}
{{pfrow|G|G|G|G|G|S|S|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|G| | | |G|G}}
{{pfrow|G|G|G|G|G|S|S|G|G|G}}
{{pfrow|G|G|G|G|S|S|G|G|G|G}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |S|S| | | | }}
{{pfrow|G|G|G|S|S|G|G|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |S| | | | | | }}
{{pfrow|G|G|G|S|S|G|G|G|G|G}}
{{pfrow|G|G|G|G|S| |G|G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G| |S|G|G|G|G|G}}
{{pfrow|G|G|G|G|S|S|G|G|G|G}}
{{pfrow|G|G|G|G|G|S|G|G|G|G}}
{{pfend}}
|}
 
S-Spin Triple
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |S|S| | | | }}
{{pfrow| | | |S|S| | | | | }}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |S| | | | | | }}
{{pfrow| | | |S|S| | | | | }}
{{pfrow|G|G|G|G|S|G|G|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|S|G|G|G|G|G}}
{{pfrow|G|G|G|G|S|S|G|G|G|G}}
{{pfrow|G|G|G|G|G|S|G|G|G|G}}
{{pfend}}
|}
 
Z-Spin Single
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | |Z|Z| | | | | | }}
{{pfrow| | | |Z|Z|G|G|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |Z|Z|G|G|G|G|G}}
{{pfrow|G|G|G|G|Z|Z|G|G|G|G}}
{{pfend}}
|}
 
Z-Spin Double
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|Z|Z| |G|G|G|G|G}}
{{pfrow|G|G|G|Z|Z|G|G|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G| | | |G|G|G|G|G}}
{{pfrow|G|G|G|Z|Z|G|G|G|G|G}}
{{pfrow|G|G|G|G|Z|Z|G|G|G|G}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |Z|Z| | | | }}
{{pfrow|G|G|G|G|G|Z|Z|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | |Z| | | }}
{{pfrow|G|G|G|G|G|Z|Z|G|G|G}}
{{pfrow|G|G|G|G| |Z|G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|G|Z| |G|G|G}}
{{pfrow|G|G|G|G|Z|Z|G|G|G|G}}
{{pfrow|G|G|G|G|Z|G|G|G|G|G}}
{{pfend}}
|}
 
Z-Spin Triple
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |Z|Z| | | | }}
{{pfrow| | | | | |Z|Z| | | }}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | |Z| | | }}
{{pfrow| | | | | |Z|Z| | | }}
{{pfrow|G|G|G|G|G|Z|G|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|G|Z|G|G|G|G}}
{{pfrow|G|G|G|G|Z|Z|G|G|G|G}}
{{pfrow|G|G|G|G|Z|G|G|G|G|G}}
{{pfend}}
|}
L-Spin Double
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|l|l|G|G|G|G|G}}
{{pfrow|G|G|G|G|l| | |G|G|G}}
{{pfrow|G|G|G|G|l|G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |l| | | | | }}
{{pfrow|G|G|G| |l|G|G|G|G|G}}
{{pfrow|G|G|G|G|l|l| |G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G| | |G|G|G|G|G}}
{{pfrow|G|G|G|G|l|l|l|G|G|G}}
{{pfrow|G|G|G|G|l|G|G|G|G|G}}
{{pfend}}
|}
J-Spin Double
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|G|j|j|G|G|G}}
{{pfrow|G|G|G| | |j|G|G|G|G}}
{{pfrow|G|G|G|G|G|j|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |j| | | | }}
{{pfrow|G|G|G|G|G|j| |G|G|G}}
{{pfrow|G|G|G| |j|j|G|G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|G| | |G|G|G}}
{{pfrow|G|G|G|j|j|j|G|G|G|G}}
{{pfrow|G|G|G|G|G|j|G|G|G|G}}
{{pfend}}
|}
 
==Teleporting==
With 180° spins it is possible to pass through solid walls. This is called teleporting.
 
{|
|{{pfstart}}
 
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |Z|G|G|G|G|G|G}}
{{pfrow| | |Z|Z|G| |G|G|G|G}}
{{pfrow| | |Z|G| | |G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |G|G|G|G|G|G}}
{{pfrow| | | | |G|Z|G|G|G|G}}
{{pfrow| | | |G|Z|Z|G|G|G|G}}
{{pfrow|G|G|G|G|Z|G|G|G|G|G}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |Z| | | | | | }}
{{pfrow| | |Z|Z|G|G|G|G|G|G}}
{{pfrow| | |Z|G|G| |G|G|G|G}}
{{pfrow|G|G|G|G| | |G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |G|G|G|G|G|G}}
{{pfrow| | | |G|G|Z|G|G|G|G}}
{{pfrow|G|G|G|G|Z|Z|G|G|G|G}}
{{pfrow|G|G|G|G|Z|G|G|G|G|G}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G| |S|S|G|G|G|G}}
{{pfrow|G|G|G|S|S|G|G|G|G|G}}
{{pfrow|G|G|G|G|G|G| | |G|G}}
{{pfrow|G|G|G|G|G| | |G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G| | | |G|G|G|G}}
{{pfrow|G|G|G| | |G|G|G|G|G}}
{{pfrow|G|G|G|G|G|G|S|S|G|G}}
{{pfrow|G|G|G|G|G|S|S|G|G|G}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|I|G| |G|G|G|G|G|G}}
{{pfrow|G|I|G| |G|G|G|G|G|G}}
{{pfrow|G|I|G| |G|G|G|G|G|G}}
{{pfrow|G|I|G| |G|G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|G| |G|I|G|G|G|G|G|G}}
{{pfrow|G| |G|I|G|G|G|G|G|G}}
{{pfrow|G| |G|I|G|G|G|G|G|G}}
{{pfrow|G| |G|I|G|G|G|G|G|G}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |I|I|I|I| | | }}
{{pfrow| |G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G| | | | |G|G|G}}
{{pfend}}
 
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| |G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|I|I|I|I|G|G|G}}
{{pfend}}
|}
 
==Twist Option==
Sometimes there is more than one way to twist a piece into a hole. Think about which twist is best for the situation. Which cells should be filled, and which should be left behind?
{|
|- valign="top"
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g|g| | | | | | }}
{{pfrow|g|g|g|g| | | | | | }}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfrow|g|g|g| | | |g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g|g| | | | | | }}
{{pfrow|g|g|g|g| | | | | | }}
{{pfrow|g|g|g|g|g|-|g|g|g|g}}
{{pfrow|g|g|g|l|l|l|g|g|g|g}}
{{pfrow|g|g|g|l|g|g|g|g|g|g}}
{{pfend}}
SRS only
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g|g| | | | | | }}
{{pfrow|g|g|g|g| | | | | | }}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g| | | | | | | }}
{{pfrow|g|g| | | | | | | | }}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfrow|g|g|g| | | |g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g| | | | | | | }}
{{pfrow|g|g| | | | | | | | }}
{{pfrow|g|g|g|g|g|l|g|g|g|g}}
{{pfrow|g|g|g|l|l|l|g|g|g|g}}
{{pfrow|g|g|g|-|g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g| | | | | | | }}
{{pfrow|g|g| | | | | | | | }}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g|g| | | |g|g|g}}
{{pfrow|g|g|g| | | | |g|g|g}}
{{pfrow|g|g|g|g| |g|g|g|g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g|g|t| | |g|g|g}}
{{pfrow|g|g|g|t|t|-| |g|g|g}}
{{pfrow|g|g|g|g|t|g|g|g|g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|g|g|g|g|t| | |g|g|g}}
{{pfrow|g|g|g|t|t| | |g|g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfend}}
|}
 
{|
|{{pfstart}}
{{pfrow| | | | | | |g|g|g|g}}
{{pfrow|g|g|g| | | | |g|g|g}}
{{pfrow|g|g|g|g|g| |g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | |g|g|g|g}}
{{pfrow|g|g|g| |t|t|t|g|g|g}}
{{pfrow|g|g|g|g|g|t|g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | |g|g|g|g}}
{{pfrow|g|g|g| |t|t|t|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfrow|g|g|g| |g|g|g|g|g|g}}
{{pfend}}
|}
 
==See also==
*[[I-spins in SRS]]
 
[[Category:Miscellaneous Methods]]
[[Category:Mobility]]

Revision as of 11:37, 26 July 2016

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