which advanced settings are recommended at cultris?

Started by RaminBerner2012, May 05, 2012, 03:10:26 AM

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RaminBerner2012

with which advanced settings are you satisfied at cultris?

Noir


Integration

Delay: corresponding to "(min/max) DAS" in NullpoMino
Smaller values means less time to hold down a key, until autoshift kicks in.
Values below 4 are too fast for humans. I use 5 (by way of comparison 90 ms in TOP and 6 frames in NM).

Repeat speed: indirect proportional to "DAS delay" in NullpoMino
Bigger values means faster movement towards the wall, after autoshift kicks in.
So you want to max it out. A repeat speed of 9.5 means about 6 ms per step.
It also infuences the soft drop speed.

If you also meant the spawning orientations: It doesn't really matter. You can be fast with every setting. Jtadore did the best 40 lines time with the orientations below. But I know from my own experience, that it will make you stack bad.

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vipjun

I use 5.5 and 9.

SRS orientation.

i like it a little slower. I use 9 because i sometimes need the slightly slower Softdrop to fit somethings.

caffeine

Quote from: Integration
If you also meant the spawning orientations: It doesn't really matter. You can be fast with every setting. Jtadore did the best 40 lines time with the orientations below. But I know from my own experience, that it will make you stack bad.

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I'd recommend horizontal starting orientations, if only because you can save a movement with it for S, Z, and I. I suspect that having everything vertical would require more keys per tetromino on average, but I haven't taken the time to analyze it yet.

virulent

i think vertical is better for longer combos cause you don't have to rotate as much while the counter is going..but i don't use it cause i don't want it to mess up my mental orientation for other games :s
i also use 5/9
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caffeine

To me, it would break even in that respect. It's easy enough to rotate during the DAS+AR delays.

Integration

I think, Jtadore goes for that tactic in sprints:
Leave the 2 left most columns empty and when you are near the top, make some random drops on the right wall. That is only possible, because of the pieces' orientations.

And note with this setting, it is 3 steps to left wall and 5 steps to right wall for most pieces, so when just stacking in the 8 most left columns, it's the same distance to both sides.

And for dropping the pieces one step away from the right wall, you can use DAS tapback. When pieces would spawn in the middle, you would have to decide between DAS tapback and tapping 3 times, which should be both equally fast in Cultris.

And Jtadore is using moving and rotating on one hand. This works only, because he mustn't rotate very often.
I once asked SEANY1888 to play a game of Multris using a small Autohotkey script I wrote, which kept track of his keystrokes. The result was, that he placed 805 of 1177 pieces (=68,4%) without rotating. Note that Multris's randomizer is totally memoryless.

But enough offtopic.

MarioThePhenom


Quote from: PandaLol no, that's ludacris. I have a sentence generator, Blink....

ohitsstef

#9
mono colored blocks - white
default orientation
5/9

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