Tetris Friends name change?

Started by Wojtek, December 28, 2010, 12:43:47 PM

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Should Tetris Friends have a different name?

"Yes"
15 (46.9%)
"No"
17 (53.1%)

Total Members Voted: 32

Caithness

I also think the name Tetris Friends fits this game perfectly. It's the Facebook of Tetris. Everybody's on there, making it incredibly useful, but I  just feel dirty inside every time I visit.

And it even started on Facebook.

Pikiwedia

Quote from: Ryan
you guys keep bashing tf but you got to admit its been pretty damn successful from a business stand point which is what the Tetris Company is.

...but unfortunately that fact isn't something tetris-players could care about, no? I think we all here are more interested in gameplay rather than how successful TF is from a business stand point?

Or did I miss something? =/
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KeroKai

Quote from: Pikiwedia
...but unfortunately that fact isn't something tetris-players could care about, no? I think we all here are more interested in gameplay rather than how successful TF is from a business stand point?

Or did I miss something? =/

For the majority of players. Tetrisfriends is fine.

It's only those who are playing at higher level of speeds and take tetris more seriously with spins and stuff that start suffering.

Paradox

#18
Quote from: KeroKai
For the majority of players. Tetrisfriends is fine.

It's only those who are playing at higher level of speeds and take tetris more seriously with spins and stuff that start suffering.

I think even the lower level players are suffering. A lot of them can't use their full potential and are basically being lied to that they are really good when it is super easy to reach rank 20. I hear them complain all the time. My real life friends who play tf also notice a lot of lag.

But yeah higher level players are suffering the most haha.
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KeroKai

#19
Quote from: Paradox
I think even the lower level players are suffering. A lot of them can't use their full potential and are basically being lied to that they are really good when it is super easy to reach rank 20. I hear them complain all the time. My real life friends who play tf also notice a lot of lag.

But yeah higher level players are suffering the most haha.

That's the thing though. You're looking at it from the perspective of a serious tetris player.

Most people don't look at tetris and think: Potential
It's the same reason that people would think I'm taking the game too far by looking up guides on how to T-spins and all that.

But I don't think you have to worry too much about level 20s thinking they're great. Most people are aware that there are players that are super fast (sub 50s) compared to their sub 70 speeds.

Edit: Actually, then again maybe I'm a little biased here with regards to the last comment since I browse harddrop so am aware of all the faster-better players. In fact I've given them the special titles of being 20+ or 20/999 players >.>'
Nah, there's no way other players don't realise this little truth.

Paradox

[!--quoteo--][div class=\\\'quotetop\\\']QUOTE[/div][div class=\\\'quotemain\\\'][!--quotec--]That's the thing though. You're looking at it from the perspective of a serious tetris player.

Most people don't look at tetris and think: My potential is limited.[/quote]

I agree I kind of took that perspective for the entirety of tetris players.

I don't agree when it comes to competition however. Low level players got smashed in the tourney, when I am sure a lot of them thought they were good.  Once they start to get competitive they have new clue because they are playing watered down games. Mostly because tf rewards mediocrity.

An overwhelming majority of the best TF players came from other games. Its possible that its only because they have been playing multiplayer longer but I don't think so because a lot of them are pretty new but didn't start on TF (or frequently play other games). So in terms of competition TF-only players are a bit disadvantaged.

Hopefully the tourney serves as a wake up call though. Some of them will probably step up their game. I'm not sure if they can do that as quickly through TF (especially without DAS/AR url). If you start out on TF DAS/AR defaults then much of your learning depends on making your fingers faster. Other games allow you to start thinking faster with less effort on tapping faster (which takes longer due to the physical challenge).

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Kitaru

Quote from: Ryan
you guys keep bashing tf but you got to admit its been pretty damn successful from a business stand point which is what the Tetris Company is.
Has it been? I thought part of why they branched out into non-Tetris games is that it wasn't doing as well as they wanted.
<a href=http://backloggery.com/kitaru><img src="http://backloggery.com/kitaru/sig.gif" border='0' alt="My Backloggery" /></a>

keyn

I agree that Tetris Friends is not a great game name.  It makes sense for the Facebook app because part of that includes competing with your Facebook friends.  However for the website, they should change it to something like Tetris Online.  The real-time multiplayer name, Tetris Arena, is fine.  I would also like to see Tetris Online, Inc. merge their various multiplayer versions together.  Having a Facebook app and a website app spreads out the community to its detriment.

The lag of Tetris Arena is really disappointing.  After playing Nullpomino for a week to improve my sprint score, going back to Arena was nightmarishly slow and frustrating.  Nevertheless, Arena is technically still in beta and I really think it has great potential.  I hold out hope that with community participation (such as the TTO tourney), Tetris Online will take note of the interest in high-level play and improve their games to foster better competition.
Best 40L: 34.18 seconds (May 15, 2011)

Magnanimous

Considering that we're not their target audience, it's sometimes a little impractical to call it a "bad" game...
Best 40 Lines: 37:74 (162.18 TPM) on NullpoMino

coolmaninsano

Quote from: Magnanimous
Considering that we're not their target audience, it's sometimes a little impractical to call it a "bad" game...

Yeah seriously their target audience is silvers that play for two weeks and buy all the ruby items with cash. Not the ones who actually give a sh** about the game and know what the hell they're doing.  

Paradox

There is no reason why the game can't be targeted toward casual and hardcore gamers at the same time. TF and Nullpo are on opposite ends of the spectrum but neither satisfy both. Oh well. I'll be happy if Nullpo ever gets 30 Players on average.
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vipjun

Quote from: KeroKai
That's the thing though. You're looking at it from the perspective of a serious tetris player.

Most people don't look at tetris and think: Potential
It's the same reason that people would think I'm taking the game too far by looking up guides on how to T-spins and all that.

But I don't think you have to worry too much about level 20s thinking they're great. Most people are aware that there are players that are super fast (sub 50s) compared to their sub 70 speeds.

Edit: Actually, then again maybe I'm a little biased here with regards to the last comment since I browse harddrop so am aware of all the faster-better players. In fact I've given them the special titles of being 20+ or 20/999 players >.>'
Nah, there's no way other players don't realise this little truth.

I thought i was a pretty good tetris player, until i saw blinks sprint video couple of years ago.

KeroKai

Quote from: vipjun
I thought i was a pretty good tetris player, until i saw blinks sprint video couple of years ago.

You probably were a good player back then.
I'd say that most rank 20s on TFs are probably pretty decent players as well. Chances are they'd beat most people they come across in their everyday life.

[!--quoteo--][div class=\\\'quotetop\\\']QUOTE[/div][div class=\\\'quotemain\\\'][!--quotec--]Limitation Argument[/quote]

While it's true that tetrisfriend can limit someone's potential in terms of higher speed. I can't say that it was ever detrimental to other aspects of tetris such as T-spinning and twists though. From what I've seen, TetrisFriend works fine with the lower ranks (Silvers/Golds/16-17s) given that the lag only affects those who are moving too quick for it to register.

Anyhow,
To one person... Limited DAS/ARR is limited potential. To another person, it's a challenge to become good with these settings. When faced against a faster opponent, playing at lower speeds can sometimes force you to adapt your playing style in order to survive, which can only be a good thing.

Rosti_LFC

#28
The lag is pretty much unavoidable for any game played in a browser in flash, unless they specifically code it to avoid lag, and doing that would most likely just make cheating much easier. The only sensible improvement they can make is to try and handle the lag in the same sort of way Blockbox does, i.e. without dropping inputs so often.

Paradox

#29
Quote from: KeroKai
Chances are they'd beat most people they come across in their everyday life.
That shouldn't be the only condition to be top ranked imo. I think top ranked should be the top 5%. It would hold much more prestige that way. There are probably over 100 rank 20's on TF.

Regarding the limitations I don't think it is improving their skill. I think DAS/AR brings all the top players down drastically and doesn't affect the noobs as much.

Say a there is a 130 TPM player on BB. When he goes on TF right after lets say it slows him down to 100 TPM (hes disadvantaged already). But a TF only player who goes 100 TPM will still be around 100 TPM if just switched to BB. Speed is a part of skill, having delay that you don't need only brings players down to the same level.

If you think that just shifts the balance to downstacking, I wouldn't agree because speed is a part of downstacking. When two players downstack with equal efficiency the faster player end up better. If you forcibly lower the faster one's speed then the difference in overall downstack ability becomes slighter since their efficiency is equal.
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