Top out: Difference between revisions

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* '''Lock out''': a piece locks when it is entirely out of bounds (that is, in the [[Playfield#Vanish_zone|vanish zone]] above the ceiling)
* '''Lock out''': a piece locks when it is entirely out of bounds (that is, in the [[Playfield#Vanish_zone|vanish zone]] above the ceiling)
* '''Partial lock out''': a piece locks when it is partially out of bounds, even if it would clear a line
* '''Partial lock out''': a piece locks when it is partially out of bounds, even if it would clear a line
* '''Garbage out''': After [[line clear|lines are cleared]] and [[garbage]] is added, a block remains out of bounds
* '''Garbage out''': After [[line clear|lines are cleared]] and [[garbage]] is added, a block remains out of bounds, or an existing block in the field is pushed to 41st or higher row by garbage lines sent to the player
* '''[[Glossary#T|Top out]]''': an existing block in the field is pushed to 41st or higher row by garbage lines sent to the player


Different games have used different combinations of these conditions:
Different games have used different combinations of these conditions:
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*Dr. Mario 64 (Marathon mode): block out or garbage out. The latter condition is checked only when a new virus line is added to the field.
*Dr. Mario 64 (Marathon mode): block out or garbage out. The latter condition is checked only when a new virus line is added to the field.
*[[Columns]]: block out or garbage out
*[[Columns]]: block out or garbage out
*[[Lumines]]: lock out; the game tries to move the piece one space left-down or right-down before ending the game
*[[Lumines]]: lock out; the game tries to move the piece one space downleft or downright before ending the game
*[[Bombliss]]: garbage out
*[[Bombliss]]: garbage out
*[[Tetris (Atari)]], [[Tetris (NES, Tengen)]], [[The New Tetris]], and Tetris DS (push mode): partial lock out or garbage out
*[[Tetris (Atari)]], [[Tetris (NES, Tengen)]], [[The New Tetris]], and Tetris DS (push mode): partial lock out or garbage out
*[[Tetris Attack]]: garbage out; in multiplayer mode, evaluation is delayed by a split second
*[[Tetris Attack]]: garbage out; in multiplayer mode, evaluation is delayed by a split second
*[[Tetris DS]] (standard mode and mission mode) and most other [[Tetris Guideline|recent games]]: block out or lock out
*[[Tetris DS]] (standard mode and mission mode) and most other [[Tetris Guideline|recent games]]: block out, lock out and garbage out
*[[Hatetris]]: partial lock out


[[Category:Scoring Systems]]
[[Category:Scoring systems]]

Latest revision as of 21:21, 5 November 2023

A top out occurs when:

  • a tetromino cannot be placed at least partially within the play zone.
  • garbage pieces are sent, pushing the top pieces above the spawn zone.

Top outs result in a game over.

Loss condition

There are several variations of what constitutes a top out:

  • Block out: a piece is spawned overlapping at least one block in the playfield
  • Lock out: a piece locks when it is entirely out of bounds (that is, in the vanish zone above the ceiling)
  • Partial lock out: a piece locks when it is partially out of bounds, even if it would clear a line
  • Garbage out: After lines are cleared and garbage is added, a block remains out of bounds, or an existing block in the field is pushed to 41st or higher row by garbage lines sent to the player

Different games have used different combinations of these conditions:

This list is incomplete.