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| A '''top out''' occurs when:
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| *a tetromino cannot be placed at least partially within the play zone.
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| *garbage pieces are sent, pushing the top pieces above the spawn zone.
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| Top outs result in a game over.
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| ==Loss condition==
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| There are several variations of what constitutes a top out:
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| * '''Block out''': a piece is spawned overlapping at least one block in the playfield
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| * '''Lock out''': a piece locks when it is entirely out of bounds (that is, in the [[Playfield#Vanish_zone|vanish zone]] above the ceiling)
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| * '''Partial lock out''': a piece locks when it is partially out of bounds, even if it would clear a line
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| * '''Garbage out''': After [[line clear|lines are cleared]] and [[garbage]] is added, a block remains out of bounds
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| Different games have used different combinations of these conditions:
| | Put your answers beloe or els you will get blocked cuz I am an admin. Im on the fourms right? not [[User:DA TETERS BLOKE|DA TETERS BLOKE]] 21:08, 1 December 2014 (PST) |
| :''This list is incomplete.''
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| *[[Tetris (NES, Nintendo)]]: a piece locks overlapping at least one block, but in some cases it is possible to move or rotate out of such a situation
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| *[[Tetris (Game Boy)]]: Similar to NES Tetris, but slightly more lenient in ways that aren't fully understood
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| *Dr. Mario, [[Tetris and Dr. Mario]], [[Puyo Pop]], [[Super Puzzle Fighter II]], [[Kirby's Star Stacker]]: block out
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| *[[Bombliss]]: garbage out
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| *[[Tetris (Atari)]], [[Tetris (NES, Tengen)]], [[The New Tetris]], and Tetris DS (push mode): partial lock out or garbage out
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| *[[Tetris Attack]]: garbage out; in multiplayer mode, evaluation is delayed by a split second
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| *[[Tetris DS]] (standard mode and mission mode) and most other [[Tetris Guideline|recent games]]: block out or lock out
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| [[Category:Scoring Systems]]
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